Player Matchup

Thanatos
Thanatos
HoSmellFishy
Thanatos
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,504 Elo+
Party 2
Hercules
Hercules
Insomniuh
Hercules
Level 104
God Stats
4W - 1L
1,527 SR
Queue Stats
42W - 48L
1,522 Elo+
Party 2
Nu Wa
Nu Wa
RyanTheGreat694
Nu Wa
Level 126
God Stats
6W - 5L
1,650 SR
Queue Stats
54W - 76L
1,486 Elo+
Party 2
Nike
Nike
longbranchp
Nike
Level 63
God Stats
5W - 13L
1,707 SR
Queue Stats
21W - 41L
1,405 Elo+
Party 2
Cerberus
Cerberus
squishy417
Cerberus
Level 12
God Stats
0W - 1L
1,134 SR
Queue Stats
0W - 3L
1,167 Elo+
Party 2
Team Averages
Level 84
1,503 SR
1,417 Elo+

VS

Team Averages
Level 148
1,613 SR
1,652 Elo+
Ra
Ra
Ch3dd4rchzit
Ra
Level 122
God Stats
1W - 0L
1,638 SR
Queue Stats
4W - 2L
1,669 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DrunkenMonk1718
Morgan Le Fay
Level 144
God Stats
1W - 0L
1,571 SR
Queue Stats
3W - 2L
1,669 Elo+
Party 1
Cernunnos
Cernunnos
Herscher_of_void
Cernunnos
Level 168
God Stats
6W - 1L
1,770 SR
Queue Stats
526W - 473L
1,581 Elo+
Solo
Surtr
Surtr
Micoo 2013
Surtr
Level 157
God Stats
3W - 3L
1,586 SR
Queue Stats
8W - 7L
1,669 Elo+
Party 1
Ne Zha
Ne Zha
TheBruce5
Ne Zha
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HoSmellFishy
Thanatos
14
3 / 6 / 0
7,960
724
7,009
11,121
5,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Insomniuh
Hercules
15
2 / 2 / 2
8,191
745
9,612
14,373
13,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 1 / 4
8,006
728
10,424
7,173
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 4
8,335
758
6,141
12,988
10,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
squishy417
Cerberus
12
0 / 2 / 1
7,524
684
800
8,373
5,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 3
9,485
862
8,310
4,925
2,246
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
DrunkenMonk1718
Morgan Le Fay
15
2 / 2 / 4
8,333
758
5,794
8,478
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
16
3 / 0 / 7
9,085
826
9,016
8,266
3,761
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
14
1 / 4 / 9
7,869
715
8,124
11,029
10,017
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
TheBruce5
Ne Zha
15
1 / 1 / 8
8,145
740
5,998
8,897
3,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
13
13
Deaths
8
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
Morgan Le Fay
DrunkenMonk1718
Morgan Le Fay
2
2
4
2
W
Cernunnos
3
0
7
6.5
L
Thanatos
HoSmellFishy
Thanatos
3
6
0
0.5
L
Hercules
Insomniuh
Hercules
2
2
2
1.5
W
Surtr
1
4
9
1.38
L
0
1
4
2
W
Ne Zha
TheBruce5
Ne Zha
1
1
8
5
L
3
2
4
2.5
L
Cerberus
squishy417
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,986
Damage
37,242
54,028
Taken
41,595
38,489
Mitigated
23,831
9,749
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,310
1,932
3,386
2,426
4,925
2,246
792
1,418
3,443
53,342
0
W
Morgan Le Fay
DrunkenMonk1718
Morgan Le Fay
5,794
215
0
828
8,478
4,122
793
3,226
5,252
33,353
0
W
Cernunnos
9,016
4,391
0
1,931
8,266
3,761
739
1,300
6,966
0
37,529
L
Thanatos
HoSmellFishy
Thanatos
7,009
466
0
4,611
11,121
5,770
415
2,609
8,433
0
19,824
L
Hercules
Insomniuh
Hercules
9,612
2,284
0
2,132
14,373
13,679
19
4,538
9,623
0
34,618
W
Surtr
8,124
1,800
0
1,296
11,029
10,017
667
2,800
8,229
2,475
12,730
L
10,424
1,441
39
682
7,173
2,593
64
3,319
3,794
42,071
0
W
Ne Zha
TheBruce5
Ne Zha
5,998
1,791
0
762
8,897
3,685
0
2,554
6,343
0
20,654
L
6,141
511
0
738
12,988
10,627
274
3,597
9,361
0
28,021
L
Cerberus
squishy417
Cerberus
800
0
973
574
8,373
5,820
55
1,445
6,859
10,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,016
Gold Earned
42,917
217
Minions Killed
271
0
Camps Cleared
0
1,268,711
Distance Traveled
1,239,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,485
862
104
9
0
246,457
0
W
Morgan Le Fay
8,333
758
63
6
0
247,343
0
W
Cernunnos
9,085
826
65
6
0
226,760
0
L
Thanatos
7,960
724
36
3
0
251,055
0
L
Hercules
8,191
745
52
5
0
252,324
0
W
Surtr
7,869
715
15
1
0
248,344
0
L
Nu Wa
8,006
728
67
6
0
243,483
0
W
Ne Zha
8,145
740
24
2
0
270,706
0
L
Nike
8,335
758
46
4
0
246,645
0
L
Cerberus
7,524
684
16
1
0
275,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role