Player Matchup

Geb
Geb
Bronze III
 
Geb
Bronze III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Brucecb3
Cu Chulainn
Gold II
Level 159
God Stats
5W - 11L
1,535 SR
Queue Stats
346W - 354L
1,670 MMR
Party 1
Ne Zha
Ne Zha
Platinum V
PePe-Tasty
Ne Zha
Platinum V
Level 158
God Stats
7W - 11L
1,696 SR
Queue Stats
202W - 201L
1,601 MMR
Solo
Ix Chel
Ix Chel
Gold III
SmokeyMonkeyy
Ix Chel
Gold III
Level 124
God Stats
7W - 14L
1,532 SR
Queue Stats
152W - 156L
1,540 MMR
Party 1
Charybdis
Charybdis
Gold III
phoenix3r3
Charybdis
Gold III
Level 100
God Stats
78W - 84L
1,573 SR
Queue Stats
743W - 751L
1,588 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,567 SR
1,580 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 90
1,637 SR
1,600 MMR
Hachiman
Hachiman
Gold III
Barskiii
Hachiman
Gold III
Level 62
God Stats
9W - 5L
1,676 SR
Queue Stats
101W - 99L
1,612 MMR
Solo
Khepri
Khepri
Silver I
Loopy
Khepri
Silver I
Level 148
God Stats
2W - 2L
1,475 SR
Queue Stats
12W - 14L
1,584 MMR
Solo
Anubis
Anubis
Silver I
Noaa7
Anubis
Silver I
Level 85
God Stats
5W - 2L
1,874 SR
Queue Stats
25W - 17L
1,602 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
TeuPaiDePapete
Morgan Le Fay
Platinum IV
Level 49
God Stats
9W - 8L
1,602 SR
Queue Stats
60W - 60L
1,603 MMR
Solo
Shiva
Shiva
Gold II
x2kingAqua7
Shiva
Gold II
Level 106
God Stats
91W - 78L
1,560 SR
Queue Stats
379W - 377L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 1 / 0
5,597
509
2,409
9,844
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Brucecb3
Cu Chulainn
10
0 / 2 / 2
6,110
555
3,597
12,309
8,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ne Zha
PePe-Tasty
Ne Zha
11
2 / 1 / 0
6,464
588
5,094
10,862
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
12
0 / 1 / 0
6,254
569
1,400
5,820
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
phoenix3r3
Charybdis
10
0 / 3 / 0
5,424
493
2,291
8,658
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AthenaRavanaBakasuraFreya

VS

Bans
IzanamiMedusaThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Barskiii
Hachiman
11
2 / 0 / 1
6,752
614
7,763
5,830
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Loopy
Khepri
11
1 / 0 / 4
6,895
627
2,247
6,144
4,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Noaa7
Anubis
11
2 / 0 / 3
6,635
603
5,840
5,568
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
TeuPaiDePapete
Morgan Le Fay
12
2 / 0 / 0
7,273
661
4,461
2,574
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 1
7,438
676
8,296
10,301
5,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
8
8
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
0
0
W
Hachiman
Barskiii
Hachiman
2
0
1
2.5
L
Cu Chulainn
Brucecb3
Cu Chulainn
0
2
2
0.5
W
Khepri
Loopy
Khepri
1
0
4
3
W
Anubis
Noaa7
Anubis
2
0
3
3.5
L
Ne Zha
PePe-Tasty
Ne Zha
2
1
0
2
L
Ix Chel
0
1
0
0
W
Morgan Le Fay
TeuPaiDePapete
Morgan Le Fay
2
0
0
2
L
Charybdis
phoenix3r3
Charybdis
0
3
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,791
Damage
28,607
47,493
Taken
30,417
21,642
Mitigated
15,787
13,269
Healing
12,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,409
506
0
2,094
9,844
5,047
0
4,191
5,601
14,680
0
W
Hachiman
Barskiii
Hachiman
7,763
4,062
0
4,113
5,830
2,334
506
1,251
4,579
0
58,376
L
Cu Chulainn
Brucecb3
Cu Chulainn
3,597
235
0
2,240
12,309
8,289
0
263
12,046
0
47,953
W
Khepri
Loopy
Khepri
2,247
248
0
1,913
6,144
4,078
254
1,794
4,329
15,430
0
W
Anubis
Noaa7
Anubis
5,840
466
0
2,745
5,568
2,450
294
1,003
4,525
47,533
0
L
Ne Zha
PePe-Tasty
Ne Zha
5,094
1,267
0
3,976
10,862
3,869
0
1,914
8,948
0
55,034
L
Ix Chel
1,400
81
85
1,590
5,820
2,146
0
3,377
2,443
59,376
0
W
Morgan Le Fay
TeuPaiDePapete
Morgan Le Fay
4,461
847
0
959
2,574
1,028
392
792
1,782
57,517
0
L
Charybdis
phoenix3r3
Charybdis
2,291
1,335
0
3,284
8,658
2,291
0
2,796
5,862
0
37,002
W
8,296
1,001
0
3,092
10,301
5,897
0
98
10,203
0
55,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,849
Gold Earned
34,993
350
Minions Killed
377
0
Camps Cleared
0
1,106,490
Distance Traveled
1,164,646
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,597
509
17
2
0
216,918
0
W
Hachiman
6,752
614
85
8
0
206,824
0
L
Cu Chulainn
6,110
555
82
7
0
205,810
2
W
Khepri
6,895
627
27
2
0
244,971
6
W
Anubis
6,635
603
67
6
0
242,218
4
L
Ne Zha
6,464
588
89
8
0
236,212
0
L
Ix Chel
6,254
569
94
9
0
240,598
4
W
Morgan Le Fay
7,273
661
107
10
0
244,418
2
L
Charybdis
5,424
493
68
6
0
206,952
5
W
Shiva
7,438
676
91
8
0
226,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role