Player Matchup

Danzaburou
Danzaburou
Kangunruh
Danzaburou
Level 151
God Stats
5W - 2L
1,703 SR
Queue Stats
202W - 168L
1,544 Elo+
Party 2
Arachne
Arachne
LEMMINGBLUR
Arachne
Level 124
God Stats
41W - 26L
1,512 SR
Queue Stats
146W - 141L
1,423 Elo+
Solo
Sylvanus
Sylvanus
Scrape e Scrape
Sylvanus
Level 140
God Stats
2W - 0L
1,744 SR
Queue Stats
48W - 45L
1,550 Elo+
Party 2
Baron Samedi
Baron Samedi
SkoolyardBandit
Baron Samedi
Level 126
God Stats
24W - 17L
1,247 SR
Queue Stats
310W - 257L
1,568 Elo+
Solo
Chaac
Chaac
lorkoz
Chaac
Level 126
God Stats
5W - 4L
1,466 SR
Queue Stats
136W - 130L
1,516 Elo+
Solo
Team Averages
Level 133
1,535 SR
1,520 Elo+

VS

Team Averages
Level 61
1,543 SR
1,678 Elo+
Lancelot
Lancelot
DaughterOfHatred
Lancelot
Level 41
God Stats
0W - 4L
1,500 SR
Queue Stats
43W - 63L
1,370 Elo+
Solo
Kukulkan
Kukulkan
IUseSpecialK
Kukulkan
Level 7
God Stats
0W - 1L
1,284 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 1
Pele
Pele
Pieri
Pele
Level 142
God Stats
0W - 1L
1,706 SR
Queue Stats
5W - 1L
1,846 Elo+
Party 1
Jormungandr
Jormungandr
Prettyjitjr
Jormungandr
Level 26
God Stats
2W - 1L
1,540 SR
Queue Stats
2W - 1L
1,746 Elo+
Party 1
Chernobog
Chernobog
Valdus211
Chernobog
Level 89
God Stats
0W - 1L
1,688 SR
Queue Stats
2W - 1L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kangunruh
Danzaburou
15
3 / 1 / 4
9,105
536
11,103
12,653
5,893
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
LEMMINGBLUR
Arachne
16
13 / 4 / 6
10,425
613
18,298
22,379
9,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
12
1 / 1 / 7
7,989
470
3,705
11,076
8,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
SkoolyardBandit
Baron Samedi
15
5 / 2 / 4
8,986
529
9,820
12,506
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
lorkoz
Chaac
15
3 / 8 / 4
9,231
543
10,519
20,789
13,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 3
10,317
607
23,182
21,022
18,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
IUseSpecialK
Kukulkan
16
3 / 6 / 2
9,810
577
10,739
12,642
5,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
Pieri
Pele
14
5 / 5 / 2
8,981
528
11,607
16,018
6,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Prettyjitjr
Jormungandr
11
0 / 3 / 2
7,262
427
5,630
10,533
8,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Valdus211
Chernobog
11
1 / 6 / 3
7,475
440
5,376
12,091
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
25
Kills
16
16
Deaths
25
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
7
5
3
1.7
L
Kukulkan
IUseSpecialK
Kukulkan
3
6
2
0.67
W
Danzaburou
Kangunruh
Danzaburou
3
1
4
5
W
Arachne
LEMMINGBLUR
Arachne
13
4
6
4
L
Pele
Pieri
Pele
5
5
2
1.2
L
Jormungandr
Prettyjitjr
Jormungandr
0
3
2
0.33
W
Sylvanus
1
1
7
4.5
W
Baron Samedi
SkoolyardBandit
Baron Samedi
5
2
4
3.5
L
Chernobog
Valdus211
Chernobog
1
6
3
0.42
W
Chaac
lorkoz
Chaac
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,445
Damage
56,534
79,403
Taken
72,306
43,223
Mitigated
43,595
28,829
Healing
15,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,182
4,140
103
6,358
21,022
18,518
750
2,078
18,888
83
77,976
L
Kukulkan
IUseSpecialK
Kukulkan
10,739
717
0
3,366
12,642
5,684
680
5,796
6,846
72,094
0
W
Danzaburou
Kangunruh
Danzaburou
11,103
6,022
0
4,347
12,653
5,893
262
3,853
8,504
0
87,613
W
Arachne
LEMMINGBLUR
Arachne
18,298
12,904
0
6,395
22,379
9,498
824
3,301
18,873
0
79,862
L
Pele
Pieri
Pele
11,607
2,742
0
1,718
16,018
6,469
0
2,213
13,793
33
61,481
L
Jormungandr
Prettyjitjr
Jormungandr
5,630
1,517
0
620
10,533
8,955
0
1,890
8,433
34,584
0
W
Sylvanus
3,705
959
3,913
4,070
11,076
8,287
54
4,442
6,510
15,416
0
W
Baron Samedi
SkoolyardBandit
Baron Samedi
9,820
890
262
2,727
12,506
5,933
0
3,467
8,767
71,213
0
L
Chernobog
Valdus211
Chernobog
5,376
2,735
0
3,182
12,091
3,969
0
1,688
10,223
0
34,634
W
Chaac
lorkoz
Chaac
10,519
2,283
0
7,115
20,789
13,612
0
966
19,645
128
58,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,736
Gold Earned
43,845
467
Minions Killed
449
0
Camps Cleared
0
1,652,525
Distance Traveled
1,715,189
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,317
607
122
7
0
330,026
1
L
Kukulkan
9,810
577
118
7
0
318,339
0
W
Danzaburou
9,105
536
154
9
0
314,167
0
W
Arachne
10,425
613
99
6
0
357,405
1
L
Pele
8,981
528
84
5
0
369,729
0
L
Jormungandr
7,262
427
55
3
0
350,033
0
W
Sylvanus
7,989
470
19
1
0
336,159
7
W
Baron Samedi
8,986
529
113
7
0
310,645
4
L
Chernobog
7,475
440
70
4
0
347,062
0
W
Chaac
9,231
543
82
5
0
334,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role