Player Matchup

Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
Co0braA
Fenrir
Gold IV
Level 159
God Stats
9W - 10L
1,402 SR
Queue Stats
251W - 253L
1,514 MMR
Solo
Scylla
Scylla
Platinum V
Ellis-_-Dee-25
Scylla
Platinum V
Level 77
God Stats
3W - 3L
1,500 SR
Queue Stats
271W - 279L
1,690 MMR
Party 1
Surtr
Surtr
Gold V
Kanan198
Surtr
Gold V
Level 157
God Stats
9W - 7L
1,502 SR
Queue Stats
637W - 653L
1,249 MMR
Party 1
Ganesha
Ganesha
Gold III
Thund3rDrag0n9
Ganesha
Gold III
Level 159
God Stats
12W - 8L
1,858 SR
Queue Stats
283W - 280L
1,511 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,552 SR
1,493 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,605 SR
1,495 MMR
Da Ji
Da Ji
Bronze III
 
Da Ji
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
DriftXAway
Bacchus
Bronze III
Level 84
God Stats
2W - 3L
1,536 SR
Queue Stats
14W - 18L
1,500 MMR
Solo
Athena
Athena
Gold III
GmLsMurk
Athena
Gold III
Level 156
God Stats
1W - 2L
1,843 SR
Queue Stats
195W - 205L
1,533 MMR
Solo
Poseidon
Poseidon
Bronze III
Kemcholo
Poseidon
Bronze III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
Kevo D Demon
Danzaburou
Gold III
Level 121
God Stats
78W - 55L
1,644 SR
Queue Stats
240W - 231L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 0 / 1
6,061
606
6,279
6,056
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Co0braA
Fenrir
11
5 / 1 / 3
6,569
657
3,552
8,816
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
4 / 1 / 2
6,420
642
4,893
3,839
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Kanan198
Surtr
12
2 / 0 / 2
6,771
677
5,375
8,760
4,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 5
6,208
621
2,208
6,894
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Ao KuangVulcanThanatos

VS

Bans
LokiRavanaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
3 / 3 / 0
5,478
548
3,788
8,924
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
DriftXAway
Bacchus
7
0 / 0 / 1
4,615
462
2,624
6,142
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
GmLsMurk
Athena
9
0 / 3 / 0
4,974
497
3,593
9,145
7,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Kemcholo
Poseidon
9
0 / 5 / 1
4,738
474
823
5,349
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Kevo D Demon
Danzaburou
8
0 / 2 / 1
4,757
476
3,612
5,689
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
3
3
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
1
2.5
L
Da Ji
 
Da Ji
3
3
0
1
W
Fenrir
Co0braA
Fenrir
5
1
3
6.5
L
Bacchus
DriftXAway
Bacchus
0
0
1
0.5
W
4
1
2
5
L
Athena
GmLsMurk
Athena
0
3
0
0
W
Surtr
Kanan198
Surtr
2
0
2
3
L
Poseidon
Kemcholo
Poseidon
0
5
1
0.1
L
Danzaburou
Kevo D Demon
Danzaburou
0
2
1
0.25
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,307
Damage
14,440
34,365
Taken
35,249
16,750
Mitigated
19,306
13,594
Healing
7,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,279
3,936
0
4,395
6,056
2,214
0
1,266
4,790
0
50,425
L
Da Ji
 
Da Ji
3,788
804
0
750
8,924
3,282
0
1,626
7,170
0
34,002
W
Fenrir
Co0braA
Fenrir
3,552
1,655
0
1,957
8,816
3,541
26
707
8,109
0
42,968
L
Bacchus
DriftXAway
Bacchus
2,624
157
0
1,439
6,142
4,914
0
2,234
3,859
10,301
0
W
4,893
674
0
400
3,839
1,186
433
777
3,062
42,859
0
L
Athena
GmLsMurk
Athena
3,593
956
0
2,914
9,145
7,609
0
399
8,746
32,674
0
W
Surtr
Kanan198
Surtr
5,375
2,403
0
3,978
8,760
4,762
68
2,646
5,455
1,033
50,259
L
Poseidon
Kemcholo
Poseidon
823
92
0
213
5,349
1,503
0
2,183
3,050
26,193
0
L
Danzaburou
Kevo D Demon
Danzaburou
3,612
2,093
0
1,834
5,689
1,998
0
696
4,993
0
30,699
W
2,208
272
0
2,864
6,894
5,047
115
1,136
5,758
19,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,029
Gold Earned
24,562
345
Minions Killed
221
0
Camps Cleared
0
994,748
Distance Traveled
981,810
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,061
606
111
11
0
170,743
0
L
Da Ji
5,478
548
58
6
0
184,151
0
W
Fenrir
6,569
657
70
7
0
233,529
0
L
Bacchus
4,615
462
17
2
0
215,851
2
W
Scylla
6,420
642
84
8
0
203,686
0
L
Athena
4,974
497
61
6
0
193,466
0
W
Surtr
6,771
677
80
8
0
191,110
0
L
Poseidon
4,738
474
38
4
0
210,701
0
L
Danzaburou
4,757
476
47
5
0
177,641
3
W
Ganesha
6,208
621
0
0
0
195,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role