Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FusiionXD03
Mulan
Level 100
God Stats
3W - 4L
1,498 SR
Queue Stats
114W - 124L
1,398 Elo+
Solo
Vulcan
Vulcan
Parachini
Vulcan
Level 106
God Stats
5W - 1L
1,819 SR
Queue Stats
210W - 186L
1,435 Elo+
Solo
Ne Zha
Ne Zha
kumquatkiller141
Ne Zha
Level 129
God Stats
13W - 12L
1,652 SR
Queue Stats
49W - 48L
1,455 Elo+
Solo
Apollo
Apollo
swagger1423
Apollo
Level 116
God Stats
4W - 3L
1,274 SR
Queue Stats
158W - 137L
1,508 Elo+
Solo
Team Averages
Level 111
1,549 SR
1,459 Elo+

VS

Team Averages
Level 79
1,456 SR
1,419 Elo+
Thanatos
Thanatos
Catalyst6491
Thanatos
Level 85
God Stats
43W - 36L
1,532 SR
Queue Stats
743W - 749L
1,400 Elo+
Solo
Ganesha
Ganesha
KylerM
Ganesha
Level 119
God Stats
1W - 4L
1,291 SR
Queue Stats
215W - 230L
1,417 Elo+
Party 1
Shiva
Shiva
NickBoxes
Shiva
Level 85
God Stats
0W - 1L
1,150 SR
Queue Stats
23W - 21L
1,456 Elo+
Solo
Janus
Janus
Spinoch13
Janus
Level 48
God Stats
2W - 4L
1,527 SR
Queue Stats
94W - 121L
1,383 Elo+
Party 1
Charybdis
Charybdis
omgitskt780
Charybdis
Level 60
God Stats
2W - 1L
1,779 SR
Queue Stats
117W - 148L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 0 / 6
6,301
420
6,670
12,148
9,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 2 / 0
7,641
509
4,543
13,173
7,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Parachini
Vulcan
14
1 / 0 / 2
8,288
553
6,591
6,219
2,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
3 / 2 / 2
7,868
525
6,336
11,617
4,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
13
10 / 1 / 1
8,299
553
13,788
12,727
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Catalyst6491
Thanatos
10
1 / 4 / 1
6,737
449
5,385
14,106
5,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
KylerM
Ganesha
10
0 / 2 / 3
6,968
465
7,096
13,546
11,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
NickBoxes
Shiva
15
1 / 1 / 0
8,700
580
8,245
9,324
8,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Spinoch13
Janus
14
2 / 4 / 0
7,744
516
6,484
11,571
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
omgitskt780
Charybdis
9
1 / 4 / 1
5,942
396
5,248
10,839
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
15
Kills
5
5
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
0
6
3
L
Thanatos
Catalyst6491
Thanatos
1
4
1
0.38
W
1
2
0
0.5
L
Ganesha
KylerM
Ganesha
0
2
3
0.75
L
Shiva
NickBoxes
Shiva
1
1
0
1
W
Vulcan
Parachini
Vulcan
1
0
2
2
L
Janus
Spinoch13
Janus
2
4
0
0.5
W
3
2
2
2
L
Charybdis
omgitskt780
Charybdis
1
4
1
0.38
W
Apollo
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,928
Damage
32,458
55,884
Taken
59,386
28,725
Mitigated
33,682
16,065
Healing
19,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,670
1,641
0
3,610
12,148
9,342
0
2,814
9,334
21,200
0
L
Thanatos
Catalyst6491
Thanatos
5,385
1,368
0
9,134
14,106
5,405
0
1,349
12,757
0
45,503
W
4,543
660
0
3,785
13,173
7,369
0
1,400
11,773
0
57,374
L
Ganesha
KylerM
Ganesha
7,096
2,068
120
2,186
13,546
11,979
0
3,384
10,063
28,414
0
L
Shiva
NickBoxes
Shiva
8,245
1,240
0
1,977
9,324
8,516
0
824
8,500
1,528
73,772
W
Vulcan
Parachini
Vulcan
6,591
2,776
0
500
6,219
2,498
864
4,113
2,106
65,891
0
L
Janus
Spinoch13
Janus
6,484
374
0
3,346
11,571
4,069
0
4,723
6,848
63,608
0
W
6,336
2,337
0
2,366
11,617
4,769
0
2,546
9,071
0
57,039
L
Charybdis
omgitskt780
Charybdis
5,248
2,838
0
2,927
10,839
3,713
0
2,967
7,872
0
33,028
W
Apollo
13,788
8,959
0
5,804
12,727
4,747
940
3,415
9,248
0
57,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,397
Gold Earned
36,091
390
Minions Killed
360
0
Camps Cleared
0
1,482,123
Distance Traveled
1,432,679
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,301
420
26
2
0
266,803
2
L
Thanatos
6,737
449
78
5
0
309,871
3
W
Mulan
7,641
509
104
7
0
301,165
5
L
Ganesha
6,968
465
9
1
0
306,466
0
L
Shiva
8,700
580
117
8
0
261,918
0
W
Vulcan
8,288
553
112
7
0
302,135
3
L
Janus
7,744
516
96
6
0
275,153
2
W
Ne Zha
7,868
525
76
5
0
327,845
0
L
Charybdis
5,942
396
60
4
0
279,271
7
W
Apollo
8,299
553
72
5
0
284,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role