Player Matchup

Kali
Kali
Aimlesspizzle
Kali
Level 142
God Stats
35W - 12L
1,749 SR
Queue Stats
257W - 265L
1,522 Elo+
Party 1
Discordia
Discordia
Chellyjellly
Discordia
Level 106
God Stats
22W - 31L
1,436 SR
Queue Stats
341W - 403L
1,471 Elo+
Party 1
Achilles
Achilles
Elteezyy
Achilles
Level 89
God Stats
4W - 9L
1,283 SR
Queue Stats
388W - 498L
1,457 Elo+
Party 1
Jormungandr
Jormungandr
RAYRAY90
Jormungandr
Level 105
God Stats
7W - 7L
1,725 SR
Queue Stats
228W - 295L
1,402 Elo+
Party 1
Jing Wei
Jing Wei
arggomez77
Jing Wei
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 131L
1,401 Elo+
Solo
Team Averages
Level 98
1,538 SR
1,451 Elo+

VS

Team Averages
Level 79
1,540 SR
1,487 Elo+
Ares
Ares
DrtyToenails
Ares
Level 87
God Stats
7W - 2L
1,738 SR
Queue Stats
258W - 223L
1,542 Elo+
Party 3
Surtr
Surtr
DummyChain53836
Surtr
Level 65
God Stats
14W - 9L
1,611 SR
Queue Stats
167W - 164L
1,507 Elo+
Party 2
Ah Puch
Ah Puch
Shurtugal401
Ah Puch
Level 109
God Stats
108W - 64L
1,632 SR
Queue Stats
434W - 375L
1,497 Elo+
Party 2
Ao Kuang
Ao Kuang
Thorum7
Ao Kuang
Level 83
God Stats
4W - 5L
1,347 SR
Queue Stats
139W - 140L
1,457 Elo+
Solo
Danzaburou
Danzaburou
deftdoc07
Danzaburou
Level 53
God Stats
5W - 7L
1,374 SR
Queue Stats
60W - 75L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 2
12,596
630
22,323
21,540
11,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
Chellyjellly
Discordia
15
0 / 4 / 5
9,185
459
9,148
10,976
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Elteezyy
Achilles
15
2 / 3 / 4
8,956
448
9,360
19,903
24,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

Jormungandr
RAYRAY90
Jormungandr
13
1 / 2 / 9
8,025
401
9,286
17,259
15,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
arggomez77
Jing Wei
16
5 / 5 / 4
10,731
537
11,349
16,702
7,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 9
10,183
509
11,129
22,325
27,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 4 / 4
10,425
521
11,185
19,672
16,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Shurtugal401
Ah Puch
18
7 / 3 / 5
12,175
609
21,085
16,033
8,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Thorum7
Ao Kuang
17
2 / 3 / 2
10,253
513
3,661
17,880
7,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
deftdoc07
Danzaburou
16
4 / 6 / 9
10,652
533
13,836
16,685
8,153
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
46
20
Kills
17
17
Deaths
20
24
Assists
29
Player
Kills
Deaths
Assists
KDA
L
12
3
2
4.33
L
Discordia
Chellyjellly
Discordia
0
4
5
0.63
W
3
4
9
1.88
W
1
4
4
0.75
L
Achilles
Elteezyy
Achilles
2
3
4
1.33
L
Jormungandr
RAYRAY90
Jormungandr
1
2
9
2.75
W
Ah Puch
Shurtugal401
Ah Puch
7
3
5
3.17
W
Ao Kuang
Thorum7
Ao Kuang
2
3
2
1
L
Jing Wei
arggomez77
Jing Wei
5
5
4
1.4
W
Danzaburou
deftdoc07
Danzaburou
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,466
Damage
60,896
86,380
Taken
92,595
62,549
Mitigated
68,247
12,931
Healing
22,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,323
10,930
0
4,959
21,540
11,087
14
8,370
13,126
0
129,828
L
Discordia
Chellyjellly
Discordia
9,148
225
0
527
10,976
3,889
149
7,490
3,486
76,137
0
W
11,129
563
479
3,417
22,325
27,794
0
6,305
15,211
31,065
0
W
11,185
3,842
0
6,595
19,672
16,071
107
3,409
16,214
1,246
69,921
L
Achilles
Elteezyy
Achilles
9,360
884
0
1,699
19,903
24,843
68
6,470
13,274
6,614
56,158
L
Jormungandr
RAYRAY90
Jormungandr
9,286
2,274
173
2,070
17,259
15,628
0
8,218
8,933
36,441
0
W
Ah Puch
Shurtugal401
Ah Puch
21,085
496
0
3,500
16,033
8,749
268
5,110
10,741
109,844
0
W
Ao Kuang
Thorum7
Ao Kuang
3,661
1,021
0
3,447
17,880
7,480
224
822
16,925
94,451
0
L
Jing Wei
arggomez77
Jing Wei
11,349
9,074
0
3,503
16,702
7,102
916
5,735
10,967
0
74,607
W
Danzaburou
deftdoc07
Danzaburou
13,836
7,775
0
5,529
16,685
8,153
1,410
3,327
12,949
0
74,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,493
Gold Earned
53,688
579
Minions Killed
546
0
Camps Cleared
0
1,927,176
Distance Traveled
1,975,715
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,596
630
167
8
0
459,524
6
L
Discordia
9,185
459
140
7
0
360,050
4
W
Ares
10,183
509
21
1
0
387,273
0
W
Surtr
10,425
521
100
5
0
384,557
0
L
Achilles
8,956
448
100
5
0
377,731
1
L
Jormungandr
8,025
401
48
2
0
362,835
7
W
Ah Puch
12,175
609
183
9
0
395,967
1
W
Ao Kuang
10,253
513
129
6
0
450,632
0
L
Jing Wei
10,731
537
124
6
0
367,036
2
W
Danzaburou
10,652
533
113
6
0
357,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role