Player Matchup

Martichoras
Martichoras
Hush7080
Martichoras
Level 109
God Stats
6W - 8L
1,505 SR
Queue Stats
23W - 23L
1,471 Elo+
Solo
Hun Batz
Hun Batz
JayTonFire
Hun Batz
Level 120
God Stats
1W - 1L
1,664 SR
Queue Stats
12W - 12L
1,483 Elo+
Party 1
Maui
Maui
The Hick2040
Maui
Level 88
God Stats
7W - 10L
1,511 SR
Queue Stats
44W - 49L
1,376 Elo+
Party 1
King Arthur
King Arthur
Yager_Bomber13
King Arthur
Level 171
God Stats
9W - 8L
1,588 SR
Queue Stats
78W - 85L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
cold_Gemini
Baron Samedi
Level 148
God Stats
2W - 3L
1,749 SR
Queue Stats
44W - 52L
1,439 Elo+
Party 1
Team Averages
Level 127
1,604 SR
1,446 Elo+

VS

Team Averages
Level 97
1,358 SR
1,495 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ONEE-PLAYER1
Chang'e
Level 91
God Stats
5W - 6L
1,432 SR
Queue Stats
48W - 50L
1,463 Elo+
Solo
Surtr
Surtr
Sir Foolbag
Surtr
Level 13
God Stats
0W - 2L
1,282 SR
Queue Stats
2W - 2L
1,491 Elo+
Party 2
Sobek
Sobek
SolemnAtom
Sobek
Level 105
God Stats
2W - 1L
1,200 SR
Queue Stats
158W - 161L
1,446 Elo+
Party 2
Tiamat
Tiamat
UmarekawaruCray
Tiamat
Level 127
God Stats
2W - 8L
1,377 SR
Queue Stats
21W - 33L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Hush7080
Martichoras
14
1 / 1 / 7
7,582
758
9,423
8,625
4,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
JayTonFire
Hun Batz
13
1 / 1 / 5
7,211
721
7,000
7,624
3,402
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 2 / 10
8,205
821
4,219
12,252
10,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
Yager_Bomber13
King Arthur
14
3 / 0 / 9
7,631
763
8,471
9,767
8,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
cold_Gemini
Baron Samedi
16
6 / 0 / 2
8,944
894
7,745
2,403
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
0 / 3 / 3
7,259
726
8,483
9,337
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
ONEE-PLAYER1
Chang'e
13
0 / 3 / 3
7,045
705
4,280
9,450
3,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 0
6,653
665
4,179
8,649
6,539
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sobek
13
2 / 2 / 1
7,332
733
4,621
14,002
15,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 0
6,567
657
6,289
4,839
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
14
Kills
4
4
Deaths
14
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
3
0.5
W
Martichoras
Hush7080
Martichoras
1
1
7
4.5
W
Hun Batz
JayTonFire
Hun Batz
1
1
5
3.5
L
Chang'e
ONEE-PLAYER1
Chang'e
0
3
3
0.5
L
1
4
0
0.25
L
Sobek
2
2
1
1.25
W
3
2
10
4
L
1
2
0
0.5
W
King Arthur
Yager_Bomber13
King Arthur
3
0
9
7.5
W
Baron Samedi
cold_Gemini
Baron Samedi
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,858
Damage
27,852
40,671
Taken
46,277
27,307
Mitigated
33,068
7,858
Healing
7,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,483
1,025
0
1,122
9,337
4,195
0
1,593
7,744
29,994
0
W
Martichoras
Hush7080
Martichoras
9,423
4,137
0
2,132
8,625
4,292
1,017
6,307
2,192
0
33,978
W
Hun Batz
JayTonFire
Hun Batz
7,000
1,288
0
28
7,624
3,402
916
4,481
2,957
0
19,976
L
Chang'e
ONEE-PLAYER1
Chang'e
4,280
213
584
2,179
9,450
3,960
225
1,565
7,853
22,536
0
L
4,179
1,226
0
317
8,649
6,539
0
2,805
5,844
1,085
12,511
L
Sobek
4,621
577
0
2,358
14,002
15,250
0
4,432
9,570
12,283
0
W
4,219
917
1,371
1,484
12,252
10,111
139
5,996
5,894
9,804
0
L
6,289
665
0
443
4,839
3,124
0
1,667
3,172
12,882
0
W
King Arthur
Yager_Bomber13
King Arthur
8,471
502
513
384
9,767
8,336
178
5,250
4,119
0
19,999
W
Baron Samedi
cold_Gemini
Baron Samedi
7,745
717
1,170
776
2,403
1,166
828
1,437
929
35,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,573
Gold Earned
34,856
213
Minions Killed
150
0
Camps Cleared
0
1,063,683
Distance Traveled
948,085
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,259
726
52
5
0
191,527
0
W
Martichoras
7,582
758
70
7
0
181,438
0
W
Hun Batz
7,211
721
32
3
0
223,801
0
L
Chang'e
7,045
705
43
4
0
161,809
4
L
Surtr
6,653
665
19
2
0
180,859
0
L
Sobek
7,332
733
18
2
0
206,309
0
W
Maui
8,205
821
8
1
0
209,247
0
L
Tiamat
6,567
657
18
2
0
207,581
0
W
King Arthur
7,631
763
23
2
0
233,876
0
W
Baron Samedi
8,944
894
80
8
0
215,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role