Player Matchup

Ra
Ra
Evdawwwwwwwwg
Ra
Level 123
God Stats
6W - 9L
1,301 SR
Queue Stats
560W - 540L
1,559 Elo+
Solo
Izanami
Izanami
JustSomeFoe
Izanami
Level 15
God Stats
0W - 1L
1,232 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Camazotz
Camazotz
McReaper4815
Camazotz
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,104 Elo+
Party 1
Ne Zha
Ne Zha
MrToxicYT78
Ne Zha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,386 Elo+
Party 1
Neith
Neith
Starvation77
Neith
Level 27
God Stats
1W - 1L
1,681 SR
Queue Stats
6W - 3L
1,824 Elo+
Party 1
Team Averages
Level 54
1,443 SR
1,475 Elo+

VS

Team Averages
Level 111
1,571 SR
1,492 Elo+
Terra
Terra
 
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Fudge6942010
Vamana
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 89L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Soviesniper
Cthulhu
Level 88
God Stats
3W - 2L
1,709 SR
Queue Stats
109W - 106L
1,471 Elo+
Party 2
Ullr
Ullr
WJTHOMAS51
Ullr
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 49L
1,468 Elo+
Party 3
Persephone
Persephone
itskatoe
Persephone
Level 69
God Stats
7W - 4L
1,645 SR
Queue Stats
132W - 151L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
8,860
886
12,095
13,821
6,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
JustSomeFoe
Izanami
12
0 / 9 / 5
6,384
638
4,893
13,868
5,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
McReaper4815
Camazotz
14
2 / 4 / 2
6,933
693
5,692
13,616
6,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ne Zha
10
0 / 8 / 3
5,968
597
6,174
10,953
4,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 6 / 4
8,436
844
8,262
11,701
4,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
0 / 2 / 22
8,816
882
3,971
16,744
18,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
17
11 / 2 / 17
10,311
1,031
10,763
15,352
14,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Soviesniper
Cthulhu
13
6 / 3 / 19
9,199
920
13,103
16,683
21,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
8 / 3 / 12
8,956
896
6,528
8,394
4,617
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
itskatoe
Persephone
16
6 / 1 / 22
10,016
1,002
24,351
9,320
4,745
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
123
9
Kills
31
31
Deaths
11
18
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
2
22
5.5
L
4
4
4
1.5
W
Vamana
11
2
17
9.75
L
Izanami
JustSomeFoe
Izanami
0
9
5
0.28
L
Camazotz
McReaper4815
Camazotz
2
4
2
0.75
L
Ne Zha
0
8
3
0.19
W
Cthulhu
Soviesniper
Cthulhu
6
3
19
5.17
L
3
6
4
0.83
W
8
3
12
4.67
W
Persephone
itskatoe
Persephone
6
1
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,116
Damage
58,716
63,959
Taken
66,493
27,886
Mitigated
63,762
14,827
Healing
26,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,971
308
9,602
4,827
16,744
18,411
780
2,547
13,627
6,102
0
L
12,095
889
3,901
6,437
13,821
6,563
0
8,560
4,622
33,187
0
W
Vamana
10,763
2,056
479
3,772
15,352
14,867
695
2,702
11,279
2,373
20,589
L
Izanami
JustSomeFoe
Izanami
4,893
3,284
0
211
13,868
5,916
0
8,214
4,926
0
7,403
L
Camazotz
McReaper4815
Camazotz
5,692
281
0
2,716
13,616
6,069
0
9,051
4,254
0
12,578
L
Ne Zha
6,174
1,233
175
285
10,953
4,586
0
6,073
4,488
0
9,254
W
Cthulhu
Soviesniper
Cthulhu
13,103
349
2,585
1,892
16,683
21,122
662
3,081
13,322
18,722
1,430
L
8,262
2,086
72
1,030
11,701
4,752
156
7,734
3,522
0
11,114
W
6,528
3,092
495
464
8,394
4,617
4,552
1,302
7,092
0
13,075
W
Persephone
itskatoe
Persephone
24,351
1,300
481
2,281
9,320
4,745
1,933
1,729
7,254
44,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,581
Gold Earned
47,298
80
Minions Killed
110
0
Camps Cleared
0
885,827
Distance Traveled
959,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,816
882
5
1
0
198,303
0
L
Ra
8,860
886
39
4
0
207,336
0
W
Vamana
10,311
1,031
35
4
0
214,761
0
L
Izanami
6,384
638
8
1
0
160,886
0
L
Camazotz
6,933
693
17
2
0
201,447
0
L
Ne Zha
5,968
597
4
0
0
153,086
0
W
Cthulhu
9,199
920
15
2
0
193,655
0
L
Neith
8,436
844
12
1
0
163,072
0
W
Ullr
8,956
896
11
1
0
143,281
0
W
Persephone
10,016
1,002
44
4
0
209,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role