Player Matchup

Ishtar
Ishtar
Delanoite
Ishtar
Level 118
God Stats
0W - 1L
1,491 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Neith
Neith
Meatha
Neith
Level 115
God Stats
6W - 3L
1,767 SR
Queue Stats
131W - 122L
1,512 Elo+
Party 1
Susano
Susano
Tommy_Lightning
Susano
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,422 Elo+
Solo
Ao Kuang
Ao Kuang
Zhamel-Raskin
Ao Kuang
Level 140
God Stats
4W - 5L
1,650 SR
Queue Stats
47W - 46L
1,525 Elo+
Party 1
Athena
Athena
jcrider509
Athena
Level 126
God Stats
9W - 8L
1,639 SR
Queue Stats
146W - 133L
1,516 Elo+
Party 1
Team Averages
Level 125
1,609 SR
1,495 Elo+

VS

Team Averages
Level 111
1,643 SR
1,471 Elo+
Ra
Ra
CommanderCummer
Ra
Level 98
God Stats
10W - 7L
1,667 SR
Queue Stats
176W - 170L
1,506 Elo+
Party 3
Apollo
Apollo
FastestGalaxy4
Apollo
Level 104
God Stats
6W - 3L
1,503 SR
Queue Stats
75W - 71L
1,476 Elo+
Party 2
King Arthur
King Arthur
LordJord69
King Arthur
Level 128
God Stats
3W - 0L
1,864 SR
Queue Stats
137W - 121L
1,510 Elo+
Party 3
Susano
Susano
REDSPLASH93
Susano
Level 104
God Stats
7W - 3L
1,863 SR
Queue Stats
40W - 59L
1,429 Elo+
Party 2
Baron Samedi
Baron Samedi
beastassassin09
Baron Samedi
Level 121
God Stats
2W - 2L
1,319 SR
Queue Stats
154W - 158L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Delanoite
Ishtar
12
0 / 1 / 1
6,677
445
3,478
7,311
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Meatha
Neith
13
1 / 1 / 0
7,617
508
6,230
6,778
2,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 2
7,179
479
3,176
13,505
4,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Zhamel-Raskin
Ao Kuang
12
3 / 5 / 0
7,039
469
6,738
12,164
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
jcrider509
Athena
10
0 / 3 / 2
6,237
416
1,967
11,616
7,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
8,786
586
6,997
5,032
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 0
8,500
567
6,015
7,800
3,616
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
LordJord69
King Arthur
14
2 / 3 / 2
8,622
575
6,531
12,444
9,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Susano
14
6 / 1 / 2
8,630
575
8,953
12,916
5,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
beastassassin09
Baron Samedi
11
0 / 1 / 5
7,597
506
3,813
6,696
5,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
14
14
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Ishtar
Delanoite
Ishtar
0
1
1
0.5
W
2
0
0
2
W
King Arthur
LordJord69
King Arthur
2
3
2
1
L
Neith
Meatha
Neith
1
1
0
1
W
Susano
6
1
2
7
L
1
4
2
0.5
L
Ao Kuang
Zhamel-Raskin
Ao Kuang
3
5
0
0.6
W
Baron Samedi
beastassassin09
Baron Samedi
0
1
5
2.5
L
Athena
jcrider509
Athena
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,589
Damage
32,309
51,374
Taken
44,888
22,339
Mitigated
25,822
11,468
Healing
15,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,997
624
1,761
2,624
5,032
2,067
191
632
4,400
79,071
0
L
Ishtar
Delanoite
Ishtar
3,478
2,084
0
2,807
7,311
2,584
0
715
6,596
0
51,564
W
6,015
4,905
0
4,784
7,800
3,616
1,426
553
7,247
0
70,439
W
King Arthur
LordJord69
King Arthur
6,531
531
0
1,454
12,444
9,319
112
5,210
7,234
155
55,423
L
Neith
Meatha
Neith
6,230
1,574
0
2,138
6,778
2,241
0
2,673
4,105
0
67,456
W
Susano
8,953
2,274
0
1,413
12,916
5,792
531
1,725
11,191
0
68,215
L
3,176
258
0
980
13,505
4,673
0
2,079
11,426
0
57,980
L
Ao Kuang
Zhamel-Raskin
Ao Kuang
6,738
1,565
0
3,706
12,164
5,701
0
554
11,610
34,660
0
W
Baron Samedi
beastassassin09
Baron Samedi
3,813
1,066
2,016
1,610
6,696
5,028
32
1,363
5,333
29,948
0
L
Athena
jcrider509
Athena
1,967
389
0
1,837
11,616
7,140
0
4,911
6,611
11,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,749
Gold Earned
42,135
380
Minions Killed
452
0
Camps Cleared
0
1,410,832
Distance Traveled
1,497,034
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,786
586
128
9
0
308,269
4
L
Ishtar
6,677
445
94
6
0
264,681
4
W
Apollo
8,500
567
118
8
0
285,802
2
W
King Arthur
8,622
575
86
6
0
287,130
0
L
Neith
7,617
508
128
9
0
241,856
0
W
Susano
8,630
575
87
6
0
325,748
0
L
Susano
7,179
479
76
5
0
329,122
0
L
Ao Kuang
7,039
469
60
4
0
272,492
0
W
Baron Samedi
7,597
506
33
2
0
290,085
0
L
Athena
6,237
416
22
1
0
302,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role