Player Matchup

Zhong Kui
Zhong Kui
Doncoreleon5565
Zhong Kui
Level 128
God Stats
1W - 1L
1,256 SR
Queue Stats
36W - 40L
1,497 Elo+
Party 2
Kuzenbo
Kuzenbo
KraigShmurda
Kuzenbo
Level 143
God Stats
2W - 5L
1,468 SR
Queue Stats
20W - 27L
1,466 Elo+
Party 2
Bacchus
Bacchus
NoahFocusADD
Bacchus
Level 48
God Stats
4W - 5L
1,493 SR
Queue Stats
23W - 40L
1,428 Elo+
Party 2
Hachiman
Hachiman
Riddiri
Hachiman
Level 118
God Stats
1W - 0L
1,929 SR
Queue Stats
16W - 23L
1,464 Elo+
Party 2
Ravana
Ravana
Togaman4b
Ravana
Level 137
God Stats
1W - 1L
1,276 SR
Queue Stats
13W - 19L
1,442 Elo+
Party 2
Team Averages
Level 115
1,484 SR
1,459 Elo+

VS

Team Averages
Level 160
1,530 SR
1,535 Elo+
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Bonsly11
Zeus
Level 208
God Stats
0W - 2L
1,432 SR
Queue Stats
228W - 217L
1,551 Elo+
Party 1
Chronos
Chronos
DjangoReinfart
Chronos
Level 153
God Stats
15W - 11L
1,640 SR
Queue Stats
132W - 119L
1,584 Elo+
Party 1
Ganesha
Ganesha
MrSudowoodooo
Ganesha
Level 156
God Stats
2W - 3L
1,497 SR
Queue Stats
330W - 300L
1,509 Elo+
Solo
Izanami
Izanami
Nierly__
Izanami
Level 125
God Stats
22W - 12L
1,579 SR
Queue Stats
138W - 110L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Doncoreleon5565
Zhong Kui
12
3 / 1 / 3
6,925
577
6,599
8,045
6,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
KraigShmurda
Kuzenbo
10
0 / 1 / 0
5,759
480
3,992
12,691
14,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
NoahFocusADD
Bacchus
9
0 / 0 / 2
5,596
466
2,664
7,320
5,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
Riddiri
Hachiman
10
0 / 2 / 0
5,800
483
3,840
7,738
2,474
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Togaman4b
Ravana
11
4 / 0 / 0
6,559
547
6,142
3,695
1,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 0 / 0
6,872
573
7,884
8,353
7,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
13
1 / 1 / 1
7,104
592
5,961
8,695
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 1
6,358
530
3,113
8,142
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
10
0 / 2 / 2
6,186
516
1,177
7,821
5,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Nierly__
Izanami
13
2 / 0 / 0
7,444
620
4,824
5,316
2,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
7
Kills
4
4
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
0
0
1
L
Zeus
1
1
1
1.5
L
0
4
1
0.13
W
Zhong Kui
Doncoreleon5565
Zhong Kui
3
1
3
4.5
W
Kuzenbo
KraigShmurda
Kuzenbo
0
1
0
0
L
Ganesha
0
2
2
0.5
L
Izanami
Nierly__
Izanami
2
0
0
2
W
Bacchus
NoahFocusADD
Bacchus
0
0
2
1
W
Hachiman
Riddiri
Hachiman
0
2
0
0
W
Ravana
Togaman4b
Ravana
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,237
Damage
22,959
39,489
Taken
38,327
31,163
Mitigated
21,271
16,107
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,884
1,022
0
2,538
8,353
7,232
0
3,069
4,538
0
48,981
L
Zeus
5,961
1,137
0
4,125
8,695
2,719
0
1,740
6,915
57,435
0
L
3,113
1,586
0
738
8,142
3,460
0
4,167
3,975
44,247
0
W
Zhong Kui
Doncoreleon5565
Zhong Kui
6,599
603
0
5,764
8,045
6,895
0
4,678
3,205
58,010
0
W
Kuzenbo
KraigShmurda
Kuzenbo
3,992
1,430
0
3,239
12,691
14,417
0
756
10,909
35,322
134
L
Ganesha
1,177
50
0
2,353
7,821
5,675
0
2,016
5,805
21,119
0
L
Izanami
Nierly__
Izanami
4,824
3,788
0
2,659
5,316
2,185
754
1,348
3,968
0
70,333
W
Bacchus
NoahFocusADD
Bacchus
2,664
266
0
2,726
7,320
5,772
0
2,189
5,131
10,115
0
W
Hachiman
Riddiri
Hachiman
3,840
2,941
0
3,123
7,738
2,474
0
415
7,323
0
43,085
W
Ravana
Togaman4b
Ravana
6,142
2,275
0
1,255
3,695
1,605
0
2,100
1,571
0
43,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,639
Gold Earned
33,964
307
Minions Killed
409
0
Camps Cleared
0
1,203,597
Distance Traveled
1,247,659
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,872
573
76
6
0
237,256
0
L
Zeus
7,104
592
98
8
0
259,066
0
L
Chronos
6,358
530
82
7
0
242,067
0
W
Zhong Kui
6,925
577
103
9
0
225,671
4
W
Kuzenbo
5,759
480
49
4
0
207,526
0
L
Ganesha
6,186
516
14
1
0
270,611
4
L
Izanami
7,444
620
139
12
0
238,659
1
W
Bacchus
5,596
466
7
1
0
260,338
0
W
Hachiman
5,800
483
82
7
0
217,265
3
W
Ravana
6,559
547
66
6
0
292,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role