Player Matchup

Baba Yaga
Baba Yaga
Bronze III
Brixnnn
Baba Yaga
Bronze III
Level 117
God Stats
0W - 2L
1,553 SR
Queue Stats
34W - 34L
1,581 MMR
Party 2
Izanami
Izanami
Gold V
Chapeuzinhu
Izanami
Gold V
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,536 MMR
Solo
Terra
Terra
Silver I
Sliceofcheese
Terra
Silver I
Level 122
God Stats
2W - 3L
1,641 SR
Queue Stats
26W - 24L
1,561 MMR
Party 3
Achilles
Achilles
Silver I
TheCasVa
Achilles
Silver I
Level 142
God Stats
0W - 1L
1,502 SR
Queue Stats
35W - 35L
1,523 MMR
Party 3
Kali
Kali
Bronze III
xgadiano
Kali
Bronze III
Level 39
God Stats
8W - 6L
1,652 SR
Queue Stats
52W - 47L
1,492 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,570 SR
1,539 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 152
1,605 SR
1,538 MMR
Chang'e
Chang'e
Gold I
HGN_stevenyeric
Chang'e
Gold I
Level 99
God Stats
3W - 6L
1,356 SR
Queue Stats
61W - 68L
1,532 MMR
Solo
Hachiman
Hachiman
Gold II
ItsADonnybrook
Hachiman
Gold II
Level 148
God Stats
1W - 0L
1,797 SR
Queue Stats
93W - 100L
1,529 MMR
Solo
Lancelot
Lancelot
Gold IV
LikedatB
Lancelot
Gold IV
Level 258
God Stats
17W - 6L
1,700 SR
Queue Stats
61W - 59L
1,389 MMR
Party 1
Agni
Agni
Platinum III
SlickNickP1999
Agni
Platinum III
Level 120
God Stats
24W - 17L
1,670 SR
Queue Stats
112W - 99L
1,705 MMR
Party 1
Athena
Athena
Gold III
Unkle-Dreww
Athena
Gold III
Level 136
God Stats
7W - 4L
1,500 SR
Queue Stats
32W - 39L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Brixnnn
Baba Yaga
14
0 / 5 / 2
8,637
455
8,427
15,689
6,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Chapeuzinhu
Izanami
11
0 / 0 / 0
7,786
410
3,455
7,352
2,636
12
0 / 3 / 1
8,510
448
5,208
19,642
18,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
TheCasVa
Achilles
16
0 / 0 / 0
8,710
458
6,874
19,668
20,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
14
3 / 6 / 0
9,124
480
7,950
22,573
11,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ThanatosRavanaGebThor

VS

Bans
Ao KuangAphroditeBakasuraMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 3
11,889
626
10,282
14,605
14,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
17
2 / 1 / 3
11,051
582
13,228
10,107
4,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
LikedatB
Lancelot
18
6 / 1 / 2
11,476
604
9,160
11,804
5,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 1 / 7
11,542
607
15,642
9,491
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
16
1 / 0 / 9
10,474
551
10,994
15,799
15,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
14
14
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Brixnnn
Baba Yaga
0
5
2
0.2
L
Izanami
Chapeuzinhu
Izanami
0
0
0
0
W
1
0
3
2.5
W
Hachiman
2
1
3
3.5
W
Lancelot
LikedatB
Lancelot
6
1
2
7
L
0
3
1
0.17
W
4
1
7
7.5
L
Achilles
TheCasVa
Achilles
0
0
0
0
W
Athena
1
0
9
5.5
L
Kali
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,914
Damage
59,306
84,924
Taken
61,806
59,356
Mitigated
44,392
17,118
Healing
27,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Brixnnn
Baba Yaga
8,427
317
0
2,672
15,689
6,457
0
8,893
6,689
63,719
0
L
Izanami
Chapeuzinhu
Izanami
3,455
2,554
0
1,890
7,352
2,636
0
1,436
5,916
0
51,083
W
10,282
663
1,627
9,948
14,605
14,118
602
362
14,225
87,845
0
W
Hachiman
13,228
9,669
0
6,316
10,107
4,790
2,435
1,319
8,547
0
94,830
W
Lancelot
LikedatB
Lancelot
9,160
1,729
0
3,091
11,804
5,793
0
3,906
7,654
0
111,453
L
5,208
1,383
1,921
3,029
19,642
18,639
30
7,962
11,592
29,874
0
W
15,642
1,788
0
3,019
9,491
4,070
707
3,674
5,581
103,872
0
L
Achilles
TheCasVa
Achilles
6,874
1,186
0
4,008
19,668
20,127
0
9,936
9,090
0
74,968
W
Athena
10,994
2,624
0
3,896
15,799
15,621
376
4,535
10,856
50,934
0
L
Kali
7,950
3,487
0
3,598
22,573
11,497
0
7,851
14,712
0
83,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,767
Gold Earned
56,432
503
Minions Killed
669
0
Camps Cleared
0
1,814,149
Distance Traveled
2,034,724
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,637
455
134
7
0
379,998
5
L
Izanami
7,786
410
94
5
0
242,704
7
W
Chang'e
11,889
626
151
8
0
336,254
6
W
Hachiman
11,051
582
147
8
0
369,516
4
W
Lancelot
11,476
604
135
7
0
487,581
0
L
Terra
8,510
448
45
2
0
397,033
4
W
Agni
11,542
607
174
9
0
396,556
5
L
Achilles
8,710
458
113
6
0
393,724
2
W
Athena
10,474
551
62
3
0
444,817
0
L
Kali
9,124
480
117
6
0
400,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role