Player Matchup

Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold II
 
Arachne
Gold II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Gold II
Suffino
Thoth
Gold II
Level 67
God Stats
122W - 107L
1,553 SR
Queue Stats
413W - 430L
1,560 MMR
Solo
Danzaburou
Danzaburou
Gold III
TTAZReMiX
Danzaburou
Gold III
Level 153
God Stats
3W - 3L
1,607 SR
Queue Stats
71W - 70L
1,592 MMR
Solo
Lancelot
Lancelot
Gold V
Tectonic4
Lancelot
Gold V
Level 58
God Stats
0W - 4L
1,189 SR
Queue Stats
65W - 59L
1,620 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,470 SR
1,554 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,475 SR
1,536 MMR
Jormungandr
Jormungandr
Platinum V
 
Jormungandr
Platinum V
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
Gaycactus
Kuzenbo
Gold V
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,584 MMR
Party 2
Sol
Sol
Platinum V
Melxuop
Sol
Platinum V
Level 227
God Stats
4W - 5L
1,505 SR
Queue Stats
654W - 643L
1,510 MMR
Solo
Hou Yi
Hou Yi
Gold V
UyPaadre
Hou Yi
Gold V
Level 159
God Stats
1W - 0L
1,367 SR
Queue Stats
11W - 10L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 1 / 0
3,262
652
1,184
4,783
2,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
 
Arachne
6
0 / 1 / 0
3,174
635
563
4,571
1,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thoth
Suffino
Thoth
6
0 / 0 / 0
3,103
621
1,607
1,508
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TTAZReMiX
Danzaburou
5
0 / 1 / 0
2,919
584
2,114
3,437
1,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
Tectonic4
Lancelot
4
0 / 2 / 0
2,733
547
1,245
4,009
1,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
BakasuraRavanaThorAphrodite

VS

Bans
KaliFenrirSun WukongAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
2 / 0 / 0
4,404
881
2,466
3,032
1,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
 
Thanatos
7
2 / 0 / 0
3,836
767
1,794
3,500
1,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Gaycactus
Kuzenbo
4
0 / 0 / 1
3,214
643
1,690
2,895
1,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
6
1 / 0 / 0
3,700
740
2,161
2,432
689
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
UyPaadre
Hou Yi
4
0 / 0 / 0
2,917
583
1,482
2,108
568
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
5
5
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
0
0
L
Arachne
 
Arachne
0
1
0
0
W
Jormungandr
 
Jormungandr
2
0
0
2
W
Thanatos
 
Thanatos
2
0
0
2
W
Kuzenbo
Gaycactus
Kuzenbo
0
0
1
0.5
W
Sol
1
0
0
1
L
Thoth
Suffino
Thoth
0
0
0
0
L
Danzaburou
TTAZReMiX
Danzaburou
0
1
0
0
L
Lancelot
Tectonic4
Lancelot
0
2
0
0
W
Hou Yi
UyPaadre
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,713
Damage
9,593
18,308
Taken
13,967
7,125
Mitigated
5,958
8,297
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,184
96
0
2,970
4,783
2,853
0
709
4,074
8,723
0
L
Arachne
 
Arachne
563
454
0
1,665
4,571
1,454
0
1,277
3,294
0
11,532
W
Jormungandr
 
Jormungandr
2,466
1,594
0
1,875
3,032
1,751
0
0
3,032
24,868
0
W
Thanatos
 
Thanatos
1,794
666
0
3,317
3,500
1,174
0
393
3,107
0
25,490
W
Kuzenbo
Gaycactus
Kuzenbo
1,690
949
0
995
2,895
1,776
0
662
2,233
3,457
0
W
Sol
2,161
280
0
1,630
2,432
689
0
1,214
1,218
24,527
0
L
Thoth
Suffino
Thoth
1,607
42
0
670
1,508
425
0
884
624
17,381
0
L
Danzaburou
TTAZReMiX
Danzaburou
2,114
1,071
0
1,920
3,437
1,099
0
981
2,456
0
14,881
L
Lancelot
Tectonic4
Lancelot
1,245
366
0
1,072
4,009
1,294
0
2,550
1,459
0
8,293
W
Hou Yi
UyPaadre
Hou Yi
1,482
964
0
872
2,108
568
0
529
1,579
0
12,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,191
Gold Earned
18,071
102
Minions Killed
172
0
Camps Cleared
0
448,862
Distance Traveled
521,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,262
652
12
2
0
90,702
0
L
Arachne
3,174
635
28
6
0
108,358
0
W
Jormungandr
4,404
881
42
8
0
90,248
0
W
Thanatos
3,836
767
52
10
0
120,176
0
W
Kuzenbo
3,214
643
5
1
0
108,327
0
W
Sol
3,700
740
47
9
0
101,792
0
L
Thoth
3,103
621
31
6
0
96,891
0
L
Danzaburou
2,919
584
21
4
0
85,387
0
L
Lancelot
2,733
547
10
2
0
67,524
0
W
Hou Yi
2,917
583
26
5
0
100,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role