Player Matchup

Skadi
Skadi
Gammell
Skadi
Level 85
God Stats
1W - 0L
1,654 SR
Queue Stats
10W - 7L
1,580 Elo+
Party 3
Ra
Ra
Kayrissy
Ra
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,531 Elo+
Party 1
Awilix
Awilix
Manbun runner32
Awilix
Level 90
God Stats
1W - 0L
1,373 SR
Queue Stats
7W - 3L
1,529 Elo+
Party 3
Sun Wukong
Sun Wukong
NixonTNL
Sun Wukong
Level 15
God Stats
1W - 0L
1,732 SR
Queue Stats
4W - 6L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
tAcOomx
Kukulkan
Level 125
God Stats
3W - 1L
1,868 SR
Queue Stats
69W - 47L
1,517 Elo+
Solo
Team Averages
Level 87
1,625 SR
1,538 Elo+

VS

Team Averages
Level 47
1,563 SR
1,491 Elo+
Nox
Nox
NatrixHeel
Nox
Level 29
God Stats
43W - 35L
1,608 SR
Queue Stats
96W - 84L
1,524 Elo+
Solo
Neith
Neith
OriginalBoomer
Neith
Level 67
God Stats
2W - 9L
1,445 SR
Queue Stats
55W - 74L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
Takkizzo
Tsukuyomi
Level 16
God Stats
1W - 1L
1,763 SR
Queue Stats
9W - 9L
1,604 Elo+
Party 2
Odin
Odin
anking1521
Odin
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 141L
1,405 Elo+
Solo
Olorun
Olorun
godSlayer1738
Olorun
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Gammell
Skadi
15
3 / 2 / 4
8,004
800
8,451
9,396
3,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 3 / 6
7,476
748
6,390
8,672
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 6 / 5
7,392
739
4,850
10,485
4,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
NixonTNL
Sun Wukong
14
1 / 3 / 9
7,478
748
6,073
8,745
5,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
tAcOomx
Kukulkan
15
4 / 0 / 3
8,028
803
6,781
5,852
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
7,824
782
9,465
7,939
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 4
6,613
661
4,864
5,593
2,189
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Takkizzo
Tsukuyomi
15
4 / 2 / 3
8,015
802
7,548
7,920
4,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 5 / 3
7,916
792
5,103
11,344
10,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 3 / 8
7,562
756
7,584
8,466
3,904
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
13
Kills
14
14
Deaths
13
27
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
Gammell
Skadi
3
2
4
2.5
W
2
3
6
1.67
W
3
6
5
0.92
L
4
2
4
3
W
Sun Wukong
NixonTNL
Sun Wukong
1
3
9
1.83
L
0
1
4
2
L
Tsukuyomi
Takkizzo
Tsukuyomi
4
2
3
2.75
L
5
5
3
1.3
L
1
3
8
1.67
W
Kukulkan
tAcOomx
Kukulkan
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,545
Damage
34,564
43,150
Taken
41,262
20,894
Mitigated
24,257
6,400
Healing
6,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Gammell
Skadi
8,451
2,885
0
821
9,396
3,927
0
4,547
4,775
0
31,401
W
6,390
1,271
2,386
2,174
8,672
4,215
220
3,215
5,320
24,753
0
W
4,850
1,624
0
0
10,485
4,564
161
4,525
5,837
0
16,102
L
9,465
773
0
250
7,939
3,572
0
1,613
6,237
29,782
0
W
Sun Wukong
NixonTNL
Sun Wukong
6,073
1,636
0
912
8,745
5,583
0
2,899
5,333
0
14,667
L
4,864
1,504
0
1,151
5,593
2,189
104
2,441
3,016
0
20,808
L
Tsukuyomi
Takkizzo
Tsukuyomi
7,548
1,218
0
794
7,920
4,442
22
2,367
5,333
0
25,973
L
5,103
803
0
758
11,344
10,150
0
3,502
7,706
0
19,178
L
7,584
3,859
959
2,368
8,466
3,904
0
3,002
5,363
25,373
0
W
Kukulkan
tAcOomx
Kukulkan
6,781
649
0
107
5,852
2,605
0
1,813
3,988
27,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,378
Gold Earned
37,930
209
Minions Killed
208
0
Camps Cleared
0
1,004,434
Distance Traveled
900,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,004
800
60
6
0
197,318
0
W
Ra
7,476
748
55
6
0
182,684
0
W
Awilix
7,392
739
27
3
0
191,078
0
L
Nox
7,824
782
51
5
0
198,259
0
W
Sun Wukong
7,478
748
19
2
0
208,735
0
L
Neith
6,613
661
33
3
0
128,585
0
L
Tsukuyomi
8,015
802
55
6
0
211,700
0
L
Odin
7,916
792
34
3
0
188,714
0
L
Olorun
7,562
756
35
4
0
173,337
0
W
Kukulkan
8,028
803
48
5
0
224,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role