Player Matchup

Ne Zha
Ne Zha
Diamond III
Ayabusha
Ne Zha
Diamond III
Level 200
God Stats
5W - 6L
1,732 SR
Queue Stats
353W - 304L
2,187 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
IceAdapTwig
Cernunnos
Diamond IV
Level 89
God Stats
4W - 4L
1,655 SR
Queue Stats
97W - 80L
2,182 MMR
Solo
Janus
Janus
Diamond III
VVobble
Janus
Diamond III
Level 194
God Stats
11W - 14L
1,620 SR
Queue Stats
378W - 350L
2,200 MMR
Solo
Awilix
Awilix
Diamond V
nHexxuz
Awilix
Diamond V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 37L
2,131 MMR
Solo
King Arthur
King Arthur
Diamond V
nanocol
King Arthur
Diamond V
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 303L
2,192 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,601 SR
2,179 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,642 SR
2,180 MMR
Sun Wukong
Sun Wukong
Diamond III
DarkShadow-Z-Z
Sun Wukong
Diamond III
Level 149
God Stats
26W - 21L
1,676 SR
Queue Stats
299W - 282L
2,216 MMR
Solo
Aphrodite
Aphrodite
Diamond III
Gelatø
Aphrodite
Diamond III
Level 103
God Stats
3W - 0L
1,546 SR
Queue Stats
65W - 40L
2,100 MMR
Party 1
Anhur
Anhur
Diamond I
LeaveBots
Anhur
Diamond I
Level 207
God Stats
1W - 2L
1,589 SR
Queue Stats
149W - 104L
2,107 MMR
Party 1
Tyr
Tyr
Diamond III
NotStrikër
Tyr
Diamond III
Level 126
God Stats
16W - 21L
1,732 SR
Queue Stats
408W - 367L
2,267 MMR
Solo
Agni
Agni
Diamond III
skinder2000
Agni
Diamond III
Level 160
God Stats
23W - 25L
1,667 SR
Queue Stats
478W - 469L
2,208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ayabusha
Ne Zha
10
1 / 8 / 3
6,251
447
5,921
15,621
8,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
IceAdapTwig
Cernunnos
13
2 / 4 / 2
7,519
537
3,111
11,959
3,754
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
VVobble
Janus
13
3 / 3 / 1
7,500
536
5,613
9,733
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
nHexxuz
Awilix
11
0 / 3 / 4
6,698
478
7,067
12,636
4,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
nanocol
King Arthur
14
0 / 2 / 0
7,852
561
6,399
10,725
9,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ChronosSusanoThorAo Kuang

VS

Bans
RavanaKaliKuzenboBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkShadow-Z-Z
Sun Wukong
15
2 / 0 / 3
9,028
645
7,116
9,198
6,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Gelatø
Aphrodite
13
6 / 2 / 7
8,748
625
7,689
15,885
13,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
LeaveBots
Anhur
15
1 / 1 / 8
9,002
643
8,932
7,030
2,510
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 0 / 6
8,597
614
9,241
9,752
5,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 3 / 5
9,335
667
11,224
8,214
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
6
Kills
20
20
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Ayabusha
Ne Zha
1
8
3
0.31
W
Sun Wukong
DarkShadow-Z-Z
Sun Wukong
2
0
3
3.5
W
Aphrodite
Gelatø
Aphrodite
6
2
7
4.75
L
Cernunnos
IceAdapTwig
Cernunnos
2
4
2
0.75
W
Anhur
LeaveBots
Anhur
1
1
8
5
W
5
0
6
8
L
Janus
VVobble
Janus
3
3
1
1.17
L
Awilix
nHexxuz
Awilix
0
3
4
0.67
L
King Arthur
nanocol
King Arthur
0
2
0
0
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,111
Damage
44,202
60,674
Taken
50,079
28,724
Mitigated
32,020
7,185
Healing
23,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Ayabusha
Ne Zha
5,921
1,552
0
1,224
15,621
8,036
0
7,238
8,341
0
32,965
W
Sun Wukong
DarkShadow-Z-Z
Sun Wukong
7,116
1,478
0
3,807
9,198
6,894
292
177
9,021
564
75,089
W
Aphrodite
Gelatø
Aphrodite
7,689
1,489
2,943
6,185
15,885
13,691
100
2,658
12,797
31,399
0
L
Cernunnos
IceAdapTwig
Cernunnos
3,111
1,600
0
2,244
11,959
3,754
30
1,434
10,525
0
52,650
W
Anhur
LeaveBots
Anhur
8,932
4,971
0
3,511
7,030
2,510
111
0
7,030
0
79,682
W
9,241
1,238
0
6,209
9,752
5,226
0
1,201
8,377
0
55,527
L
Janus
VVobble
Janus
5,613
210
0
1,110
9,733
3,399
0
4,433
5,300
59,123
0
L
Awilix
nHexxuz
Awilix
7,067
2,785
0
1,817
12,636
4,318
0
4,365
8,271
0
49,098
L
King Arthur
nanocol
King Arthur
6,399
1,038
0
790
10,725
9,217
0
1,685
9,040
778
70,175
W
11,224
915
0
575
8,214
3,699
303
2,564
5,348
85,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,820
Gold Earned
44,710
461
Minions Killed
502
0
Camps Cleared
0
1,490,605
Distance Traveled
1,519,798
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,251
447
51
4
0
277,421
0
W
Sun Wukong
9,028
645
133
10
0
329,854
4
W
Aphrodite
8,748
625
21
2
0
255,020
4
L
Cernunnos
7,519
537
95
7
0
280,056
2
W
Anhur
9,002
643
122
9
0
289,966
0
W
Tyr
8,597
614
96
7
0
342,536
0
L
Janus
7,500
536
127
9
0
296,231
2
L
Awilix
6,698
478
62
4
0
345,892
2
L
King Arthur
7,852
561
126
9
0
291,005
0
W
Agni
9,335
667
130
9
0
302,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role