Player Matchup

Arachne
Arachne
Anønymity
Arachne
Level 126
God Stats
0W - 1L
1,321 SR
Queue Stats
35W - 20L
1,654 Elo+
Party 1
Chang'e
Chang'e
BananaCopp
Chang'e
Level 171
God Stats
1W - 1L
1,768 SR
Queue Stats
156W - 143L
1,591 Elo+
Party 1
Odin
Odin
DANSH3P
Odin
Level 133
God Stats
1W - 2L
1,586 SR
Queue Stats
101W - 85L
1,573 Elo+
Party 1
Sobek
Sobek
Mikeres_
Sobek
Level 156
God Stats
8W - 10L
1,602 SR
Queue Stats
729W - 707L
1,551 Elo+
Solo
Chaac
Chaac
moistmeerkat
Chaac
Level 128
God Stats
1W - 2L
1,305 SR
Queue Stats
99W - 92L
1,579 Elo+
Solo
Team Averages
Level 143
1,516 SR
1,589 Elo+

VS

Team Averages
Level 146
1,490 SR
1,586 Elo+
Bakasura
Bakasura
ApeSpartan Kun
Bakasura
Level 148
God Stats
1W - 1L
1,278 SR
Queue Stats
184W - 175L
1,582 Elo+
Party 2
Neith
Neith
CHECHOLEEN
Neith
Level 135
God Stats
2W - 1L
1,479 SR
Queue Stats
219W - 209L
1,602 Elo+
Party 2
Khepri
Khepri
KaptainAt0m
Khepri
Level 139
God Stats
3W - 1L
1,738 SR
Queue Stats
86W - 49L
1,650 Elo+
Solo
Horus
Horus
PreidoliaSan
Horus
Level 178
God Stats
2W - 4L
1,223 SR
Queue Stats
381W - 355L
1,502 Elo+
Solo
Ah Puch
Ah Puch
dReport
Ah Puch
Level 128
God Stats
2W - 0L
1,732 SR
Queue Stats
89W - 76L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Anønymity
Arachne
13
2 / 5 / 5
8,020
668
7,498
21,261
20,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Chang'e
BananaCopp
Chang'e
15
0 / 2 / 9
8,057
671
11,198
15,102
7,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
DANSH3P
Odin
15
3 / 3 / 7
8,591
716
8,956
14,870
8,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
Mikeres_
Sobek
16
3 / 4 / 6
9,209
767
8,784
19,777
24,129
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
3 / 5 / 6
8,327
694
14,225
18,443
18,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
5 / 2 / 13
10,229
852
13,128
12,128
14,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
17
2 / 1 / 16
9,465
789
18,833
8,055
5,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
15
3 / 4 / 13
10,156
846
6,947
16,092
22,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 2 / 17
8,847
737
9,829
16,348
21,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
dReport
Ah Puch
18
8 / 3 / 10
10,596
883
32,087
8,388
6,173
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
88
11
Kills
19
19
Deaths
12
33
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Arachne
Anønymity
Arachne
2
5
5
0.9
W
Bakasura
5
2
13
5.75
L
Chang'e
BananaCopp
Chang'e
0
2
9
2.25
W
Neith
2
1
16
10
L
Odin
DANSH3P
Odin
3
3
7
2.17
W
Khepri
3
4
13
2.38
L
Sobek
Mikeres_
Sobek
3
4
6
1.5
W
1
2
17
4.75
W
Ah Puch
dReport
Ah Puch
8
3
10
4.33
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,661
Damage
80,824
89,453
Taken
61,011
79,236
Mitigated
69,548
41,271
Healing
30,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Anønymity
Arachne
7,498
4,505
0
3,844
21,261
20,361
0
8,946
10,848
905
10,577
W
Bakasura
13,128
6,002
434
2,871
12,128
14,315
1,943
4,387
7,221
0
16,317
L
Chang'e
BananaCopp
Chang'e
11,198
508
12,587
7,345
15,102
7,563
0
6,647
7,311
28,739
0
W
Neith
18,833
6,036
887
2,604
8,055
5,190
3,142
1,787
5,697
0
43,836
L
Odin
DANSH3P
Odin
8,956
585
4,425
4,854
14,870
8,300
0
5,693
8,439
0
19,086
W
Khepri
6,947
824
551
1,895
16,092
22,763
553
4,744
10,564
15,943
0
L
Sobek
Mikeres_
Sobek
8,784
372
615
3,843
19,777
24,129
0
7,514
10,718
18,293
0
W
9,829
4,390
9,786
9,602
16,348
21,107
389
7,206
8,316
406
15,758
W
Ah Puch
dReport
Ah Puch
32,087
1,482
712
708
8,388
6,173
2,007
3,032
4,929
55,316
0
L
14,225
1,019
0
3,758
18,443
18,883
0
9,522
7,460
1,346
24,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,204
Gold Earned
49,293
142
Minions Killed
180
0
Camps Cleared
0
1,154,364
Distance Traveled
1,162,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,020
668
22
2
0
221,620
0
W
Bakasura
10,229
852
38
3
0
242,727
0
L
Chang'e
8,057
671
44
4
0
248,021
0
W
Neith
9,465
789
57
5
0
233,538
0
L
Odin
8,591
716
29
2
0
239,175
0
W
Khepri
10,156
846
13
1
0
211,127
0
L
Sobek
9,209
767
26
2
0
223,435
0
W
Horus
8,847
737
7
1
0
249,940
0
W
Ah Puch
10,596
883
65
5
0
224,791
0
L
Chaac
8,327
694
21
2
0
222,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role