Player Matchup

Fafnir
Fafnir
Celurit
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,277 Elo+
Party 2
The Morrigan
The Morrigan
ShakeMilk1
The Morrigan
Level 104
God Stats
6W - 6L
1,427 SR
Queue Stats
261W - 238L
1,520 Elo+
Solo
Ne Zha
Ne Zha
StormyOwI
Ne Zha
Level 129
God Stats
1W - 5L
1,555 SR
Queue Stats
55W - 53L
1,572 Elo+
Party 2
Apollo
Apollo
TampaDeGarrafa
Apollo
Level 47
God Stats
0W - 2L
1,496 SR
Queue Stats
42W - 64L
1,418 Elo+
Solo
Achilles
Achilles
Terpentino5572
Achilles
Level 128
God Stats
2W - 6L
1,526 SR
Queue Stats
71W - 69L
1,527 Elo+
Solo
Team Averages
Level 87
1,501 SR
1,463 Elo+

VS

Team Averages
Level 100
1,701 SR
1,523 Elo+
Persephone
Persephone
DrWilcat
Persephone
Level 89
God Stats
13W - 2L
1,605 SR
Queue Stats
127W - 119L
1,549 Elo+
Party 1
Jing Wei
Jing Wei
KeyWielder
Jing Wei
Level 105
God Stats
7W - 1L
1,658 SR
Queue Stats
98W - 66L
1,630 Elo+
Solo
Bacchus
Bacchus
Verbose10
Bacchus
Level 42
God Stats
8W - 5L
1,749 SR
Queue Stats
13W - 10L
1,424 Elo+
Party 1
Loki
Loki
banworthy
Loki
Level 137
God Stats
3W - 0L
1,836 SR
Queue Stats
99W - 105L
1,485 Elo+
Party 1
Set
Set
ttvRahbGG
Set
Level 128
God Stats
13W - 8L
1,660 SR
Queue Stats
170W - 170L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Celurit
Fafnir
11
0 / 3 / 3
7,651
478
2,749
12,258
15,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
ShakeMilk1
The Morrigan
13
4 / 5 / 1
7,826
489
10,455
8,292
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
StormyOwI
Ne Zha
15
4 / 5 / 2
8,887
555
8,051
15,000
6,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 9 / 1
7,807
488
6,774
18,071
6,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
15
3 / 3 / 0
8,787
549
10,595
18,272
17,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DrWilcat
Persephone
14
0 / 5 / 6
9,213
576
6,560
10,622
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
KeyWielder
Jing Wei
16
8 / 3 / 5
10,442
653
15,208
14,433
5,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Verbose10
Bacchus
13
0 / 2 / 11
8,664
542
5,565
11,725
12,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
16
2 / 3 / 4
9,655
603
9,679
13,656
5,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
14 / 1 / 1
11,651
728
9,180
13,905
7,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
12
Kills
24
25
Deaths
14
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Celurit
Fafnir
0
3
3
0.5
W
Persephone
DrWilcat
Persephone
0
5
6
0.6
W
Jing Wei
KeyWielder
Jing Wei
8
3
5
3.5
L
The Morrigan
ShakeMilk1
The Morrigan
4
5
1
0.9
L
Ne Zha
StormyOwI
Ne Zha
4
5
2
1
L
1
9
1
0.17
L
Achilles
3
3
0
1
W
Bacchus
Verbose10
Bacchus
0
2
11
2.75
W
Loki
2
3
4
1.33
W
14
1
1
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,624
Damage
46,192
71,893
Taken
64,341
49,549
Mitigated
34,097
10,668
Healing
24,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Celurit
Fafnir
2,749
1,314
35
1,608
12,258
15,205
14
3,801
8,457
15,307
0
W
Persephone
DrWilcat
Persephone
6,560
128
0
2,504
10,622
3,479
209
3,896
6,413
70,594
756
W
Jing Wei
KeyWielder
Jing Wei
15,208
12,612
0
6,571
14,433
5,353
2,538
775
13,630
0
80,680
L
The Morrigan
ShakeMilk1
The Morrigan
10,455
2,081
0
706
8,292
2,959
0
3,199
4,855
43,320
2,758
L
Ne Zha
StormyOwI
Ne Zha
8,051
2,504
0
1,036
15,000
6,529
0
1,530
13,470
0
75,709
L
6,774
5,364
0
4,146
18,071
6,959
0
854
17,217
0
61,654
L
Achilles
10,595
2,173
0
3,137
18,272
17,897
0
2,824
15,448
334
68,078
W
Bacchus
Verbose10
Bacchus
5,565
1,192
0
3,276
11,725
12,001
149
3,871
7,685
21,203
0
W
Loki
9,679
2,580
0
3,481
13,656
5,803
0
513
13,130
0
74,915
W
9,180
4,708
0
9,153
13,905
7,461
0
1,999
11,779
0
113,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,958
Gold Earned
49,625
420
Minions Killed
532
0
Camps Cleared
0
1,538,181
Distance Traveled
1,732,502
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,651
478
19
1
0
282,851
0
W
Persephone
9,213
576
114
7
0
320,103
0
W
Jing Wei
10,442
653
117
7
0
316,529
1
L
The Morrigan
7,826
489
88
6
0
301,164
0
L
Ne Zha
8,887
555
91
6
0
388,840
3
L
Apollo
7,807
488
116
7
0
278,452
2
L
Achilles
8,787
549
106
7
0
286,874
2
W
Bacchus
8,664
542
31
2
0
337,393
1
W
Loki
9,655
603
117
7
0
374,837
0
W
Set
11,651
728
153
10
0
383,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role