Player Matchup

Zeus
Zeus
Badhopes
Zeus
Level 136
God Stats
1W - 4L
1,573 SR
Queue Stats
87W - 73L
1,549 Elo+
Solo
Bakasura
Bakasura
FireAegis
Bakasura
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 45L
1,552 Elo+
Solo
Sylvanus
Sylvanus
Sedjwick
Sylvanus
Level 88
God Stats
16W - 10L
1,722 SR
Queue Stats
92W - 100L
1,588 Elo+
Solo
Rama
Rama
Unkxrd1sy23
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,133 Elo+
Party 2
Osiris
Osiris
dabossisGREAT
Osiris
Level 37
God Stats
5W - 7L
1,418 SR
Queue Stats
65W - 64L
1,292 Elo+
Party 2
Team Averages
Level 67
1,542 SR
1,423 Elo+

VS

Team Averages
Level 107
1,461 SR
1,493 Elo+
Hades
Hades
Bronzure
Hades
Level 141
God Stats
4W - 2L
1,515 SR
Queue Stats
598W - 575L
1,506 Elo+
Solo
Lancelot
Lancelot
OzzyMan6657
Lancelot
Level 123
God Stats
3W - 1L
1,586 SR
Queue Stats
141W - 146L
1,441 Elo+
Party 1
Medusa
Medusa
PrincePokefang
Medusa
Level 46
God Stats
3W - 11L
1,204 SR
Queue Stats
218W - 215L
1,423 Elo+
Party 1
Ix Chel
Ix Chel
TinaFierce
Ix Chel
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 14L
1,606 Elo+
Solo
Bellona
Bellona
zMoltinar
Bellona
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
76W - 76L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
5 / 3 / 0
8,275
552
9,461
10,488
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
FireAegis
Bakasura
12
2 / 3 / 2
7,027
468
6,134
15,976
6,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
Sedjwick
Sylvanus
11
0 / 2 / 4
6,644
443
4,989
15,007
10,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
0 / 3 / 0
5,780
385
1,481
6,933
2,340
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

9
1 / 2 / 1
6,494
433
5,438
11,933
6,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bronzure
Hades
12
4 / 1 / 2
7,749
517
7,378
8,416
6,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
OzzyMan6657
Lancelot
12
2 / 3 / 2
7,505
500
7,680
13,795
5,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 2
7,953
530
6,943
6,533
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
TinaFierce
Ix Chel
13
2 / 2 / 0
7,643
510
6,422
7,445
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
zMoltinar
Bellona
15
3 / 2 / 1
9,173
612
10,317
13,332
11,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
8
Kills
13
13
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
5
3
0
1.67
W
Hades
Bronzure
Hades
4
1
2
5
L
Bakasura
FireAegis
Bakasura
2
3
2
1
W
Lancelot
OzzyMan6657
Lancelot
2
3
2
1
W
2
0
2
3
L
Sylvanus
Sedjwick
Sylvanus
0
2
4
1
W
Ix Chel
TinaFierce
Ix Chel
2
2
0
1
L
0
3
0
0
L
1
2
1
0.75
W
Bellona
zMoltinar
Bellona
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,503
Damage
38,740
60,337
Taken
49,521
30,675
Mitigated
27,875
11,995
Healing
16,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
9,461
1,419
0
500
10,488
3,771
0
2,165
8,310
61,774
0
W
Hades
Bronzure
Hades
7,378
1,543
194
2,956
8,416
6,006
624
2,191
5,999
37,942
0
L
Bakasura
FireAegis
Bakasura
6,134
4,102
0
3,239
15,976
6,834
0
3,785
12,191
0
49,092
W
Lancelot
OzzyMan6657
Lancelot
7,680
994
0
1,839
13,795
5,230
0
4,531
9,120
0
49,167
W
6,943
3,946
0
2,970
6,533
2,429
2,398
1,611
4,657
0
52,112
L
Sylvanus
Sedjwick
Sylvanus
4,989
1,348
858
3,472
15,007
10,904
0
6,593
8,226
27,786
0
W
Ix Chel
TinaFierce
Ix Chel
6,422
620
880
2,334
7,445
2,779
0
5,052
2,293
51,205
0
L
1,481
1,067
0
0
6,933
2,340
0
1,139
5,794
0
21,918
L
5,438
1,496
0
3,926
11,933
6,826
0
28
11,905
0
31,875
W
Bellona
zMoltinar
Bellona
10,317
2,809
0
5,406
13,332
11,431
0
1,189
12,091
0
79,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,220
Gold Earned
40,023
321
Minions Killed
401
0
Camps Cleared
0
1,393,015
Distance Traveled
1,497,792
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,275
552
102
7
0
267,593
6
W
Hades
7,749
517
64
4
0
261,773
6
L
Bakasura
7,027
468
82
5
0
326,480
2
W
Lancelot
7,505
500
66
4
0
341,957
0
W
Medusa
7,953
530
79
5
0
303,168
0
L
Sylvanus
6,644
443
44
3
0
269,544
0
W
Ix Chel
7,643
510
79
5
0
288,585
1
L
Rama
5,780
385
45
3
0
266,054
0
L
Osiris
6,494
433
48
3
0
263,344
3
W
Bellona
9,173
612
113
8
0
302,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role