Player Matchup

Fenrir
Fenrir
JibAjut
Fenrir
Level 84
God Stats
10W - 12L
1,348 SR
Queue Stats
135W - 127L
1,396 Elo+
Party 1
Bacchus
Bacchus
Warmlad
Bacchus
Level 26
God Stats
1W - 3L
1,737 SR
Queue Stats
120W - 115L
1,302 Elo+
Party 1
He Bo
He Bo
alexolivar80kh
He Bo
Level 58
God Stats
1W - 2L
1,460 SR
Queue Stats
92W - 89L
1,427 Elo+
Solo
Team Averages
Level 56
1,515 SR
1,375 Elo+

VS

Team Averages
Level 36
1,344 SR
1,391 Elo+
Discordia
Discordia
AtomicCelt
Discordia
Level 42
God Stats
380W - 406L
1,404 SR
Queue Stats
380W - 407L
1,365 Elo+
Solo
Neith
Neith
CUDDITRON
Neith
Level 29
God Stats
13W - 15L
1,434 SR
Queue Stats
22W - 32L
1,367 Elo+
Party 2
Terra
Terra
remooC
Terra
Level 38
God Stats
1W - 2L
1,193 SR
Queue Stats
38W - 44L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JibAjut
Fenrir
12
5 / 2 / 0
8,666
722
4,130
12,938
12,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Warmlad
Bacchus
10
0 / 4 / 5
7,817
651
3,998
13,398
15,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 6 / 2
7,758
647
4,868
10,760
4,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AtomicCelt
Discordia
14
5 / 0 / 3
10,012
834
11,674
3,769
1,609
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
CUDDITRON
Neith
13
6 / 4 / 4
9,971
831
13,565
9,356
3,631
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Terra
remooC
Terra
10
1 / 2 / 6
8,450
704
5,033
11,372
10,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
12
12
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
AtomicCelt
Discordia
5
0
3
6.5
W
Neith
CUDDITRON
Neith
6
4
4
2
L
Fenrir
JibAjut
Fenrir
5
2
0
2.5
L
Bacchus
Warmlad
Bacchus
0
4
5
0.63
L
1
6
2
0.33
W
Terra
remooC
Terra
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,996
Damage
30,272
37,096
Taken
24,497
31,858
Mitigated
15,345
3,764
Healing
2,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AtomicCelt
Discordia
11,674
496
0
0
3,769
1,609
104
1,836
1,933
35,036
0
W
Neith
CUDDITRON
Neith
13,565
8,468
0
1,636
9,356
3,631
1,697
4,133
5,223
0
39,558
L
Fenrir
JibAjut
Fenrir
4,130
1,284
0
994
12,938
12,426
0
5,044
7,476
0
11,795
L
Bacchus
Warmlad
Bacchus
3,998
782
0
2,210
13,398
15,325
0
5,547
7,605
15,119
0
L
4,868
166
0
560
10,760
4,107
0
5,867
4,690
24,798
0
W
Terra
remooC
Terra
5,033
314
79
928
11,372
10,105
0
3,298
8,074
16,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,241
Gold Earned
28,433
57
Minions Killed
113
0
Camps Cleared
0
616,844
Distance Traveled
661,202
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,012
834
43
4
0
226,798
0
W
Neith
9,971
831
52
4
0
193,264
0
L
Fenrir
8,666
722
15
1
0
230,250
0
L
Bacchus
7,817
651
7
1
0
214,449
1
L
He Bo
7,758
647
35
3
0
172,145
0
W
Terra
8,450
704
18
2
0
241,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role