Player Matchup

Scylla
Scylla
Aardo35
Scylla
Level 74
God Stats
5W - 4L
1,656 SR
Queue Stats
71W - 69L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
D97A-KKNB-GR72
Gilgamesh
Level 124
God Stats
4W - 3L
1,339 SR
Queue Stats
69W - 69L
1,492 Elo+
Party 1
Fafnir
Fafnir
ForsakenSpeed
Fafnir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,268 Elo+
Party 1
Ishtar
Ishtar
zDeclxn
Ishtar
Level 95
God Stats
4W - 4L
1,621 SR
Queue Stats
17W - 20L
1,544 Elo+
Party 1
Awilix
Awilix
zTapzWater_250
Awilix
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 26L
1,539 Elo+
Party 1
Team Averages
Level 83
1,523 SR
1,464 Elo+

VS

Team Averages
Level 129
1,608 SR
1,530 Elo+
Geb
Geb
Cardplayer101
Geb
Level 127
God Stats
12W - 12L
1,624 SR
Queue Stats
152W - 148L
1,558 Elo+
Party 2
Zhong Kui
Zhong Kui
Fernando LF7687
Zhong Kui
Level 107
God Stats
2W - 3L
1,589 SR
Queue Stats
385W - 400L
1,446 Elo+
Solo
Serqet
Serqet
Mosh-Sloth_2
Serqet
Level 158
God Stats
7W - 7L
1,459 SR
Queue Stats
191W - 180L
1,545 Elo+
Party 2
Charybdis
Charybdis
STANEXMATE
Charybdis
Level 104
God Stats
16W - 11L
2,047 SR
Queue Stats
86W - 88L
1,573 Elo+
Party 2
Vulcan
Vulcan
c4lipxp
Vulcan
Level 149
God Stats
3W - 6L
1,321 SR
Queue Stats
179W - 181L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aardo35
Scylla
16
1 / 1 / 5
9,426
524
5,710
6,129
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
D97A-KKNB-GR72
Gilgamesh
17
1 / 1 / 7
10,617
590
12,420
19,588
15,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 0 / 2
9,249
514
3,755
6,889
7,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ishtar
zDeclxn
Ishtar
15
1 / 3 / 0
9,057
503
7,814
12,604
4,709
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 3 / 1
10,017
557
8,871
13,440
5,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,113
451
4,287
14,769
13,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
Fernando LF7687
Zhong Kui
11
1 / 3 / 1
7,929
441
8,331
12,166
10,050
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
17
5 / 3 / 1
9,516
529
9,420
15,930
7,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
STANEXMATE
Charybdis
16
1 / 1 / 2
9,422
523
9,505
11,347
4,693
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
c4lipxp
Vulcan
16
0 / 1 / 1
9,323
518
5,574
4,561
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
10
Kills
8
8
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aardo35
Scylla
1
1
5
3.5
L
1
2
1
0.75
W
Gilgamesh
D97A-KKNB-GR72
Gilgamesh
1
1
7
4.5
L
Zhong Kui
Fernando LF7687
Zhong Kui
1
3
1
0.5
W
1
0
2
2
L
Serqet
5
3
1
1.83
L
Charybdis
STANEXMATE
Charybdis
1
1
2
2
L
Vulcan
c4lipxp
Vulcan
0
1
1
0.5
W
Ishtar
zDeclxn
Ishtar
1
3
0
0.33
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,570
Damage
37,117
58,650
Taken
58,773
35,036
Mitigated
38,044
15,711
Healing
24,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aardo35
Scylla
5,710
116
0
659
6,129
2,357
0
2,214
3,915
76,465
0
L
4,287
529
1,687
2,844
14,769
13,732
0
3,696
10,857
23,154
0
W
Gilgamesh
D97A-KKNB-GR72
Gilgamesh
12,420
4,311
0
5,070
19,588
15,250
289
8,634
10,073
0
86,541
L
Zhong Kui
Fernando LF7687
Zhong Kui
8,331
1,204
0
6,187
12,166
10,050
0
1,042
11,100
49,132
0
W
3,755
768
0
3,711
6,889
7,155
90
2,004
4,885
20,597
0
L
Serqet
9,420
2,775
0
6,455
15,930
7,894
0
1,223
14,349
0
78,258
L
Charybdis
STANEXMATE
Charybdis
9,505
6,026
0
6,895
11,347
4,693
1,024
1,769
9,538
0
91,477
L
Vulcan
c4lipxp
Vulcan
5,574
2,037
0
500
4,561
1,675
0
1,389
3,032
96,347
0
W
Ishtar
zDeclxn
Ishtar
7,814
5,158
0
5,771
12,604
4,709
962
838
11,662
0
79,266
W
8,871
3,728
0
500
13,440
5,565
0
4,539
8,439
0
83,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,366
Gold Earned
44,303
578
Minions Killed
566
0
Camps Cleared
0
1,762,735
Distance Traveled
1,626,481
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,426
524
163
9
0
372,084
10
L
Geb
8,113
451
27
2
0
358,181
5
W
Gilgamesh
10,617
590
140
8
0
375,176
2
L
Zhong Kui
7,929
441
84
5
0
201,122
2
W
Fafnir
9,249
514
23
1
0
365,876
0
L
Serqet
9,516
529
120
7
0
397,671
1
L
Charybdis
9,422
523
165
9
0
301,000
3
L
Vulcan
9,323
518
170
9
0
368,507
2
W
Ishtar
9,057
503
144
8
0
272,491
7
W
Awilix
10,017
557
108
6
0
377,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role