Player Matchup

Lancelot
Lancelot
B00NIEBEAV3R
Lancelot
Level 26
God Stats
7W - 6L
1,496 SR
Queue Stats
18W - 20L
1,489 Elo+
Party 2
Bacchus
Bacchus
Bugealo
Bacchus
Level 82
God Stats
8W - 1L
1,667 SR
Queue Stats
69W - 59L
1,530 Elo+
Party 2
Rama
Rama
TLDiv
Rama
Level 76
God Stats
2W - 3L
1,680 SR
Queue Stats
51W - 47L
1,520 Elo+
Party 2
Team Averages
Level 61
1,614 SR
1,513 Elo+

VS

Team Averages
Level 57
1,321 SR
1,371 Elo+
Odin
Odin
CrixperGamer
Odin
Level 74
God Stats
11W - 16L
1,361 SR
Queue Stats
274W - 286L
1,445 Elo+
Solo
Izanami
Izanami
HafnerJR
Izanami
Level 52
God Stats
39W - 40L
1,406 SR
Queue Stats
153W - 175L
1,339 Elo+
Party 1
Hades
Hades
Tannner4674
Hades
Level 46
God Stats
8W - 6L
1,197 SR
Queue Stats
267W - 323L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
B00NIEBEAV3R
Lancelot
13
3 / 3 / 21
10,674
821
7,947
12,774
6,289
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Bugealo
Bacchus
16
14 / 0 / 13
12,641
972
14,840
15,496
24,039
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
TLDiv
Rama
15
10 / 3 / 14
12,177
937
15,762
12,297
5,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
9,359
720
5,395
11,373
11,457
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
HafnerJR
Izanami
12
3 / 9 / 2
9,532
733
13,874
13,798
4,715
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 12 / 3
8,672
667
11,118
18,237
8,117
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
27
Kills
6
6
Deaths
27
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
B00NIEBEAV3R
Lancelot
3
3
21
4.5
W
Bacchus
Bugealo
Bacchus
14
0
13
20.5
L
2
6
4
0.67
L
Izanami
HafnerJR
Izanami
3
9
2
0.44
W
Rama
TLDiv
Rama
10
3
14
5.67
L
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,549
Damage
30,387
40,567
Taken
43,408
35,805
Mitigated
24,289
5,313
Healing
3,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
B00NIEBEAV3R
Lancelot
7,947
1,098
0
2,898
12,774
6,289
721
4,754
8,013
0
31,717
W
Bacchus
Bugealo
Bacchus
14,840
2,410
0
1,209
15,496
24,039
0
3,442
11,562
40,122
0
L
5,395
896
0
192
11,373
11,457
0
4,858
6,489
78
12,594
L
Izanami
HafnerJR
Izanami
13,874
8,138
0
726
13,798
4,715
180
4,865
8,775
0
33,839
W
Rama
TLDiv
Rama
15,762
9,215
0
1,206
12,297
5,477
2,126
3,446
8,511
0
57,711
L
11,118
562
273
1,964
18,237
8,117
0
5,351
12,878
36,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,492
Gold Earned
27,563
153
Minions Killed
88
0
Camps Cleared
0
680,702
Distance Traveled
604,145
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,674
821
47
4
0
241,491
0
W
Bacchus
12,641
972
34
3
0
232,257
0
L
Odin
9,359
720
14
1
0
190,836
1
L
Izanami
9,532
733
42
3
0
201,971
1
W
Rama
12,177
937
72
6
0
206,954
0
L
Hades
8,672
667
32
2
0
211,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role