Player Matchup

Kukulkan
Kukulkan
DerichIpReformed
Kukulkan
Level 16
God Stats
2W - 6L
1,398 SR
Queue Stats
24W - 29L
1,512 Elo+
Party 2
Medusa
Medusa
KungFury69
Medusa
Level 155
God Stats
9W - 17L
1,543 SR
Queue Stats
1,121W - 1,028L
1,488 Elo+
Party 2
Atlas
Atlas
RKellyLuvDungeon
Atlas
Level 164
God Stats
6W - 17L
1,360 SR
Queue Stats
532W - 489L
1,421 Elo+
Party 2
Ix Chel
Ix Chel
TheAgnosticSire
Ix Chel
Level 169
God Stats
5W - 5L
1,525 SR
Queue Stats
78W - 71L
1,499 Elo+
Party 1
Bakasura
Bakasura
conquer214
Bakasura
Level 91
God Stats
6W - 2L
1,731 SR
Queue Stats
61W - 64L
1,481 Elo+
Party 1
Team Averages
Level 119
1,511 SR
1,480 Elo+

VS

Team Averages
Level 120
1,718 SR
1,608 Elo+
Anhur
Anhur
 
Anhur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BasicKinkz
Ravana
Level 55
God Stats
3W - 2L
1,984 SR
Queue Stats
150W - 44L
1,761 Elo+
Party 4
Vamana
Vamana
Bolillo75
Vamana
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,466 Elo+
Party 3
Scylla
Scylla
HybridNox
Scylla
Level 105
God Stats
7W - 1L
1,912 SR
Queue Stats
123W - 29L
1,785 Elo+
Party 4
Aphrodite
Aphrodite
UnlivedLeech01
Aphrodite
Level 162
God Stats
1W - 1L
1,692 SR
Queue Stats
12W - 13L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 5
7,769
777
6,542
4,315
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
KungFury69
Medusa
14
5 / 3 / 3
8,042
804
10,580
10,132
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 4
7,300
730
9,256
13,907
9,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 2 / 1
6,961
696
9,676
6,476
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
conquer214
Bakasura
13
0 / 5 / 1
7,007
701
3,526
11,098
5,889
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
1 / 2 / 6
7,811
781
8,184
10,818
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
BasicKinkz
Ravana
14
5 / 0 / 6
8,147
815
8,043
8,386
5,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Bolillo75
Vamana
15
2 / 1 / 4
8,132
813
5,884
9,412
5,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
HybridNox
Scylla
15
4 / 2 / 6
8,164
816
10,052
7,215
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
UnlivedLeech01
Aphrodite
14
2 / 3 / 7
7,687
769
5,774
12,624
6,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
8
Kills
14
14
Deaths
8
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
2
6
2
W
Ravana
BasicKinkz
Ravana
5
0
6
8
W
Vamana
Bolillo75
Vamana
2
1
4
4
L
1
0
5
3.5
W
Scylla
HybridNox
Scylla
4
2
6
3.5
L
Medusa
KungFury69
Medusa
5
3
3
2.17
L
2
4
4
1
L
0
2
1
0.25
W
Aphrodite
UnlivedLeech01
Aphrodite
2
3
7
1.83
L
Bakasura
conquer214
Bakasura
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,580
Damage
37,937
45,928
Taken
48,455
23,905
Mitigated
25,015
8,462
Healing
14,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,184
3,886
0
1,557
10,818
4,601
468
6,428
4,237
0
29,654
W
Ravana
BasicKinkz
Ravana
8,043
973
0
1,115
8,386
5,663
0
4,514
3,703
151
16,018
W
Vamana
Bolillo75
Vamana
5,884
2,306
0
1,803
9,412
5,617
430
4,279
5,002
0
39,102
L
6,542
904
0
873
4,315
1,655
0
1,749
2,566
32,935
0
W
Scylla
HybridNox
Scylla
10,052
783
0
0
7,215
2,914
1,273
2,786
4,172
27,102
0
L
Medusa
KungFury69
Medusa
10,580
5,718
0
1,735
10,132
3,833
0
2,457
7,675
0
22,447
L
9,256
2,989
0
1,662
13,907
9,954
0
5,519
8,388
16,819
0
L
9,676
1,123
745
983
6,476
2,574
0
2,453
4,023
28,484
0
W
Aphrodite
UnlivedLeech01
Aphrodite
5,774
470
4,533
5,709
12,624
6,220
118
7,254
5,230
22,088
0
L
Bakasura
conquer214
Bakasura
3,526
2,511
0
2,464
11,098
5,889
0
3,841
7,257
0
19,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,079
Gold Earned
39,941
209
Minions Killed
250
0
Camps Cleared
0
1,071,059
Distance Traveled
1,120,299
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,811
781
52
5
0
198,430
0
W
Ravana
8,147
815
23
2
0
233,832
2
W
Vamana
8,132
813
69
7
0
243,337
0
L
Kukulkan
7,769
777
69
7
0
223,156
0
W
Scylla
8,164
816
51
5
0
222,025
0
L
Medusa
8,042
804
31
3
0
227,248
0
L
Atlas
7,300
730
10
1
0
200,672
0
L
Ix Chel
6,961
696
50
5
0
206,245
0
W
Aphrodite
7,687
769
55
6
0
222,675
0
L
Bakasura
7,007
701
49
5
0
213,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role