Player Matchup

Vamana
Vamana
Azazel_Will_Rise
Vamana
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 65L
1,263 Elo+
Solo
Ganesha
Ganesha
Daddybelzegu
Ganesha
Level 127
God Stats
3W - 3L
1,677 SR
Queue Stats
85W - 69L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FIRE ELFO
Morgan Le Fay
Level 136
God Stats
7W - 5L
1,569 SR
Queue Stats
333W - 344L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
Faded42013
Ao Kuang
Level 39
God Stats
0W - 2L
1,109 SR
Queue Stats
10W - 21L
1,259 Elo+
Solo
Cernunnos
Cernunnos
JEROMEJAMES
Cernunnos
Level 149
God Stats
7W - 5L
1,600 SR
Queue Stats
304W - 281L
1,512 Elo+
Solo
Team Averages
Level 96
1,491 SR
1,414 Elo+

VS

Team Averages
Level 100
1,523 SR
1,463 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
G_Lucky7_
Neith
Level 107
God Stats
16W - 20L
1,658 SR
Queue Stats
617W - 529L
1,536 Elo+
Solo
Ah Puch
Ah Puch
Nightstalker6315
Ah Puch
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 175L
1,464 Elo+
Party 1
Ix Chel
Ix Chel
jrpgfanatic96
Ix Chel
Level 46
God Stats
4W - 5L
1,406 SR
Queue Stats
53W - 95L
1,372 Elo+
Solo
Mercury
Mercury
spyro12767
Mercury
Level 29
God Stats
11W - 5L
1,551 SR
Queue Stats
66W - 84L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
4,709
471
1,771
7,061
4,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Daddybelzegu
Ganesha
8
0 / 0 / 1
4,838
484
1,522
9,116
5,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
FIRE ELFO
Morgan Le Fay
8
0 / 5 / 0
4,695
470
4,024
7,484
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Faded42013
Ao Kuang
8
0 / 2 / 0
4,698
470
2,805
8,413
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
JEROMEJAMES
Cernunnos
10
1 / 2 / 0
5,465
547
4,045
8,217
4,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 0 / 4
6,366
637
6,998
6,359
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
G_Lucky7_
Neith
10
0 / 0 / 2
5,889
589
5,113
5,901
2,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
6 / 1 / 0
6,276
628
7,360
6,295
4,156
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ix Chel
11
1 / 0 / 0
6,591
659
4,638
4,401
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
spyro12767
Mercury
11
1 / 1 / 0
5,829
583
487
5,911
2,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
10
10
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
4
4
L
0
1
0
0
L
Ganesha
Daddybelzegu
Ganesha
0
0
1
0.5
L
Morgan Le Fay
FIRE ELFO
Morgan Le Fay
0
5
0
0
L
Ao Kuang
Faded42013
Ao Kuang
0
2
0
0
W
Neith
G_Lucky7_
Neith
0
0
2
1
L
Cernunnos
JEROMEJAMES
Cernunnos
1
2
0
0.5
W
6
1
0
6
W
Ix Chel
1
0
0
1
W
Mercury
spyro12767
Mercury
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,167
Damage
24,596
40,291
Taken
28,867
20,387
Mitigated
14,177
9,934
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,998
346
312
3,105
6,359
2,582
244
4,849
1,510
47,887
0
L
1,771
552
0
866
7,061
4,936
0
4,087
2,974
0
24,322
L
Ganesha
Daddybelzegu
Ganesha
1,522
129
188
3,249
9,116
5,198
0
4,315
4,728
15,243
0
L
Morgan Le Fay
FIRE ELFO
Morgan Le Fay
4,024
303
0
1,102
7,484
2,817
0
4,344
3,140
33,657
0
L
Ao Kuang
Faded42013
Ao Kuang
2,805
1,022
0
1,977
8,413
3,007
0
4,221
4,089
25,630
0
W
Neith
G_Lucky7_
Neith
5,113
1,797
0
1,616
5,901
2,084
0
420
5,481
0
44,315
L
Cernunnos
JEROMEJAMES
Cernunnos
4,045
1,785
0
2,552
8,217
4,429
0
1,365
6,852
0
40,790
W
7,360
850
0
1,861
6,295
4,156
108
2,806
3,489
19,147
0
W
Ix Chel
4,638
933
0
1,028
4,401
3,347
0
0
4,401
45,302
6,874
W
Mercury
spyro12767
Mercury
487
0
0
0
5,911
2,008
0
423
5,488
0
51,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,405
Gold Earned
30,951
259
Minions Killed
361
0
Camps Cleared
0
968,999
Distance Traveled
976,291
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,366
637
89
9
0
198,758
1
L
Vamana
4,709
471
35
4
0
221,442
0
L
Ganesha
4,838
484
29
3
0
193,152
0
L
Morgan Le Fay
4,695
470
61
6
0
175,852
0
L
Ao Kuang
4,698
470
43
4
0
215,070
0
W
Neith
5,889
589
79
8
0
192,004
3
L
Cernunnos
5,465
547
91
9
0
163,483
0
W
Ah Puch
6,276
628
26
3
0
195,381
0
W
Ix Chel
6,591
659
86
9
0
172,225
2
W
Mercury
5,829
583
81
8
0
217,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role