Player Matchup

Scylla
Scylla
Kimb3rlyPossibl3
Scylla
Level 45
God Stats
0W - 2L
1,287 SR
Queue Stats
23W - 46L
1,292 Elo+
Solo
Susano
Susano
KingSheed0
Susano
Level 27
God Stats
0W - 2L
1,212 SR
Queue Stats
12W - 32L
1,271 Elo+
Party 1
Chiron
Chiron
M85RIPPER
Chiron
Level 148
God Stats
6W - 3L
1,473 SR
Queue Stats
475W - 468L
1,422 Elo+
Solo
Ne Zha
Ne Zha
Xmizzy3988
Ne Zha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,138 Elo+
Party 1
Ah Puch
Ah Puch
jojo209er
Ah Puch
Level 74
God Stats
2W - 2L
1,712 SR
Queue Stats
170W - 156L
1,462 Elo+
Solo
Team Averages
Level 64
1,437 SR
1,317 Elo+

VS

Team Averages
Level 90
1,527 SR
1,378 Elo+
Da Ji
Da Ji
 
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Bravofire86
Atlas
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
144W - 152L
1,379 Elo+
Solo
Tiamat
Tiamat
CmonVa 2
Tiamat
Level 88
God Stats
6W - 3L
1,641 SR
Queue Stats
541W - 553L
1,471 Elo+
Solo
Ah Puch
Ah Puch
Lawless4209918
Ah Puch
Level 106
God Stats
14W - 6L
1,528 SR
Queue Stats
222W - 351L
1,320 Elo+
Party 2
Skadi
Skadi
cleowolf78
Skadi
Level 80
God Stats
5W - 5L
1,468 SR
Queue Stats
154W - 304L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 5
9,233
710
4,515
13,249
4,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
KingSheed0
Susano
16
3 / 9 / 7
9,409
724
13,309
16,780
7,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
M85RIPPER
Chiron
17
6 / 6 / 6
10,417
801
8,165
14,076
5,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Xmizzy3988
Ne Zha
15
1 / 9 / 8
8,622
663
5,093
14,416
5,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
jojo209er
Ah Puch
19
3 / 3 / 6
10,647
819
12,154
11,864
5,217
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
15 / 5 / 14
12,303
946
20,702
13,877
7,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 2 / 18
11,026
848
8,723
15,559
16,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
CmonVa 2
Tiamat
20
9 / 0 / 17
11,362
874
16,294
8,140
6,299
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
7 / 5 / 17
11,361
874
15,169
11,530
5,463
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
13
1 / 4 / 9
8,533
656
2,987
8,347
3,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
110
15
Kills
35
35
Deaths
16
32
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
15
5
14
4.4
W
3
2
18
6
W
Tiamat
CmonVa 2
Tiamat
9
0
17
17.5
L
2
8
5
0.56
L
Susano
KingSheed0
Susano
3
9
7
0.72
W
7
5
17
3.1
L
Chiron
M85RIPPER
Chiron
6
6
6
1.5
L
Ne Zha
Xmizzy3988
Ne Zha
1
9
8
0.56
W
Skadi
1
4
9
1.38
L
Ah Puch
jojo209er
Ah Puch
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,236
Damage
63,875
70,385
Taken
57,453
29,581
Mitigated
39,897
14,270
Healing
17,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
20,702
5,312
2,419
1,392
13,877
7,574
732
2,605
11,005
0
27,850
W
8,723
2,817
746
3,054
15,559
16,867
262
4,148
10,869
23,285
0
W
Tiamat
CmonVa 2
Tiamat
16,294
567
1,627
2,844
8,140
6,299
474
3,134
4,684
34,543
0
L
4,515
714
811
1,150
13,249
4,849
0
8,304
4,659
11,472
0
L
Susano
KingSheed0
Susano
13,309
1,960
107
1,099
16,780
7,931
0
9,260
7,385
224
21,663
W
15,169
869
2,236
1,766
11,530
5,463
286
3,549
7,846
33,176
0
L
Chiron
M85RIPPER
Chiron
8,165
3,375
1,109
3,917
14,076
5,782
960
8,687
5,251
0
22,361
L
Ne Zha
Xmizzy3988
Ne Zha
5,093
1,637
430
497
14,416
5,802
78
9,714
4,605
0
10,155
W
Skadi
2,987
1,384
409
641
8,347
3,694
0
3,173
5,174
0
8,283
L
Ah Puch
jojo209er
Ah Puch
12,154
1,081
642
4,508
11,864
5,217
120
4,275
7,541
41,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,328
Gold Earned
54,585
191
Minions Killed
166
0
Camps Cleared
0
1,161,544
Distance Traveled
1,155,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,303
946
22
2
0
231,953
0
W
Atlas
11,026
848
34
3
0
261,072
0
W
Tiamat
11,362
874
47
4
0
305,706
0
L
Scylla
9,233
710
25
2
0
217,582
0
L
Susano
9,409
724
18
1
0
237,346
0
W
Ah Puch
11,361
874
44
3
0
225,046
0
L
Chiron
10,417
801
42
3
0
200,449
0
L
Ne Zha
8,622
663
19
1
0
249,793
0
W
Skadi
8,533
656
19
1
0
131,410
0
L
Ah Puch
10,647
819
87
7
0
256,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role