Player Matchup

Guan Yu
Guan Yu
Benajia
Guan Yu
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,503 Elo+
Party 2
Ix Chel
Ix Chel
NervousFartss
Ix Chel
Level 82
God Stats
22W - 19L
1,572 SR
Queue Stats
99W - 90L
1,567 Elo+
Party 2
Charybdis
Charybdis
YungContrband
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,584 Elo+
Party 2
Team Averages
Level 80
1,524 SR
1,551 Elo+

VS

Team Averages
Level 125
1,573 SR
1,561 Elo+
Cthulhu
Cthulhu
Airzol
Cthulhu
Level 158
God Stats
1W - 2L
1,495 SR
Queue Stats
50W - 34L
1,656 Elo+
Party 1
Artemis
Artemis
Destruction1297
Artemis
Level 159
God Stats
16W - 20L
1,582 SR
Queue Stats
425W - 424L
1,565 Elo+
Party 1
Nox
Nox
Kiddevil001
Nox
Level 58
God Stats
3W - 3L
1,641 SR
Queue Stats
147W - 133L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Benajia
Guan Yu
10
0 / 5 / 1
8,005
616
3,439
14,566
9,564
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ix Chel
12
1 / 4 / 0
8,449
650
8,201
9,986
4,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
YungContrband
Charybdis
11
1 / 4 / 1
8,629
664
6,857
10,776
4,404
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Airzol
Cthulhu
15
9 / 1 / 4
10,926
840
12,596
13,161
16,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 1 / 7
9,381
722
13,630
5,862
2,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 0 / 8
9,431
725
4,074
7,246
3,054
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
13
13
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Airzol
Cthulhu
9
1
4
11
L
Guan Yu
Benajia
Guan Yu
0
5
1
0.1
W
2
1
7
5.5
W
2
0
8
6
L
Ix Chel
1
4
0
0.25
L
Charybdis
YungContrband
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,497
Damage
30,300
35,328
Taken
26,269
18,026
Mitigated
22,069
6,106
Healing
3,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Airzol
Cthulhu
12,596
665
322
440
13,161
16,499
0
3,305
9,856
37,107
1,674
L
Guan Yu
Benajia
Guan Yu
3,439
753
349
2,976
14,566
9,564
0
6,153
8,413
0
21,570
W
13,630
3,134
0
2,241
5,862
2,516
0
1,286
4,576
0
48,416
W
4,074
116
0
188
7,246
3,054
196
4,203
3,043
28,658
0
L
Ix Chel
8,201
636
1,109
1,147
9,986
4,058
0
4,367
5,619
34,754
0
L
Charybdis
YungContrband
Charybdis
6,857
3,449
0
525
10,776
4,404
0
4,942
5,834
0
29,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,083
Gold Earned
29,738
113
Minions Killed
155
0
Camps Cleared
0
701,261
Distance Traveled
723,053
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,926
840
44
3
0
258,513
0
L
Guan Yu
8,005
616
27
2
0
250,977
0
W
Artemis
9,381
722
58
4
0
236,036
7
W
Nox
9,431
725
53
4
0
228,504
1
L
Ix Chel
8,449
650
36
3
0
229,886
3
L
Charybdis
8,629
664
50
4
0
220,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role