Player Matchup

Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Silver I
DraganNn
Anubis
Silver I
Level 141
God Stats
1W - 2L
1,234 SR
Queue Stats
87W - 92L
1,165 MMR
Solo
Ares
Ares
Silver I
IIImacsaltyIII
Ares
Silver I
Level 106
God Stats
3W - 0L
1,709 SR
Queue Stats
79W - 82L
1,111 MMR
Solo
Mercury
Mercury
Silver I
M8ustafa
Mercury
Silver I
Level 106
God Stats
5W - 6L
1,500 SR
Queue Stats
385W - 392L
1,106 MMR
Solo
Izanami
Izanami
Silver I
vahko21
Izanami
Silver I
Level 69
God Stats
1W - 4L
1,494 SR
Queue Stats
250W - 264L
1,153 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,487 SR
1,207 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,531 SR
1,136 MMR
Ishtar
Ishtar
Silver I
PaddaiM
Ishtar
Silver I
Level 128
God Stats
14W - 12L
1,692 SR
Queue Stats
158W - 175L
1,213 MMR
Solo
Vulcan
Vulcan
Gold IV
bambilionar
Vulcan
Gold IV
Level 96
God Stats
23W - 23L
1,508 SR
Queue Stats
602W - 592L
1,207 MMR
Solo
Chaac
Chaac
Bronze I
cavaleiro100
Chaac
Bronze I
Level 87
God Stats
0W - 2L
1,714 SR
Queue Stats
9W - 29L
1,070 MMR
Solo
Thor
Thor
Silver II
johannes_461
Thor
Silver II
Level 100
God Stats
5W - 9L
1,399 SR
Queue Stats
104W - 118L
1,033 MMR
Solo
Bacchus
Bacchus
Silver II
keldonss
Bacchus
Silver II
Level 64
God Stats
3W - 10L
1,338 SR
Queue Stats
97W - 116L
1,158 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
7 / 2 / 7
9,430
674
13,242
16,237
12,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
DraganNn
Anubis
14
5 / 1 / 2
8,861
633
7,931
7,458
3,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 8
7,989
571
7,446
13,459
11,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
M8ustafa
Mercury
15
6 / 4 / 6
9,252
661
7,467
12,088
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
vahko21
Izanami
14
2 / 2 / 3
8,276
591
5,307
11,517
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
KaliAo KuangLokiMartichoras

VS

Bans
FenrirThanatosRavanaNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
PaddaiM
Ishtar
11
1 / 4 / 1
6,736
481
6,245
9,690
3,463
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
12
2 / 4 / 1
7,286
520
9,609
8,850
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 8 / 2
6,004
429
5,546
15,671
9,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
6 / 3 / 2
8,191
585
8,886
15,191
5,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
keldonss
Bacchus
10
1 / 3 / 1
6,335
453
5,930
8,862
6,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
22
Kills
11
11
Deaths
22
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
2
7
5.25
W
Anubis
DraganNn
Anubis
5
1
2
6
W
2
2
8
3
W
Mercury
M8ustafa
Mercury
6
4
6
2.25
L
Ishtar
PaddaiM
Ishtar
1
4
1
0.38
L
Vulcan
2
4
1
0.63
L
1
8
2
0.25
L
6
3
2
2.33
L
Bacchus
keldonss
Bacchus
1
3
1
0.5
W
Izanami
vahko21
Izanami
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,393
Damage
36,216
60,759
Taken
58,264
37,407
Mitigated
27,430
17,116
Healing
11,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,242
2,574
0
6,221
16,237
12,484
994
2,999
12,828
0
61,782
W
Anubis
DraganNn
Anubis
7,931
330
0
3,477
7,458
3,875
204
3,782
3,555
74,261
0
W
7,446
693
0
2,114
13,459
11,961
0
5,999
7,288
25,581
0
W
Mercury
M8ustafa
Mercury
7,467
2,054
0
1,612
12,088
4,796
3,338
1,166
10,886
0
71,027
L
Ishtar
PaddaiM
Ishtar
6,245
3,429
0
2,275
9,690
3,463
0
2,766
6,924
0
45,883
L
Vulcan
9,609
3,291
0
1,423
8,850
3,026
0
4,903
3,947
62,224
0
L
5,546
1,426
0
3,983
15,671
9,145
0
3,786
11,885
0
33,216
L
8,886
2,032
0
1,700
15,191
5,783
0
1,358
13,748
0
47,879
L
Bacchus
keldonss
Bacchus
5,930
917
0
2,030
8,862
6,013
0
2,456
6,286
27,825
0
W
Izanami
vahko21
Izanami
5,307
2,829
0
3,692
11,517
4,291
2,889
1,639
9,878
0
62,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,808
Gold Earned
34,552
479
Minions Killed
332
0
Camps Cleared
0
1,432,292
Distance Traveled
1,283,763
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,430
674
86
6
0
266,284
1
W
Anubis
8,861
633
141
10
0
280,204
4
W
Ares
7,989
571
31
2
0
288,449
3
W
Mercury
9,252
661
106
8
0
342,571
0
L
Ishtar
6,736
481
77
6
0
231,020
2
L
Vulcan
7,286
520
109
8
0
299,290
3
L
Chaac
6,004
429
49
4
0
210,465
2
L
Thor
8,191
585
69
5
0
298,111
0
L
Bacchus
6,335
453
28
2
0
244,877
0
W
Izanami
8,276
591
115
8
0
254,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role