Player Matchup

Ymir
Ymir
Dracokahn07
Ymir
Level 26
God Stats
1W - 0L
1,380 SR
Queue Stats
4W - 2L
1,567 Elo+
Party 1
Ix Chel
Ix Chel
OTMxTitan
Ix Chel
Level 32
God Stats
1W - 0L
1,671 SR
Queue Stats
3W - 5L
1,297 Elo+
Party 1
Hachiman
Hachiman
REPPXKS
Hachiman
Level 69
God Stats
4W - 4L
1,077 SR
Queue Stats
219W - 181L
1,552 Elo+
Solo
Bakasura
Bakasura
xXxLeftToDiexXx
Bakasura
Level 129
God Stats
10W - 9L
1,629 SR
Queue Stats
48W - 44L
1,515 Elo+
Party 1
Vulcan
Vulcan
yimby101
Vulcan
Level 103
God Stats
453W - 437L
1,515 SR
Queue Stats
453W - 440L
1,455 Elo+
Solo
Team Averages
Level 72
1,454 SR
1,477 Elo+

VS

Team Averages
Level 69
1,437 SR
1,436 Elo+
Ao Kuang
Ao Kuang
Call me coggs
Ao Kuang
Level 28
God Stats
0W - 2L
1,237 SR
Queue Stats
21W - 23L
1,425 Elo+
Party 2
Martichoras
Martichoras
Flatline__97
Martichoras
Level 41
God Stats
2W - 5L
1,352 SR
Queue Stats
130W - 144L
1,443 Elo+
Solo
Janus
Janus
Kam1462
Janus
Level 43
God Stats
3W - 5L
1,326 SR
Queue Stats
32W - 42L
1,409 Elo+
Party 2
Cerberus
Cerberus
Tearindisup
Cerberus
Level 119
God Stats
5W - 4L
1,769 SR
Queue Stats
323W - 394L
1,490 Elo+
Solo
Shiva
Shiva
feli042004
Shiva
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 29L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 7
8,751
547
7,555
10,643
7,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
OTMxTitan
Ix Chel
14
1 / 1 / 7
8,462
529
7,114
8,557
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
REPPXKS
Hachiman
15
1 / 0 / 6
9,167
573
7,443
7,975
3,255
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
15
7 / 1 / 2
9,884
618
11,585
15,780
7,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
yimby101
Vulcan
15
2 / 2 / 1
9,792
612
12,743
8,197
3,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Call me coggs
Ao Kuang
14
3 / 1 / 0
8,751
547
5,647
14,641
6,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
Flatline__97
Martichoras
13
0 / 7 / 0
8,179
511
5,000
11,993
4,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Kam1462
Janus
13
1 / 2 / 2
7,776
486
8,125
7,832
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Tearindisup
Cerberus
10
0 / 5 / 1
6,701
419
4,389
16,384
11,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
14
1 / 3 / 1
8,798
550
6,047
16,585
8,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
18
Kills
5
5
Deaths
18
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Call me coggs
Ao Kuang
3
1
0
3
W
7
1
7
10.5
L
Martichoras
Flatline__97
Martichoras
0
7
0
0
L
Janus
Kam1462
Janus
1
2
2
1
W
Ix Chel
OTMxTitan
Ix Chel
1
1
7
4.5
W
Hachiman
REPPXKS
Hachiman
1
0
6
4
L
Cerberus
Tearindisup
Cerberus
0
5
1
0.1
L
Shiva
1
3
1
0.5
W
Bakasura
7
1
2
8
W
Vulcan
yimby101
Vulcan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,440
Damage
29,208
51,152
Taken
67,435
24,739
Mitigated
34,613
20,565
Healing
12,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Call me coggs
Ao Kuang
5,647
1,192
0
2,016
14,641
6,041
0
3,132
11,153
78,133
0
W
7,555
2,986
0
2,130
10,643
7,795
562
5,255
5,120
38,305
0
L
Martichoras
Flatline__97
Martichoras
5,000
1,615
0
1,523
11,993
4,931
0
2,652
9,251
0
71,407
L
Janus
Kam1462
Janus
8,125
164
0
250
7,832
2,933
0
2,505
5,316
58,168
0
W
Ix Chel
OTMxTitan
Ix Chel
7,114
672
1,345
1,724
8,557
2,920
954
5,115
3,146
53,221
0
W
Hachiman
REPPXKS
Hachiman
7,443
4,458
0
5,260
7,975
3,255
247
1,240
6,735
0
63,946
L
Cerberus
Tearindisup
Cerberus
4,389
159
0
4,333
16,384
11,842
0
7,047
8,428
20,608
0
L
Shiva
6,047
634
93
4,740
16,585
8,866
0
11,971
4,467
347
68,003
W
Bakasura
11,585
8,146
0
7,216
15,780
7,574
1,008
4,807
10,659
0
85,289
W
Vulcan
yimby101
Vulcan
12,743
5,617
0
2,890
8,197
3,195
150
2,218
5,979
81,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,056
Gold Earned
40,205
485
Minions Killed
498
0
Camps Cleared
0
1,717,346
Distance Traveled
1,632,533
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,751
547
112
7
0
378,644
0
W
Ymir
8,751
547
55
3
0
343,609
0
L
Martichoras
8,179
511
122
8
0
272,005
0
L
Janus
7,776
486
103
6
0
350,017
0
W
Ix Chel
8,462
529
89
6
0
359,037
0
W
Hachiman
9,167
573
101
6
0
325,385
4
L
Cerberus
6,701
419
42
3
0
323,986
6
L
Shiva
8,798
550
119
7
0
307,881
5
W
Bakasura
9,884
618
115
7
0
348,378
0
W
Vulcan
9,792
612
125
8
0
340,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role