Player Matchup

Ymir
Ymir
Drususs
Ymir
Level 108
God Stats
94W - 83L
1,581 SR
Queue Stats
158W - 141L
1,571 Elo+
Party 2
Artemis
Artemis
RASinicOLA
Artemis
Level 235
God Stats
14W - 9L
1,751 SR
Queue Stats
614W - 607L
1,487 Elo+
Solo
Pele
Pele
SunWukonguei
Pele
Level 138
God Stats
4W - 2L
1,833 SR
Queue Stats
161W - 151L
1,546 Elo+
Solo
Amaterasu
Amaterasu
XxElterror2003zZ
Amaterasu
Level 113
God Stats
30W - 13L
1,751 SR
Queue Stats
176W - 159L
1,569 Elo+
Solo
Chang'e
Chang'e
ishbar
Chang'e
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 13L
1,512 Elo+
Party 2
Team Averages
Level 121
1,683 SR
1,537 Elo+

VS

Team Averages
Level 82
1,606 SR
1,540 Elo+
Susano
Susano
 
Susano
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Grex324
Guan Yu
Level 108
God Stats
2W - 0L
1,743 SR
Queue Stats
148W - 137L
1,473 Elo+
Solo
Fenrir
Fenrir
HanzoHasashii
Fenrir
Level 45
God Stats
14W - 11L
1,443 SR
Queue Stats
169W - 172L
1,405 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pautrol22
Morgan Le Fay
Level 5
God Stats
5W - 1L
1,709 SR
Queue Stats
114W - 112L
1,774 Elo+
Party 1
Olorun
Olorun
PipilinDeSirius
Olorun
Level 103
God Stats
2W - 1L
1,634 SR
Queue Stats
182W - 164L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Drususs
Ymir
10
1 / 0 / 1
5,840
584
2,475
5,590
3,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
RASinicOLA
Artemis
9
1 / 3 / 1
5,032
503
4,377
8,019
2,652
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
3,527
353
0
0
0
Amaterasu
11
2 / 2 / 0
6,079
608
3,132
7,888
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
ishbar
Chang'e
9
0 / 4 / 0
4,489
449
444
7,357
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
3 / 0 / 2
6,257
626
2,557
4,876
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
Grex324
Guan Yu
11
1 / 2 / 1
6,193
619
3,542
8,509
5,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 1
4,958
496
1,383
6,645
4,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Pautrol22
Morgan Le Fay
11
3 / 0 / 1
6,488
649
6,860
2,888
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 2 / 0
6,588
659
5,053
6,395
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
9
9
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
0
2
4
L
Ymir
Drususs
Ymir
1
0
1
1.5
W
Guan Yu
Grex324
Guan Yu
1
2
1
0.75
W
0
1
1
0.5
W
Morgan Le Fay
Pautrol22
Morgan Le Fay
3
0
1
3.5
W
2
2
0
1
L
Artemis
RASinicOLA
Artemis
1
3
1
0.5
L
0
0
0
0
L
Amaterasu
2
2
0
1
L
Chang'e
ishbar
Chang'e
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,428
Damage
19,395
28,854
Taken
29,313
13,492
Mitigated
15,074
8,416
Healing
9,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
2,557
896
0
2,989
4,876
1,808
0
327
4,549
0
34,354
L
Ymir
Drususs
Ymir
2,475
944
0
2,272
5,590
3,905
0
2,271
3,175
31,784
0
W
Guan Yu
Grex324
Guan Yu
3,542
778
0
2,464
8,509
5,944
136
0
8,509
0
41,487
W
1,383
466
0
1,680
6,645
4,052
0
820
5,825
0
29,632
W
Morgan Le Fay
Pautrol22
Morgan Le Fay
6,860
985
0
67
2,888
1,060
236
595
2,293
43,863
0
W
5,053
2,659
180
1,760
6,395
2,210
1,578
1,205
5,190
49,383
0
L
Artemis
RASinicOLA
Artemis
4,377
1,894
0
2,336
8,019
2,652
0
4,022
3,997
0
30,375
L
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
3,132
1,209
0
2,103
7,888
4,850
0
0
7,339
0
36,339
L
Chang'e
ishbar
Chang'e
444
0
602
1,103
7,357
2,085
0
5,046
1,881
14,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,967
Gold Earned
30,484
192
Minions Killed
336
0
Camps Cleared
0
746,405
Distance Traveled
1,015,228
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,257
626
57
6
0
241,078
0
L
Ymir
5,840
584
42
4
0
193,093
1
W
Guan Yu
6,193
619
69
7
0
191,313
4
W
Fenrir
4,958
496
36
4
0
199,854
1
W
Morgan Le Fay
6,488
649
82
8
0
200,931
2
W
Olorun
6,588
659
92
9
0
182,052
0
L
Artemis
5,032
503
47
5
0
163,404
1
L
Pele
3,527
353
0
0
0
0
0
L
Amaterasu
6,079
608
70
7
0
196,634
0
L
Chang'e
4,489
449
33
3
0
193,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role