Player Matchup

Pele
Pele
Devtheegg
Pele
Level 126
God Stats
0W - 1L
1,604 SR
Queue Stats
31W - 15L
1,891 Elo+
Party 2
Thoth
Thoth
LethalFartBox96
Thoth
Level 144
God Stats
0W - 4L
1,231 SR
Queue Stats
256W - 153L
1,597 Elo+
Solo
Baba Yaga
Baba Yaga
SemaJo_96
Baba Yaga
Level 144
God Stats
0W - 1L
1,497 SR
Queue Stats
29W - 15L
1,880 Elo+
Party 2
Mercury
Mercury
Tom2C
Mercury
Level 121
God Stats
0W - 1L
1,320 SR
Queue Stats
16W - 8L
1,952 Elo+
Party 2
Atlas
Atlas
TwixUK
Atlas
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 184L
1,448 Elo+
Solo
Team Averages
Level 117
1,430 SR
1,753 Elo+

VS

Team Averages
Level 138
1,667 SR
1,576 Elo+
Athena
Athena
GGest
Athena
Level 121
God Stats
3W - 1L
1,534 SR
Queue Stats
198W - 173L
1,562 Elo+
Party 1
Bellona
Bellona
Kilgallen
Bellona
Level 150
God Stats
9W - 4L
1,895 SR
Queue Stats
567W - 381L
1,601 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wolvrisk
Cu Chulainn
Level 157
God Stats
10W - 5L
1,681 SR
Queue Stats
190W - 105L
1,700 Elo+
Solo
Izanami
Izanami
em1grate
Izanami
Level 135
God Stats
3W - 3L
1,400 SR
Queue Stats
188W - 159L
1,560 Elo+
Party 1
Sol
Sol
uBiatch
Sol
Level 129
God Stats
10W - 1L
1,826 SR
Queue Stats
378W - 352L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
1 / 3 / 7
8,317
756
9,792
10,327
8,914
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 4 / 1
7,622
693
10,085
9,412
5,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
SemaJo_96
Baba Yaga
16
3 / 6 / 5
8,773
798
11,833
13,380
7,724
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Tom2C
Mercury
12
1 / 5 / 4
7,112
647
3,569
9,730
4,891
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
TwixUK
Atlas
14
2 / 8 / 4
8,400
764
7,232
21,367
26,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GGest
Athena
16
1 / 3 / 23
9,850
895
5,939
18,866
19,733
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Kilgallen
Bellona
16
3 / 2 / 18
9,225
839
10,850
13,354
15,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
Wolvrisk
Cu Chulainn
17
9 / 2 / 13
10,501
955
12,078
13,664
16,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
em1grate
Izanami
17
8 / 2 / 12
10,241
931
17,912
10,523
4,915
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
15
5 / 1 / 15
9,614
874
13,431
8,225
3,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
107
9
Kills
26
26
Deaths
10
21
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Pele
1
3
7
1.5
W
Athena
GGest
Athena
1
3
23
4.17
W
Bellona
Kilgallen
Bellona
3
2
18
6
L
2
4
1
0.63
L
Baba Yaga
SemaJo_96
Baba Yaga
3
6
5
0.92
L
Mercury
Tom2C
Mercury
1
5
4
0.6
L
Atlas
TwixUK
Atlas
2
8
4
0.5
W
Cu Chulainn
Wolvrisk
Cu Chulainn
9
2
13
7.75
W
Izanami
em1grate
Izanami
8
2
12
7
W
Sol
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,511
Damage
60,210
64,216
Taken
64,632
52,962
Mitigated
59,995
10,753
Healing
25,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
9,792
706
1,618
1,701
10,327
8,914
0
3,516
6,440
0
15,074
W
Athena
GGest
Athena
5,939
1,432
2,074
3,405
18,866
19,733
665
7,720
10,559
12,266
0
W
Bellona
Kilgallen
Bellona
10,850
1,327
1,534
1,889
13,354
15,881
467
6,838
6,338
561
16,111
L
10,085
627
428
2,114
9,412
5,203
0
4,242
4,740
27,863
0
L
Baba Yaga
SemaJo_96
Baba Yaga
11,833
884
195
1,701
13,380
7,724
32
5,468
7,358
21,329
0
L
Mercury
Tom2C
Mercury
3,569
1,067
346
1,247
9,730
4,891
0
2,495
6,846
0
6,917
L
Atlas
TwixUK
Atlas
7,232
2,769
294
1,109
21,367
26,230
0
5,427
15,038
15,269
0
W
Cu Chulainn
Wolvrisk
Cu Chulainn
12,078
1,345
3,191
3,421
13,664
16,336
273
4,861
7,511
1,272
23,242
W
Izanami
em1grate
Izanami
17,912
10,021
1,080
2,610
10,523
4,915
4,615
6,237
4,142
25
45,801
W
Sol
13,431
1,899
2,691
3,419
8,225
3,130
2,396
3,325
4,768
26,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,224
Gold Earned
49,431
105
Minions Killed
135
0
Camps Cleared
0
1,039,259
Distance Traveled
1,164,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,317
756
12
1
0
249,410
0
W
Athena
9,850
895
9
1
0
247,730
0
W
Bellona
9,225
839
27
2
0
237,713
0
L
Thoth
7,622
693
38
3
0
213,454
0
L
Baba Yaga
8,773
798
36
3
0
193,401
0
L
Mercury
7,112
647
7
1
0
221,867
0
L
Atlas
8,400
764
12
1
0
161,127
0
W
Cu Chulainn
10,501
955
30
3
0
225,712
0
W
Izanami
10,241
931
43
4
0
224,985
0
W
Sol
9,614
874
26
2
0
228,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role