Player Matchup

Bellona
Bellona
Karthfall
Bellona
Level 44
God Stats
10W - 14L
1,293 SR
Queue Stats
132W - 181L
1,374 Elo+
Solo
Freya
Freya
OppaiDragon8766
Freya
Level 27
God Stats
3W - 3L
1,489 SR
Queue Stats
4W - 11L
1,208 Elo+
Party 1
Thor
Thor
TS_PANDA_YT
Thor
Level 91
God Stats
2W - 1L
1,492 SR
Queue Stats
73W - 38L
1,662 Elo+
Solo
Martichoras
Martichoras
The-Poison-Byte
Martichoras
Level 67
God Stats
7W - 7L
1,483 SR
Queue Stats
41W - 30L
1,488 Elo+
Solo
Izanami
Izanami
UwU nep
Izanami
Level 45
God Stats
2W - 0L
1,742 SR
Queue Stats
9W - 11L
1,443 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,435 Elo+

VS

Team Averages
Level 90
1,458 SR
1,455 Elo+
Xing Tian
Xing Tian
Astra789
Xing Tian
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,474 Elo+
Solo
Discordia
Discordia
Droughtsmift
Discordia
Level 77
God Stats
11W - 7L
1,401 SR
Queue Stats
648W - 677L
1,422 Elo+
Solo
Danzaburou
Danzaburou
PhasenPrufer
Danzaburou
Level 123
God Stats
0W - 1L
1,388 SR
Queue Stats
4W - 5L
1,303 Elo+
Solo
Arachne
Arachne
big_heeb_supreme
Arachne
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 115L
1,555 Elo+
Solo
King Arthur
King Arthur
oZombieHeadx
King Arthur
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 23L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Karthfall
Bellona
11
2 / 0 / 1
6,280
1,047
1,207
2,440
3,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 1 / 5
7,651
1,275
8,752
5,932
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 0 / 5
8,040
1,340
5,559
6,078
3,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
The-Poison-Byte
Martichoras
13
1 / 1 / 7
7,215
1,203
5,407
6,421
2,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
UwU nep
Izanami
12
0 / 1 / 7
6,654
1,109
3,197
4,494
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

383

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Astra789
Xing Tian
11
0 / 2 / 0
5,793
966
647
2,527
1,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Droughtsmift
Discordia
11
0 / 3 / 0
6,187
1,031
7,690
4,408
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PhasenPrufer
Danzaburou
11
1 / 1 / 1
6,709
1,118
5,429
6,406
2,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 2 / 1
6,927
1,155
4,333
5,999
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
oZombieHeadx
King Arthur
11
0 / 3 / 2
6,423
1,071
4,713
8,559
6,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
11
Kills
3
3
Deaths
11
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Astra789
Xing Tian
0
2
0
0
L
Discordia
Droughtsmift
Discordia
0
3
0
0
W
Bellona
Karthfall
Bellona
2
0
1
2.5
W
4
1
5
6.5
L
Danzaburou
PhasenPrufer
Danzaburou
1
1
1
1.5
W
4
0
5
6.5
W
Martichoras
The-Poison-Byte
Martichoras
1
1
7
4.5
W
Izanami
UwU nep
Izanami
0
1
7
3.5
L
2
2
1
1.25
L
King Arthur
oZombieHeadx
King Arthur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,122
Damage
22,812
25,365
Taken
27,899
14,005
Mitigated
16,569
3,403
Healing
2,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Astra789
Xing Tian
647
33
0
56
2,527
1,869
0
1,143
1,384
1,090
0
L
Discordia
Droughtsmift
Discordia
7,690
400
0
0
4,408
1,787
0
1,153
3,255
16,635
0
W
Bellona
Karthfall
Bellona
1,207
140
0
141
2,440
3,055
0
565
1,875
0
5,015
W
8,752
2,874
0
1,108
5,932
2,664
0
520
5,412
15,930
0
L
Danzaburou
PhasenPrufer
Danzaburou
5,429
1,693
0
675
6,406
2,763
0
1,560
4,846
0
15,102
W
5,559
1,318
0
1,015
6,078
3,486
0
1,960
4,079
0
21,815
W
Martichoras
The-Poison-Byte
Martichoras
5,407
1,950
0
716
6,421
2,933
0
3,554
2,792
0
28,544
W
Izanami
UwU nep
Izanami
3,197
1,751
0
423
4,494
1,867
0
1,883
2,611
0
11,757
L
4,333
2,922
0
1,550
5,999
3,801
0
1,671
4,237
0
8,517
L
King Arthur
oZombieHeadx
King Arthur
4,713
347
0
476
8,559
6,349
0
3,363
4,954
0
21,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,840
Gold Earned
32,039
155
Minions Killed
92
7
Camps Cleared
4
504,435
Distance Traveled
535,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,793
966
2
0
0
44,220
0
L
Discordia
6,187
1,031
18
3
0
107,947
0
W
Bellona
6,280
1,047
9
2
0
42,558
0
W
Freya
7,651
1,275
20
3
0
115,147
0
L
Danzaburou
6,709
1,118
22
4
0
122,557
0
W
Thor
8,040
1,340
41
7
4
116,409
0
W
Martichoras
7,215
1,203
62
10
1
112,144
0
W
Izanami
6,654
1,109
23
4
2
118,177
0
L
Arachne
6,927
1,155
15
3
4
132,524
0
L
King Arthur
6,423
1,071
35
6
0
128,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role