Player Matchup

Kali
Kali
Gi4n
Kali
Level 153
God Stats
8W - 4L
1,628 SR
Queue Stats
373W - 354L
1,516 Elo+
Solo
Achilles
Achilles
GoldJadeDragoN
Achilles
Level 202
God Stats
0W - 2L
1,585 SR
Queue Stats
157W - 128L
1,577 Elo+
Solo
King Arthur
King Arthur
Kliqerav
King Arthur
Level 154
God Stats
2W - 3L
1,513 SR
Queue Stats
102W - 75L
1,608 Elo+
Party 2
Izanami
Izanami
NotGrimz
Izanami
Level 178
God Stats
7W - 1L
1,992 SR
Queue Stats
85W - 71L
1,578 Elo+
Party 2
Geb
Geb
Yazair
Geb
Level 164
God Stats
3W - 3L
1,406 SR
Queue Stats
179W - 159L
1,553 Elo+
Party 2
Team Averages
Level 170
1,625 SR
1,566 Elo+

VS

Team Averages
Level 132
1,459 SR
1,630 Elo+
Bakasura
Bakasura
JMSP
Bakasura
Level 169
God Stats
1W - 1L
1,355 SR
Queue Stats
150W - 117L
1,551 Elo+
Solo
Ravana
Ravana
LeRikiFort
Ravana
Level 145
God Stats
18W - 6L
1,700 SR
Queue Stats
167W - 163L
1,585 Elo+
Solo
Medusa
Medusa
Nikko99
Medusa
Level 162
God Stats
2W - 5L
1,427 SR
Queue Stats
262W - 239L
1,596 Elo+
Party 1
Hades
Hades
Panchoclo0
Hades
Level 157
God Stats
2W - 2L
1,312 SR
Queue Stats
343W - 331L
1,612 Elo+
Party 1
Thoth
Thoth
Ñañecamilanesa
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,805 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Gi4n
Kali
11
4 / 3 / 0
6,408
534
4,891
11,751
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
10
0 / 4 / 1
5,815
485
4,959
12,024
4,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Kliqerav
King Arthur
12
1 / 1 / 0
6,921
577
7,027
9,910
7,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
NotGrimz
Izanami
13
0 / 0 / 2
7,234
603
5,426
5,399
2,154
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
Yazair
Geb
10
1 / 1 / 2
6,136
511
3,893
9,600
6,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JMSP
Bakasura
14
3 / 1 / 1
8,322
694
6,671
14,739
12,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
LeRikiFort
Ravana
12
1 / 1 / 4
6,824
569
5,899
5,416
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Medusa
Nikko99
Medusa
12
1 / 2 / 0
7,120
593
4,533
8,258
3,107
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
11
1 / 1 / 3
6,908
576
3,947
9,634
6,760
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 1 / 2
7,645
637
5,441
6,288
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
9
9
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kali
Gi4n
Kali
4
3
0
1.33
L
Achilles
0
4
1
0.13
W
Bakasura
JMSP
Bakasura
3
1
1
3.5
L
King Arthur
Kliqerav
King Arthur
1
1
0
1
W
Ravana
LeRikiFort
Ravana
1
1
4
3
W
Medusa
Nikko99
Medusa
1
2
0
0.5
L
Izanami
NotGrimz
Izanami
0
0
2
1
W
Hades
1
1
3
2.5
L
Geb
Yazair
Geb
1
1
2
2
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,196
Damage
26,491
48,684
Taken
44,335
24,423
Mitigated
26,912
12,553
Healing
22,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Gi4n
Kali
4,891
2,229
0
2,882
11,751
4,667
0
788
10,610
0
49,100
L
Achilles
4,959
1,785
0
3,183
12,024
4,250
0
3,891
7,590
0
42,552
W
Bakasura
JMSP
Bakasura
6,671
3,904
0
10,609
14,739
12,136
0
60
14,679
0
45,565
L
King Arthur
Kliqerav
King Arthur
7,027
1,514
0
1,131
9,910
7,100
0
90
8,524
0
53,241
W
Ravana
LeRikiFort
Ravana
5,899
1,551
0
2,341
5,416
2,619
0
267
5,149
0
53,530
W
Medusa
Nikko99
Medusa
4,533
2,442
0
2,681
8,258
3,107
0
816
7,442
0
55,878
L
Izanami
NotGrimz
Izanami
5,426
4,214
0
2,867
5,399
2,154
62
978
4,421
0
75,586
W
Hades
3,947
1,516
840
5,485
9,634
6,760
182
1,457
8,177
29,037
0
L
Geb
Yazair
Geb
3,893
939
0
2,490
9,600
6,252
0
3,071
6,393
14,167
0
W
5,441
84
0
400
6,288
2,290
0
1,703
4,585
57,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,514
Gold Earned
36,819
375
Minions Killed
450
0
Camps Cleared
0
1,278,528
Distance Traveled
1,279,460
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,408
534
54
5
0
267,861
1
L
Achilles
5,815
485
86
7
0
250,124
0
W
Bakasura
8,322
694
124
10
0
255,875
0
L
King Arthur
6,921
577
93
8
0
264,656
0
W
Ravana
6,824
569
88
7
0
299,119
0
W
Medusa
7,120
593
95
8
0
238,627
1
L
Izanami
7,234
603
131
11
0
230,032
1
W
Hades
6,908
576
35
3
0
239,745
2
L
Geb
6,136
511
11
1
0
265,855
4
W
Thoth
7,645
637
108
9
0
246,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role