Player Matchup

Skadi
Skadi
BilboShortFoot
Skadi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 112L
1,552 Elo+
Party 1
Hel
Hel
Ganstalex69
Hel
Level 128
God Stats
3W - 6L
1,481 SR
Queue Stats
318W - 314L
1,510 Elo+
Party 2
Chaac
Chaac
Over4chi3ver
Chaac
Level 155
God Stats
4W - 4L
1,487 SR
Queue Stats
336W - 356L
1,417 Elo+
Solo
Nox
Nox
RiverDonk
Nox
Level 145
God Stats
4W - 3L
1,765 SR
Queue Stats
266W - 275L
1,458 Elo+
Party 1
Pele
Pele
xXDefaultXx575
Pele
Level 126
God Stats
4W - 7L
1,552 SR
Queue Stats
316W - 298L
1,496 Elo+
Party 2
Team Averages
Level 132
1,557 SR
1,487 Elo+

VS

Team Averages
Level 149
1,524 SR
1,484 Elo+
Shiva
Shiva
 
Shiva
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Melibelli
Aphrodite
Level 203
God Stats
10W - 4L
1,585 SR
Queue Stats
518W - 503L
1,555 Elo+
Solo
Kumbhakarna
Kumbhakarna
SkRaPiE18
Kumbhakarna
Level 159
God Stats
6W - 7L
1,477 SR
Queue Stats
505W - 523L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
Witchen1411
Zhong Kui
Level 107
God Stats
2W - 1L
1,468 SR
Queue Stats
26W - 32L
1,469 Elo+
Solo
Jormungandr
Jormungandr
sheephair2000
Jormungandr
Level 106
God Stats
3W - 3L
1,593 SR
Queue Stats
192W - 191L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
7,844
784
11,197
10,748
4,759
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 2 / 6
6,868
687
3,254
8,798
9,007
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 5 / 4
6,779
678
11,402
13,627
10,869
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 4 / 3
7,436
744
12,764
9,819
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 4 / 5
7,457
746
7,770
10,062
4,350
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
9 / 2 / 11
9,870
987
14,876
16,538
19,707
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
Melibelli
Aphrodite
15
3 / 1 / 14
8,610
861
6,464
10,077
5,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
SkRaPiE18
Kumbhakarna
14
0 / 1 / 15
8,502
850
4,257
25,920
19,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
Witchen1411
Zhong Kui
14
3 / 1 / 11
8,300
830
9,509
9,918
8,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
sheephair2000
Jormungandr
15
5 / 3 / 12
8,752
875
11,730
12,500
12,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
8
Kills
20
20
Deaths
8
21
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
9
2
11
7.25
L
4
5
3
1.1
L
0
2
6
1.5
W
Aphrodite
Melibelli
Aphrodite
3
1
14
10
L
0
5
4
0.4
L
2
4
3
0.88
W
Kumbhakarna
SkRaPiE18
Kumbhakarna
0
1
15
7.5
W
Zhong Kui
Witchen1411
Zhong Kui
3
1
11
8.5
W
Jormungandr
sheephair2000
Jormungandr
5
3
12
3.67
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,387
Damage
46,836
53,054
Taken
74,953
33,909
Mitigated
66,091
18,838
Healing
41,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,876
1,712
3,212
3,636
16,538
19,707
413
2,904
13,446
365
24,616
L
11,197
5,983
104
407
10,748
4,759
0
5,897
4,328
0
21,760
L
3,254
218
7,206
4,870
8,798
9,007
74
5,208
3,150
7,373
0
W
Aphrodite
Melibelli
Aphrodite
6,464
714
9,816
6,280
10,077
5,612
2,245
1,813
8,091
20,375
0
L
11,402
866
164
3,216
13,627
10,869
290
8,148
5,001
0
15,877
L
12,764
1,777
220
1,569
9,819
4,924
102
5,203
3,762
23,777
0
W
Kumbhakarna
SkRaPiE18
Kumbhakarna
4,257
159
3,564
9,926
25,920
19,035
433
4,871
20,809
5,882
0
W
Zhong Kui
Witchen1411
Zhong Kui
9,509
1,254
812
2,503
9,918
8,981
1,930
2,392
7,172
15,423
0
W
Jormungandr
sheephair2000
Jormungandr
11,730
1,348
748
1,426
12,500
12,756
407
4,088
8,163
24,215
0
L
7,770
843
342
740
10,062
4,350
0
6,372
3,242
0
18,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,384
Gold Earned
44,034
88
Minions Killed
98
0
Camps Cleared
0
846,143
Distance Traveled
935,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,870
987
29
3
0
208,452
0
L
Skadi
7,844
784
26
3
0
140,586
0
L
Hel
6,868
687
3
0
0
193,883
0
W
Aphrodite
8,610
861
31
3
0
172,299
0
L
Chaac
6,779
678
14
1
0
197,331
0
L
Nox
7,436
744
23
2
0
172,994
0
W
Kumbhakarna
8,502
850
3
0
0
203,233
0
W
Zhong Kui
8,300
830
8
1
0
191,366
0
W
Jormungandr
8,752
875
27
3
0
159,785
0
L
Pele
7,457
746
22
2
0
141,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role