Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AngryBeard76
Hades
Level 114
God Stats
1W - 3L
1,582 SR
Queue Stats
4W - 7L
1,406 Elo+
Party 1
Medusa
Medusa
Clairebear92884
Medusa
Level 127
God Stats
37W - 56L
1,355 SR
Queue Stats
1,106W - 1,416L
1,417 Elo+
Party 1
Ra
Ra
Mista G9321
Ra
Level 27
God Stats
4W - 19L
1,500 SR
Queue Stats
172W - 248L
1,418 Elo+
Party 1
Kumbhakarna
Kumbhakarna
w WELUV w
Kumbhakarna
Level 86
God Stats
11W - 12L
1,517 SR
Queue Stats
124W - 112L
1,482 Elo+
Solo
Team Averages
Level 84
1,491 SR
1,445 Elo+

VS

Team Averages
Level 85
1,493 SR
1,455 Elo+
Da Ji
Da Ji
 
Da Ji
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mello8822
Ah Muzen Cab
Level 125
God Stats
28W - 31L
1,455 SR
Queue Stats
274W - 282L
1,430 Elo+
Solo
Vamana
Vamana
NTK xXKLEMXx
Vamana
Level 95
God Stats
1W - 0L
1,191 SR
Queue Stats
96W - 71L
1,482 Elo+
Solo
Loki
Loki
enchiladas23
Loki
Level 64
God Stats
7W - 3L
1,720 SR
Queue Stats
256W - 280L
1,421 Elo+
Solo
Zeus
Zeus
kenmashajin466
Zeus
Level 81
God Stats
33W - 21L
1,601 SR
Queue Stats
163W - 177L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
1
0 / 0 / 0
1,885
189
0
0
0
7
0 / 4 / 0
4,579
458
2,318
6,661
2,650
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 1 / 1
4,915
492
3,332
6,017
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 0
5,587
559
2,477
4,547
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
w WELUV w
Kumbhakarna
8
2 / 1 / 0
5,506
551
3,032
8,692
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
4 / 0 / 0
6,849
685
4,974
5,257
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
Mello8822
Ah Muzen Cab
10
1 / 0 / 1
5,890
589
4,727
5,398
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
8
1 / 2 / 0
4,797
480
3,656
6,243
4,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 1
6,109
611
1,379
7,405
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,679
568
1,385
4,597
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
4
Kills
7
7
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
W
Da Ji
 
Da Ji
4
0
0
4
L
0
4
0
0
L
0
1
1
0.5
W
Ah Muzen Cab
Mello8822
Ah Muzen Cab
1
0
1
1.5
L
2
1
0
2
W
Vamana
1
2
0
0.5
W
1
1
1
1.5
W
0
1
0
0
L
Kumbhakarna
w WELUV w
Kumbhakarna
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,159
Damage
16,121
25,917
Taken
28,900
10,583
Mitigated
12,190
7,680
Healing
5,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
 
Da Ji
4,974
407
0
901
5,257
2,011
955
2,318
2,939
0
40,202
L
2,318
368
0
1,657
6,661
2,650
0
0
6,661
18,142
0
L
3,332
1,606
0
1,205
6,017
1,933
0
28
5,989
0
33,663
W
Ah Muzen Cab
Mello8822
Ah Muzen Cab
4,727
1,645
81
1,910
5,398
1,906
1,079
1,012
4,230
0
45,172
L
2,477
154
0
1,261
4,547
1,649
0
1,385
3,162
35,393
0
W
Vamana
3,656
760
0
578
6,243
4,373
0
2,161
4,082
0
17,849
W
1,379
264
0
1,437
7,405
2,521
0
517
6,888
0
47,891
W
1,385
0
0
250
4,597
1,379
611
1,817
2,675
40,813
0
L
Kumbhakarna
w WELUV w
Kumbhakarna
3,032
517
270
3,287
8,692
4,351
0
0
8,692
15,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,472
Gold Earned
29,324
188
Minions Killed
300
0
Camps Cleared
0
680,435
Distance Traveled
1,024,289
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
1,885
189
0
0
0
0
0
W
Da Ji
6,849
685
60
6
0
200,908
2
L
Hades
4,579
458
29
3
0
138,331
0
L
Medusa
4,915
492
72
7
0
168,167
1
W
Ah Muzen Cab
5,890
589
74
7
0
195,418
0
L
Ra
5,587
559
60
6
0
177,668
3
W
Vamana
4,797
480
14
1
0
216,231
0
W
Loki
6,109
611
77
8
0
232,825
0
W
Zeus
5,679
568
75
8
0
178,907
0
L
Kumbhakarna
5,506
551
27
3
0
196,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role