Player Matchup

Loki
Loki
Bronze I
A_YO_Rell
Loki
Bronze I
Level 108
God Stats
9W - 12L
1,383 SR
Queue Stats
210W - 240L
329 MMR
Solo
Merlin
Merlin
Silver IV
IHolyKnightI
Merlin
Silver IV
Level 128
God Stats
20W - 16L
1,612 SR
Queue Stats
291W - 332L
790 MMR
Solo
Chaac
Chaac
Silver IV
Italian-taco-
Chaac
Silver IV
Level 147
God Stats
7W - 8L
1,439 SR
Queue Stats
145W - 170L
748 MMR
Solo
Cerberus
Cerberus
Silver III
Veklo
Cerberus
Silver III
Level 164
God Stats
2W - 0L
1,500 SR
Queue Stats
230W - 250L
783 MMR
Solo
Cernunnos
Cernunnos
Silver V
jvns_2020
Cernunnos
Silver V
Level 124
God Stats
1W - 2L
1,192 SR
Queue Stats
27W - 57L
783 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,425 SR
687 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,497 SR
893 MMR
Skadi
Skadi
Bronze I
 
Skadi
Bronze I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver IV
DirectedByObi
Sol
Silver IV
Level 128
God Stats
32W - 54L
1,440 SR
Queue Stats
228W - 263L
838 MMR
Solo
Ymir
Ymir
Silver III
JArathCU
Ymir
Silver III
Level 55
God Stats
3W - 4L
1,343 SR
Queue Stats
110W - 135L
818 MMR
Solo
Ah Puch
Ah Puch
Silver IV
Skywalker790
Ah Puch
Silver IV
Level 123
God Stats
2W - 2L
1,704 SR
Queue Stats
51W - 72L
836 MMR
Solo
Poseidon
Poseidon
Silver V
leonardojp14
Poseidon
Silver V
Level 156
God Stats
196W - 183L
1,499 SR
Queue Stats
741W - 808L
471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
6
0 / 0 / 1
3,438
688
48
3,664
998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
7
0 / 0 / 0
3,675
735
392
504
101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 0 / 0
3,875
775
520
2,505
1,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Veklo
Cerberus
5
1 / 0 / 0
3,656
731
1,574
3,434
1,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
jvns_2020
Cernunnos
5
0 / 0 / 1
3,200
640
2,110
2,517
730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
RavanaBastetSun WukongArachne

VS

Bans
MartichorasFenrirXing TianKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
0 / 0 / 0
3,216
643
1,386
1,967
526
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,593
719
0
1,538
500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
4
0 / 1 / 0
2,951
590
645
3,713
1,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Skywalker790
Ah Puch
1
0 / 0 / 0
2,490
498
0
672
131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
leonardojp14
Poseidon
6
0 / 0 / 0
3,369
674
521
1,441
257
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
0
0
W
Loki
0
0
1
0.5
L
0
0
0
0
W
Merlin
0
0
0
0
W
0
0
0
0
L
Ymir
0
1
0
0
L
Ah Puch
Skywalker790
Ah Puch
0
0
0
0
W
Cerberus
Veklo
Cerberus
1
0
0
1
W
Cernunnos
jvns_2020
Cernunnos
0
0
1
0.5
L
Poseidon
leonardojp14
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,644
Damage
2,552
12,624
Taken
9,331
4,153
Mitigated
3,226
5,290
Healing
3,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,386
630
0
594
1,967
526
0
424
1,543
0
16,942
W
Loki
48
0
0
670
3,664
998
0
37
3,627
0
20,884
L
0
0
0
292
1,538
500
0
392
1,146
15,645
3,226
W
Merlin
392
0
0
125
504
101
0
0
504
17,982
0
W
520
0
0
1,054
2,505
1,020
0
521
1,984
0
22,351
L
Ymir
645
179
130
949
3,713
1,812
0
1,150
2,563
7,107
0
L
Ah Puch
Skywalker790
Ah Puch
0
0
0
0
672
131
0
0
672
1,100
0
W
Cerberus
Veklo
Cerberus
1,574
171
637
1,957
3,434
1,304
0
462
2,972
8,116
0
W
Cernunnos
jvns_2020
Cernunnos
2,110
889
0
847
2,517
730
0
230
2,287
0
18,248
L
Poseidon
leonardojp14
Poseidon
521
161
0
1,042
1,441
257
0
0
1,441
18,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,844
Gold Earned
15,619
169
Minions Killed
116
0
Camps Cleared
0
483,905
Distance Traveled
399,514
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,216
643
27
5
0
81,203
0
W
Loki
3,438
688
37
7
0
103,518
0
L
Sol
3,593
719
40
8
0
95,738
1
W
Merlin
3,675
735
50
10
0
94,904
2
W
Chaac
3,875
775
41
8
0
93,880
1
L
Ymir
2,951
590
14
3
0
98,176
0
L
Ah Puch
2,490
498
1
0
0
25,565
0
W
Cerberus
3,656
731
13
3
0
98,828
0
W
Cernunnos
3,200
640
28
6
0
92,775
1
L
Poseidon
3,369
674
34
7
0
98,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role