Player Matchup

Artemis
Artemis
 
Artemis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Lord_Hamilton170
Hercules
Level 67
God Stats
21W - 27L
1,461 SR
Queue Stats
172W - 153L
1,467 Elo+
Solo
Cthulhu
Cthulhu
Paidninja
Cthulhu
Level 45
God Stats
40W - 31L
1,540 SR
Queue Stats
65W - 55L
1,421 Elo+
Solo
Achilles
Achilles
becoolant
Achilles
Level 111
God Stats
7W - 9L
1,263 SR
Queue Stats
612W - 668L
1,478 Elo+
Party 2
Hades
Hades
popsickcole
Hades
Level 78
God Stats
36W - 45L
1,445 SR
Queue Stats
171W - 214L
1,414 Elo+
Party 2
Team Averages
Level 81
1,442 SR
1,456 Elo+

VS

Team Averages
Level 65
1,554 SR
1,474 Elo+
Ishtar
Ishtar
Legaan
Ishtar
Level 96
God Stats
3W - 2L
1,840 SR
Queue Stats
6W - 8L
1,468 Elo+
Party 1
Amaterasu
Amaterasu
Microsoft_Excel8
Amaterasu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 64L
1,371 Elo+
Solo
Bakasura
Bakasura
PeacemanLXIV
Bakasura
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,547 Elo+
Party 1
Atlas
Atlas
TempZ Ghostly
Atlas
Level 79
God Stats
1W - 2L
1,696 SR
Queue Stats
43W - 50L
1,484 Elo+
Party 1
Hera
Hera
WkVitGame
Hera
Level 39
God Stats
0W - 1L
1,232 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
4 / 0 / 2
7,331
564
6,948
7,144
2,988
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 4
7,466
574
6,093
11,246
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Paidninja
Cthulhu
11
1 / 1 / 6
7,663
589
7,861
11,753
10,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
becoolant
Achilles
13
4 / 0 / 1
8,134
626
8,114
10,954
11,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
8 / 0 / 1
8,316
640
7,311
8,199
3,939
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Legaan
Ishtar
10
0 / 4 / 0
5,789
445
2,051
9,861
3,277
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
10
0 / 5 / 0
6,046
465
6,630
16,769
9,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bakasura
PeacemanLXIV
Bakasura
10
0 / 5 / 1
6,235
480
3,507
12,280
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 3 / 1
5,965
459
3,434
12,079
6,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hera
5
0 / 3 / 0
5,066
390
1,211
2,929
828
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
20
Kills
0
3
Deaths
20
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
2
5
L
Ishtar
Legaan
Ishtar
0
4
0
0
W
3
2
4
2.5
L
Amaterasu
0
5
0
0
W
Cthulhu
Paidninja
Cthulhu
1
1
6
4
L
Bakasura
PeacemanLXIV
Bakasura
0
5
1
0.1
L
0
3
1
0.17
L
Hera
0
3
0
0
W
Achilles
becoolant
Achilles
4
0
1
4.5
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,327
Damage
16,833
49,296
Taken
53,918
33,925
Mitigated
25,875
20,904
Healing
10,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,948
3,310
0
4,181
7,144
2,988
883
875
6,269
0
52,974
L
Ishtar
Legaan
Ishtar
2,051
952
0
2,318
9,861
3,277
0
2,820
6,969
0
42,195
W
6,093
1,748
0
4,276
11,246
5,287
0
807
10,439
0
56,156
L
Amaterasu
6,630
2,671
0
3,371
16,769
9,732
0
1,013
15,756
0
38,744
W
Cthulhu
Paidninja
Cthulhu
7,861
696
1,778
2,059
11,753
10,066
168
1,435
10,165
37,763
392
L
Bakasura
PeacemanLXIV
Bakasura
3,507
2,066
0
1,970
12,280
5,119
0
3,762
8,518
0
31,715
L
3,434
1,257
1,256
1,845
12,079
6,919
0
5,941
6,138
19,357
0
L
Hera
1,211
88
0
1
2,929
828
0
1,410
1,519
13,473
0
W
Achilles
becoolant
Achilles
8,114
2,001
0
2,332
10,954
11,645
90
0
10,954
0
53,746
W
7,311
709
685
5,593
8,199
3,939
934
1,801
6,177
45,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,910
Gold Earned
29,101
383
Minions Killed
263
0
Camps Cleared
0
1,324,582
Distance Traveled
1,096,941
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,331
564
83
6
0
253,218
0
L
Ishtar
5,789
445
88
7
0
226,717
0
W
Hercules
7,466
574
78
6
0
293,185
0
L
Amaterasu
6,046
465
61
5
0
258,844
0
W
Cthulhu
7,663
589
54
4
0
271,869
0
L
Bakasura
6,235
480
68
5
0
262,103
0
L
Atlas
5,965
459
16
1
0
262,409
2
L
Hera
5,066
390
30
2
0
86,868
0
W
Achilles
8,134
626
87
7
0
243,781
0
W
Hades
8,316
640
81
6
0
262,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role