Player Matchup

Pele
Pele
AbsoluteMutant
Pele
Level 11
God Stats
1W - 0L
1,248 SR
Queue Stats
3W - 9L
1,297 Elo+
Party 2
Cthulhu
Cthulhu
Ascndr
Cthulhu
Level 167
God Stats
3W - 0L
1,572 SR
Queue Stats
125W - 49L
1,740 Elo+
Party 1
Horus
Horus
Beeeeeeeee
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,781 Elo+
Party 1
Neith
Neith
JustIncapable
Neith
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 101L
1,684 Elo+
Party 1
Janus
Janus
Useless_Sakuraa1
Janus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 75
1,464 SR
1,601 Elo+

VS

Team Averages
Level 50
1,541 SR
1,407 Elo+
Vulcan
Vulcan
Dalfrox
Vulcan
Level 87
God Stats
9W - 1L
1,901 SR
Queue Stats
28W - 19L
1,413 Elo+
Party 3
Kuzenbo
Kuzenbo
FamousJunior
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,419 Elo+
Party 3
Bastet
Bastet
PIPPE_k69
Bastet
Level 75
God Stats
2W - 3L
1,421 SR
Queue Stats
36W - 60L
1,410 Elo+
Party 4
Neith
Neith
dragondark544
Neith
Level 27
God Stats
6W - 8L
1,483 SR
Queue Stats
24W - 31L
1,469 Elo+
Party 3
Janus
Janus
xWirran
Janus
Level 33
God Stats
5W - 8L
1,397 SR
Queue Stats
12W - 32L
1,323 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
8,456
769
6,613
6,653
2,883
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Ascndr
Cthulhu
16
5 / 0 / 9
9,531
866
10,050
11,841
12,793
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
15
2 / 0 / 11
8,207
746
7,993
10,554
9,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 1 / 9
9,245
840
15,450
12,464
5,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 9
8,651
786
9,699
7,229
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dalfrox
Vulcan
14
1 / 1 / 0
7,447
677
13,847
7,845
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
FamousJunior
Kuzenbo
13
0 / 3 / 1
7,547
686
7,616
15,539
16,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
PIPPE_k69
Bastet
13
1 / 9 / 1
7,198
654
5,831
15,053
5,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 3 / 0
7,050
641
4,023
8,989
3,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
xWirran
Janus
14
0 / 6 / 0
7,412
674
4,426
11,360
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
4
22
Kills
2
2
Deaths
22
44
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Cthulhu
Ascndr
Cthulhu
5
0
9
9.5
W
Horus
2
0
11
7.5
L
Vulcan
Dalfrox
Vulcan
1
1
0
1
L
Kuzenbo
FamousJunior
Kuzenbo
0
3
1
0.17
W
7
1
9
11.5
L
Bastet
PIPPE_k69
Bastet
1
9
1
0.17
W
3
1
9
7.5
L
0
3
0
0
L
Janus
xWirran
Janus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,805
Damage
35,743
48,741
Taken
58,786
33,771
Mitigated
33,607
13,203
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,613
1,271
0
458
6,653
2,883
939
4,181
2,472
0
24,835
W
Cthulhu
Ascndr
Cthulhu
10,050
844
722
3,094
11,841
12,793
186
3,991
7,850
31,468
870
W
Horus
7,993
2,357
965
2,121
10,554
9,029
316
6,247
4,307
0
12,366
L
Vulcan
Dalfrox
Vulcan
13,847
5,300
0
1,582
7,845
3,426
0
1,840
5,848
31,318
0
L
Kuzenbo
FamousJunior
Kuzenbo
7,616
3,012
1,218
2,216
15,539
16,913
68
4,647
10,309
17,838
0
W
15,450
6,878
0
3,438
12,464
5,776
2,221
6,964
5,500
0
42,148
L
Bastet
PIPPE_k69
Bastet
5,831
1,030
0
926
15,053
5,311
0
3,143
11,520
0
16,699
W
9,699
123
0
2,405
7,229
3,290
1,456
4,708
2,521
33,119
0
L
4,023
2,644
397
648
8,989
3,822
229
3,239
5,425
0
20,035
L
Janus
xWirran
Janus
4,426
85
0
2,410
11,360
4,135
0
5,262
5,752
23,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,090
Gold Earned
36,654
248
Minions Killed
184
0
Camps Cleared
0
1,206,344
Distance Traveled
1,008,323
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,456
769
36
3
0
264,918
0
W
Cthulhu
9,531
866
44
4
0
246,563
0
W
Horus
8,207
746
26
2
0
241,536
0
L
Vulcan
7,447
677
46
4
0
226,812
0
L
Kuzenbo
7,547
686
20
2
0
232,416
0
W
Neith
9,245
840
72
7
0
220,053
0
L
Bastet
7,198
654
19
2
0
205,038
0
W
Janus
8,651
786
70
6
0
233,274
0
L
Neith
7,050
641
49
4
0
145,709
3
L
Janus
7,412
674
50
5
0
198,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role