Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
UK_SnapShot
Kukulkan
Level 87
God Stats
8W - 3L
1,590 SR
Queue Stats
234W - 224L
1,472 Elo+
Solo
Tyr
Tyr
lauchamoreno27
Tyr
Level 69
God Stats
4W - 5L
1,290 SR
Queue Stats
322W - 329L
1,464 Elo+
Solo
Ishtar
Ishtar
senseichromy
Ishtar
Level 87
God Stats
1W - 1L
1,309 SR
Queue Stats
63W - 68L
1,394 Elo+
Solo
Horus
Horus
tom_p3561
Horus
Level 44
God Stats
13W - 7L
1,298 SR
Queue Stats
105W - 92L
1,259 Elo+
Solo
Team Averages
Level 75
1,397 SR
1,418 Elo+

VS

Team Averages
Level 65
1,505 SR
1,428 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DreamArtic2007
Awilix
Level 50
God Stats
58W - 57L
1,580 SR
Queue Stats
279W - 301L
1,405 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Robb_a7x
Morgan Le Fay
Level 63
God Stats
7W - 6L
1,529 SR
Queue Stats
210W - 208L
1,413 Elo+
Party 1
Xbalanque
Xbalanque
citrolaak6
Xbalanque
Level 62
God Stats
16W - 15L
1,496 SR
Queue Stats
38W - 38L
1,404 Elo+
Solo
Hachiman
Hachiman
mikelegoldo
Hachiman
Level 67
God Stats
19W - 25L
1,422 SR
Queue Stats
206W - 211L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 2 / 2
7,484
535
8,170
10,100
7,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
UK_SnapShot
Kukulkan
14
2 / 0 / 2
7,949
568
5,942
7,827
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 0 / 4
7,235
517
6,590
6,784
2,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
11
4 / 3 / 7
7,262
519
7,691
10,790
4,465
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
tom_p3561
Horus
11
4 / 1 / 7
7,727
552
5,847
10,552
7,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
2 / 3 / 0
8,341
596
7,131
14,179
9,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 0 / 2
6,220
444
3,179
5,016
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Robb_a7x
Morgan Le Fay
12
0 / 4 / 0
7,198
514
5,693
9,739
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
citrolaak6
Xbalanque
10
0 / 6 / 3
6,188
442
4,798
9,622
3,324
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
mikelegoldo
Hachiman
10
3 / 6 / 1
6,505
465
8,353
12,449
4,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
19
Kills
6
6
Deaths
19
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
2
2
L
Cu Chulainn
 
Cu Chulainn
2
3
0
0.67
L
1
0
2
2
L
Morgan Le Fay
Robb_a7x
Morgan Le Fay
0
4
0
0
W
Kukulkan
UK_SnapShot
Kukulkan
2
0
2
3
L
Xbalanque
citrolaak6
Xbalanque
0
6
3
0.25
W
6
0
4
8
L
Hachiman
mikelegoldo
Hachiman
3
6
1
0.58
W
Ishtar
4
3
7
2.5
W
Horus
tom_p3561
Horus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,240
Damage
29,154
46,053
Taken
51,005
26,343
Mitigated
23,846
16,499
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,170
587
81
3,756
10,100
7,705
0
424
9,676
43,189
0
L
Cu Chulainn
 
Cu Chulainn
7,131
864
0
2,878
14,179
9,867
23
6,148
8,031
0
64,330
L
3,179
859
0
1,604
5,016
1,976
0
1,317
3,615
0
25,777
L
Morgan Le Fay
Robb_a7x
Morgan Le Fay
5,693
923
0
1,914
9,739
4,155
282
6,084
3,655
49,530
0
W
Kukulkan
UK_SnapShot
Kukulkan
5,942
376
9
2,988
7,827
3,391
412
4,247
3,580
61,766
0
L
Xbalanque
citrolaak6
Xbalanque
4,798
2,087
26
1,040
9,622
3,324
876
70
9,552
0
36,124
W
6,590
886
0
1,253
6,784
2,965
407
1,022
5,762
0
22,972
L
Hachiman
mikelegoldo
Hachiman
8,353
4,989
0
4,024
12,449
4,524
0
584
11,781
0
33,156
W
Ishtar
7,691
4,869
211
3,193
10,790
4,465
424
147
10,643
0
56,411
W
Horus
tom_p3561
Horus
5,847
2,394
1,468
3,540
10,552
7,817
203
63
10,441
236
18,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,657
Gold Earned
34,452
315
Minions Killed
331
0
Camps Cleared
0
1,344,829
Distance Traveled
1,241,505
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,484
535
70
5
0
254,117
0
L
Cu Chulainn
8,341
596
105
8
0
226,653
0
L
Awilix
6,220
444
43
3
0
339,831
2
L
Morgan Le Fay
7,198
514
90
6
0
225,894
0
W
Kukulkan
7,949
568
113
8
0
265,111
2
L
Xbalanque
6,188
442
48
3
0
215,830
0
W
Tyr
7,235
517
32
2
0
332,617
0
L
Hachiman
6,505
465
45
3
0
233,297
0
W
Ishtar
7,262
519
84
6
0
213,704
0
W
Horus
7,727
552
16
1
0
279,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role