Player Matchup

Ymir
Ymir
ClangCling
Ymir
Level 28
God Stats
2W - 3L
1,573 SR
Queue Stats
13W - 10L
1,544 Elo+
Party 1
Merlin
Merlin
JoeBillDinosaur
Merlin
Level 145
God Stats
2W - 1L
1,504 SR
Queue Stats
24W - 28L
1,541 Elo+
Party 1
Hachiman
Hachiman
Lirasis
Hachiman
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,407 Elo+
Solo
Team Averages
Level 99
1,526 SR
1,497 Elo+

VS

Team Averages
Level 83
1,367 SR
1,381 Elo+
Neith
Neith
MadManche
Neith
Level 8
God Stats
11W - 9L
1,230 SR
Queue Stats
11W - 9L
1,265 Elo+
Party 2
Horus
Horus
Nycri
Horus
Level 107
God Stats
1W - 0L
1,370 SR
Queue Stats
2W - 1L
1,686 Elo+
Party 2
Sol
Sol
krkf
Sol
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
9,647
689
4,706
17,955
15,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 5 / 1
10,604
757
10,429
10,812
4,442
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Lirasis
Hachiman
11
0 / 8 / 4
9,236
660
10,599
13,616
5,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MadManche
Neith
14
2 / 1 / 14
11,477
820
6,734
6,966
2,657
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Nycri
Horus
12
3 / 2 / 8
10,761
769
3,579
10,761
9,388
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
krkf
Sol
16
14 / 2 / 5
13,625
973
27,511
19,184
7,623
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
4
Kills
19
19
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
3
5
1
0.7
L
Hachiman
Lirasis
Hachiman
0
8
4
0.25
W
Neith
MadManche
Neith
2
1
14
9
W
Horus
Nycri
Horus
3
2
8
3.5
W
Sol
krkf
Sol
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,734
Damage
37,824
42,383
Taken
36,911
25,714
Mitigated
19,668
1,896
Healing
18,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,706
668
152
1,234
17,955
15,807
0
11,370
6,521
23,457
0
L
10,429
560
0
210
10,812
4,442
0
6,673
4,139
46,141
0
L
Hachiman
Lirasis
Hachiman
10,599
3,883
0
300
13,616
5,465
0
9,769
3,847
0
43,762
W
Neith
MadManche
Neith
6,734
2,591
0
2,071
6,966
2,657
944
2,625
4,275
0
38,093
W
Horus
Nycri
Horus
3,579
1,212
640
3,281
10,761
9,388
144
4,987
5,519
0
9,789
W
Sol
krkf
Sol
27,511
12,856
0
12,416
19,184
7,623
2,781
7,537
11,295
95,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,487
Gold Earned
35,863
146
Minions Killed
143
0
Camps Cleared
0
714,137
Distance Traveled
689,644
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,647
689
22
2
0
253,075
0
L
Merlin
10,604
757
67
5
0
235,095
1
L
Hachiman
9,236
660
57
4
0
225,967
0
W
Neith
11,477
820
52
4
0
239,766
0
W
Horus
10,761
769
6
0
0
210,923
1
W
Sol
13,625
973
85
6
0
238,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role