Player Matchup

Fenrir
Fenrir
Cclboss02
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 99L
1,362 Elo+
Solo
Chang'e
Chang'e
Firmbones34
Chang'e
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,546 Elo+
Solo
Chronos
Chronos
YNIC77x
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,247 Elo+
Solo
Khepri
Khepri
Zandramada
Khepri
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
iDrakner
Ah Puch
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 37
1,500 SR
1,431 Elo+

VS

Team Averages
Level 23
1,500 SR
1,609 Elo+
Cernunnos
Cernunnos
Biggal102999
Cernunnos
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 69L
1,699 Elo+
Party 1
Hades
Hades
ExpectoAutismo
Hades
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,736 Elo+
Party 1
Thor
Thor
YamCider
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,641 Elo+
Party 1
Horus
Horus
actor-metido8
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,483 Elo+
Solo
Kali
Kali
benkaswag
Kali
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cclboss02
Fenrir
13
3 / 10 / 8
8,695
669
11,355
19,392
9,577
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Firmbones34
Chang'e
18
10 / 4 / 4
10,844
834
13,012
13,190
7,265
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
YNIC77x
Chronos
13
3 / 4 / 9
8,424
648
7,705
11,035
5,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Zandramada
Khepri
15
0 / 6 / 10
9,017
694
5,418
19,233
25,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
iDrakner
Ah Puch
18
1 / 2 / 12
9,917
763
22,790
8,113
4,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Biggal102999
Cernunnos
19
11 / 3 / 12
11,454
881
27,358
14,801
6,738
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 3 / 13
10,540
811
12,017
15,132
16,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
16
4 / 3 / 17
10,040
772
8,713
15,500
17,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 3 / 19
11,014
847
7,222
18,630
20,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
15
3 / 5 / 14
9,324
717
8,168
14,487
6,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
101
17
Kills
26
26
Deaths
17
43
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Biggal102999
Cernunnos
11
3
12
5.67
L
Fenrir
Cclboss02
Fenrir
3
10
8
0.7
W
2
3
13
2.83
L
Chang'e
Firmbones34
Chang'e
10
4
4
3
L
Chronos
YNIC77x
Chronos
3
4
9
1.88
W
Thor
4
3
17
4.17
L
Khepri
Zandramada
Khepri
0
6
10
0.83
W
6
3
19
5.17
W
Kali
3
5
14
2
L
Ah Puch
iDrakner
Ah Puch
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,280
Damage
63,478
70,963
Taken
78,550
52,766
Mitigated
67,214
19,479
Healing
35,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Biggal102999
Cernunnos
27,358
18,785
1,269
5,644
14,801
6,738
3,551
9,975
4,719
0
45,843
L
Fenrir
Cclboss02
Fenrir
11,355
3,099
52
2,938
19,392
9,577
0
3,491
15,477
0
15,892
W
12,017
1,174
3,549
4,227
15,132
16,015
1,069
7,891
7,238
27,505
0
L
Chang'e
Firmbones34
Chang'e
13,012
2,172
6,267
5,136
13,190
7,265
0
2,681
10,221
24,295
0
L
Chronos
YNIC77x
Chronos
7,705
2,596
54
1,540
11,035
5,951
0
2,152
8,857
14,880
0
W
Thor
8,713
2,031
1,760
1,509
15,500
17,332
369
9,646
5,773
0
18,084
L
Khepri
Zandramada
Khepri
5,418
521
40
810
19,233
25,194
0
3,611
15,621
7,759
0
W
7,222
2,570
6,224
7,187
18,630
20,298
253
11,045
7,386
2,883
11,898
W
Kali
8,168
3,554
429
3,965
14,487
6,831
2,076
10,140
4,265
0
14,268
L
Ah Puch
iDrakner
Ah Puch
22,790
2,493
689
1,953
8,113
4,779
0
1,272
6,717
50,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,897
Gold Earned
52,372
130
Minions Killed
152
0
Camps Cleared
0
1,056,596
Distance Traveled
1,163,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,454
881
72
6
0
221,345
0
L
Fenrir
8,695
669
11
1
0
217,220
0
W
Hades
10,540
811
39
3
0
205,563
0
L
Chang'e
10,844
834
30
2
0
244,391
0
L
Chronos
8,424
648
19
1
0
164,050
0
W
Thor
10,040
772
11
1
0
242,391
0
L
Khepri
9,017
694
7
1
0
206,588
0
W
Horus
11,014
847
17
1
0
258,249
0
W
Kali
9,324
717
13
1
0
235,962
0
L
Ah Puch
9,917
763
63
5
0
224,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role