Player Matchup

Cerberus
Cerberus
Ayokooo
Cerberus
Level 42
God Stats
6W - 5L
1,305 SR
Queue Stats
79W - 95L
1,366 Elo+
Party 2
Serqet
Serqet
Bleekmiddel
Serqet
Level 85
God Stats
2W - 2L
1,706 SR
Queue Stats
81W - 97L
1,381 Elo+
Party 2
Danzaburou
Danzaburou
WaterFlowZz
Danzaburou
Level 77
God Stats
65W - 65L
1,454 SR
Queue Stats
79W - 89L
1,393 Elo+
Party 2
Hel
Hel
frek88
Hel
Level 219
God Stats
11W - 14L
1,557 SR
Queue Stats
313W - 264L
1,562 Elo+
Solo
Chaac
Chaac
witeman
Chaac
Level 60
God Stats
8W - 9L
1,539 SR
Queue Stats
19W - 38L
1,318 Elo+
Party 2
Team Averages
Level 97
1,512 SR
1,404 Elo+

VS

Team Averages
Level 90
1,525 SR
1,516 Elo+
Bacchus
Bacchus
 
Bacchus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Metakiller41
Neith
Level 109
God Stats
1W - 2L
1,577 SR
Queue Stats
202W - 157L
1,484 Elo+
Solo
Yu Huang
Yu Huang
Red6Dragen9
Yu Huang
Level 84
God Stats
26W - 16L
1,548 SR
Queue Stats
491W - 455L
1,531 Elo+
Solo
Baba Yaga
Baba Yaga
RiftofDawn
Baba Yaga
Level 87
God Stats
5W - 0L
1,500 SR
Queue Stats
107W - 76L
1,598 Elo+
Party 1
Ratatoskr
Ratatoskr
popicajr2
Ratatoskr
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 115L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ayokooo
Cerberus
8
0 / 1 / 0
5,183
518
1,863
7,364
4,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
9
2 / 5 / 0
5,419
542
1,789
9,172
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
WaterFlowZz
Danzaburou
9
0 / 0 / 0
5,059
506
2,083
4,603
1,573
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hel
frek88
Hel
11
0 / 3 / 0
6,065
607
2,669
6,022
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
witeman
Chaac
9
0 / 3 / 1
5,155
516
3,024
8,876
5,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 0 / 1
5,358
536
4,261
5,769
4,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 1
5,971
597
3,456
2,865
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Red6Dragen9
Yu Huang
12
3 / 0 / 0
6,965
697
2,824
5,890
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
RiftofDawn
Baba Yaga
11
2 / 1 / 1
6,334
633
6,629
7,235
2,550
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
popicajr2
Ratatoskr
10
2 / 2 / 5
5,778
578
3,491
5,585
2,274
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
12
12
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
1
2.5
L
Cerberus
Ayokooo
Cerberus
0
1
0
0
L
Serqet
2
5
0
0.4
W
3
0
1
3.5
W
Yu Huang
Red6Dragen9
Yu Huang
3
0
0
3
W
Baba Yaga
RiftofDawn
Baba Yaga
2
1
1
2.5
L
Danzaburou
WaterFlowZz
Danzaburou
0
0
0
0
L
Hel
frek88
Hel
0
3
0
0
W
Ratatoskr
popicajr2
Ratatoskr
2
2
5
2.25
L
Chaac
witeman
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,428
Damage
20,661
36,037
Taken
27,344
17,364
Mitigated
12,183
10,208
Healing
9,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,261
841
0
1,566
5,769
4,376
0
1,202
4,567
15,543
0
L
Cerberus
Ayokooo
Cerberus
1,863
107
165
2,312
7,364
4,976
0
1,640
5,724
16,726
0
L
Serqet
1,789
223
0
684
9,172
3,236
0
2,384
6,788
0
29,022
W
3,456
1,808
0
2,088
2,865
960
0
256
2,465
0
45,635
W
Yu Huang
Red6Dragen9
Yu Huang
2,824
75
0
2,512
5,890
2,023
21
2,555
3,335
62,648
0
W
Baba Yaga
RiftofDawn
Baba Yaga
6,629
911
0
2,342
7,235
2,550
0
0
6,838
45,560
0
L
Danzaburou
WaterFlowZz
Danzaburou
2,083
1,056
0
2,622
4,603
1,573
0
1,078
3,525
0
32,921
L
Hel
frek88
Hel
2,669
0
98
1,454
6,022
2,088
0
2,888
3,082
56,662
0
W
Ratatoskr
popicajr2
Ratatoskr
3,491
981
64
821
5,585
2,274
0
540
4,965
0
24,353
L
Chaac
witeman
Chaac
3,024
424
0
2,873
8,876
5,491
0
5,714
3,162
0
30,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,881
Gold Earned
30,406
319
Minions Killed
346
0
Camps Cleared
0
1,046,626
Distance Traveled
1,029,675
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,358
536
13
1
0
206,615
3
L
Cerberus
5,183
518
27
3
0
206,178
0
L
Serqet
5,419
542
56
6
0
240,397
0
W
Neith
5,971
597
91
9
0
182,993
0
W
Yu Huang
6,965
697
119
12
0
200,497
2
W
Baba Yaga
6,334
633
85
9
0
203,272
0
L
Danzaburou
5,059
506
73
7
0
185,100
0
L
Hel
6,065
607
111
11
0
201,618
1
W
Ratatoskr
5,778
578
38
4
0
236,298
0
L
Chaac
5,155
516
52
5
0
213,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role