Player Matchup

Eset
Eset
DapperDannyBoy94
Eset
Level 137
God Stats
6W - 5L
1,690 SR
Queue Stats
48W - 47L
1,488 Elo+
Solo
Ares
Ares
GankMePls
Ares
Level 149
God Stats
2W - 4L
1,626 SR
Queue Stats
66W - 65L
1,497 Elo+
Party 3
Anhur
Anhur
JohnnyLarusso
Anhur
Level 140
God Stats
5W - 3L
1,547 SR
Queue Stats
161W - 165L
1,442 Elo+
Party 3
Mulan
Mulan
Nubian_god
Mulan
Level 206
God Stats
8W - 4L
1,643 SR
Queue Stats
383W - 363L
1,523 Elo+
Party 3
Mercury
Mercury
will19035
Mercury
Level 173
God Stats
5W - 8L
1,586 SR
Queue Stats
1,093W - 1,117L
1,465 Elo+
Solo
Team Averages
Level 161
1,619 SR
1,483 Elo+

VS

Team Averages
Level 87
1,562 SR
1,454 Elo+
Hou Yi
Hou Yi
C6Captain
Hou Yi
Level 103
God Stats
15W - 10L
1,500 SR
Queue Stats
95W - 113L
1,415 Elo+
Party 2
Khepri
Khepri
Hawkeye5345
Khepri
Level 87
God Stats
18W - 13L
1,475 SR
Queue Stats
162W - 147L
1,491 Elo+
Party 1
Discordia
Discordia
Jilkes
Discordia
Level 123
God Stats
4W - 6L
1,500 SR
Queue Stats
106W - 115L
1,449 Elo+
Party 2
Bellona
Bellona
Turnupvito
Bellona
Level 12
God Stats
4W - 1L
1,835 SR
Queue Stats
9W - 9L
1,418 Elo+
Party 1
Thor
Thor
TypicalTij
Thor
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 94L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 6
8,913
524
9,203
10,202
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
14
3 / 0 / 9
9,180
540
8,022
12,947
14,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 1 / 2
10,069
592
9,563
12,641
5,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
15
6 / 2 / 5
10,224
601
22,203
20,158
16,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
will19035
Mercury
15
1 / 3 / 5
8,751
515
4,155
13,116
5,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
C6Captain
Hou Yi
11
0 / 5 / 0
6,629
390
2,983
11,921
4,068
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
10
0 / 2 / 3
7,048
415
4,076
13,313
13,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
Jilkes
Discordia
14
1 / 2 / 4
8,156
480
9,115
9,652
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Turnupvito
Bellona
10
1 / 5 / 1
6,476
381
9,613
18,366
15,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
8 / 5 / 1
8,837
520
10,394
17,962
7,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
19
Kills
10
10
Deaths
19
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
C6Captain
Hou Yi
0
5
0
0
W
3
4
6
1.5
W
Ares
3
0
9
7.5
L
Khepri
0
2
3
0.75
L
Discordia
Jilkes
Discordia
1
2
4
1.5
W
6
1
2
7
W
Mulan
6
2
5
4.25
L
Bellona
Turnupvito
Bellona
1
5
1
0.3
L
8
5
1
1.7
W
Mercury
will19035
Mercury
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,146
Damage
36,181
69,064
Taken
71,214
46,195
Mitigated
45,071
23,047
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
C6Captain
Hou Yi
2,983
1,160
0
1,978
11,921
4,068
46
2,666
9,255
0
41,933
W
9,203
379
522
1,399
10,202
4,731
1,411
4,173
6,029
65,484
0
W
Ares
8,022
214
457
2,987
12,947
14,462
439
2,851
10,096
20,256
0
L
Khepri
4,076
491
0
2,829
13,313
13,881
0
3,005
10,308
20,841
333
L
Discordia
Jilkes
Discordia
9,115
440
0
1,250
9,652
4,001
0
3,655
5,997
70,178
0
W
9,563
3,408
0
6,726
12,641
5,369
2,736
1,020
11,621
0
85,903
W
Mulan
22,203
3,249
0
10,276
20,158
16,379
535
4,044
16,114
0
83,509
L
Bellona
Turnupvito
Bellona
9,613
3,243
0
1,913
18,366
15,752
0
3,988
14,378
0
28,473
L
10,394
3,800
0
369
17,962
7,369
36
4,149
13,753
0
53,801
W
Mercury
will19035
Mercury
4,155
1,444
0
680
13,116
5,254
149
1,877
11,219
0
77,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,137
Gold Earned
37,146
496
Minions Killed
317
0
Camps Cleared
0
1,606,250
Distance Traveled
1,570,939
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,629
390
64
4
0
276,616
0
W
Eset
8,913
524
103
6
0
314,121
2
W
Ares
9,180
540
20
1
0
322,809
0
L
Khepri
7,048
415
36
2
0
358,856
8
L
Discordia
8,156
480
112
7
0
295,649
2
W
Anhur
10,069
592
140
8
0
307,028
2
W
Mulan
10,224
601
120
7
0
290,530
0
L
Bellona
6,476
381
36
2
0
321,071
0
L
Thor
8,837
520
69
4
0
318,747
0
W
Mercury
8,751
515
113
7
0
371,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role