Player Matchup

Cthulhu
Cthulhu
Panther290
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 99L
1,354 Elo+
Party 3
Awilix
Awilix
Zoic IceKing
Awilix
Level 64
God Stats
37W - 25L
1,476 SR
Queue Stats
273W - 250L
1,429 Elo+
Party 3
Martichoras
Martichoras
Zoic Recon
Martichoras
Level 59
God Stats
7W - 3L
1,789 SR
Queue Stats
182W - 142L
1,432 Elo+
Party 3
Hades
Hades
hj_909
Hades
Level 29
God Stats
19W - 23L
1,364 SR
Queue Stats
25W - 37L
1,281 Elo+
Party 4
Olorun
Olorun
tundi-999
Olorun
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 41L
1,292 Elo+
Party 4
Team Averages
Level 44
1,526 SR
1,358 Elo+

VS

Team Averages
Level 28
1,462 SR
1,381 Elo+
Bakasura
Bakasura
PrettyHead3125
Bakasura
Level 20
God Stats
16W - 13L
1,477 SR
Queue Stats
46W - 57L
1,284 Elo+
Party 1
Hachiman
Hachiman
Slottering
Hachiman
Level 3
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nike
Nike
VVadi
Nike
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
jimbo wana beer
Nemesis
Level 45
God Stats
4W - 3L
1,500 SR
Queue Stats
145W - 149L
1,311 Elo+
Party 1
Cthulhu
Cthulhu
oG bootylurkin
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 96L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Panther290
Cthulhu
13
4 / 3 / 8
9,775
514
5,426
14,202
12,825
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
18
19 / 1 / 6
12,027
633
29,711
17,691
8,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
Zoic Recon
Martichoras
13
1 / 2 / 16
8,671
456
8,368
10,821
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
hj_909
Hades
15
3 / 4 / 1
9,476
499
6,331
11,434
6,160
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
tundi-999
Olorun
17
11 / 2 / 19
11,734
618
17,808
15,128
7,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
4 / 8 / 1
9,452
497
6,594
21,305
9,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Slottering
Hachiman
11
2 / 14 / 4
7,475
393
8,825
18,560
6,011
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
VVadi
Nike
10
0 / 12 / 3
6,782
357
7,432
19,938
10,948
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 3 / 4
9,584
504
9,134
15,161
11,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 2 / 7
7,728
407
10,371
15,694
13,698
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
29
38
Kills
10
12
Deaths
39
50
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Panther290
Cthulhu
4
3
8
2.67
L
Bakasura
4
8
1
0.56
L
Hachiman
Slottering
Hachiman
2
14
4
0.29
L
Nike
VVadi
Nike
0
12
3
0.13
W
Awilix
19
1
6
22
W
Martichoras
Zoic Recon
Martichoras
1
2
16
4.5
W
Hades
hj_909
Hades
3
4
1
0.88
L
3
3
4
1.67
L
1
2
7
2.25
W
Olorun
tundi-999
Olorun
11
2
19
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,644
Damage
42,356
69,276
Taken
90,658
39,985
Mitigated
52,091
21,308
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Panther290
Cthulhu
5,426
433
1,613
998
14,202
12,825
0
2,291
11,830
32,858
436
L
Bakasura
6,594
4,311
0
3,074
21,305
9,614
0
7,100
14,205
0
44,631
L
Hachiman
Slottering
Hachiman
8,825
6,261
0
741
18,560
6,011
0
6,841
11,719
0
30,290
L
Nike
VVadi
Nike
7,432
1,964
0
1,478
19,938
10,948
88
6,902
13,036
0
28,486
W
Awilix
29,711
12,450
0
3,305
17,691
8,405
0
2,396
14,381
0
115,836
W
Martichoras
Zoic Recon
Martichoras
8,368
3,212
0
2,699
10,821
4,949
638
1,047
9,564
0
44,246
W
Hades
hj_909
Hades
6,331
405
0
4,830
11,434
6,160
1,223
1,596
9,470
50,827
0
L
9,134
4,556
0
2,127
15,161
11,820
524
3,139
12,022
36
78,594
L
10,371
929
158
1,447
15,694
13,698
0
5,273
10,421
36,238
1,096
W
Olorun
tundi-999
Olorun
17,808
8,065
406
7,457
15,128
7,646
6,601
2,169
12,519
82,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,683
Gold Earned
41,021
418
Minions Killed
337
0
Camps Cleared
0
1,795,945
Distance Traveled
1,733,678
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,775
514
41
2
0
402,223
0
L
Bakasura
9,452
497
78
4
0
367,237
0
L
Hachiman
7,475
393
39
2
0
316,814
0
L
Nike
6,782
357
40
2
0
349,485
0
W
Awilix
12,027
633
121
6
0
461,034
0
W
Martichoras
8,671
456
63
3
0
339,092
1
W
Hades
9,476
499
73
4
0
257,986
0
L
Nemesis
9,584
504
120
6
0
365,062
0
L
Cthulhu
7,728
407
60
3
0
335,080
0
W
Olorun
11,734
618
120
6
0
335,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role