Player Matchup

Janus
Janus
Gold V
Jeffe Liebre
Janus
Gold V
Level 157
God Stats
4W - 2L
1,682 SR
Queue Stats
129W - 134L
1,363 MMR
Solo
Khepri
Khepri
Gold V
Morphisse
Khepri
Gold V
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 142L
1,352 MMR
Solo
Mulan
Mulan
Bronze V
galaxy-salvaje
Mulan
Bronze V
Level 117
God Stats
0W - 3L
1,593 SR
Queue Stats
1W - 14L
1,369 MMR
Party 1
Izanami
Izanami
Bronze III
juanchoo98_xD
Izanami
Bronze III
Level 67
God Stats
0W - 1L
1,696 SR
Queue Stats
0W - 5L
1,354 MMR
Party 1
Nemesis
Nemesis
Silver IV
muniemun
Nemesis
Silver IV
Level 102
God Stats
1W - 2L
1,234 SR
Queue Stats
13W - 22L
1,362 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,541 SR
1,360 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,501 SR
1,360 MMR
Tsukuyomi
Tsukuyomi
Gold V
EternalSmokes
Tsukuyomi
Gold V
Level 110
God Stats
2W - 1L
1,736 SR
Queue Stats
305W - 305L
1,366 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
LudwigFrct
Sun Wukong
Bronze III
Level 57
God Stats
4W - 3L
1,406 SR
Queue Stats
20W - 15L
1,354 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Soluzzo
Nu Wa
Gold IV
Level 128
God Stats
21W - 16L
1,456 SR
Queue Stats
116W - 117L
1,374 MMR
Solo
Hachiman
Hachiman
Gold III
TheRealRetroBran
Hachiman
Gold III
Level 155
God Stats
11W - 17L
1,408 SR
Queue Stats
405W - 404L
1,370 MMR
Solo
Ganesha
Ganesha
Gold V
gbeach
Ganesha
Gold V
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 42L
1,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 0
9,128
507
5,121
9,523
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Morphisse
Khepri
11
1 / 0 / 1
7,770
432
3,022
10,161
9,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 3 / 1
8,422
468
11,954
28,690
21,836
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
11
1 / 7 / 1
7,386
410
3,533
13,220
4,010
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
muniemun
Nemesis
12
1 / 4 / 1
7,568
420
6,636
15,463
5,318
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
SerqetAphroditeThanatosRavana

VS

Bans
KaliMercuryMartichorasHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EternalSmokes
Tsukuyomi
16
2 / 2 / 4
9,830
546
9,414
15,080
7,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
LudwigFrct
Sun Wukong
17
2 / 1 / 2
10,785
599
16,405
17,665
16,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Soluzzo
Nu Wa
14
1 / 0 / 2
8,999
500
10,825
4,406
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
9 / 1 / 2
12,195
678
16,402
11,551
5,868
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
gbeach
Ganesha
12
0 / 0 / 7
8,549
475
5,029
13,100
12,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
14
14
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
EternalSmokes
Tsukuyomi
2
2
4
2
L
1
0
0
1
W
Sun Wukong
LudwigFrct
Sun Wukong
2
1
2
3
L
Khepri
Morphisse
Khepri
1
0
1
1.5
W
Nu Wa
Soluzzo
Nu Wa
1
0
2
2
W
9
1
2
10
L
0
3
1
0.17
W
Ganesha
gbeach
Ganesha
0
0
7
3.5
L
Izanami
1
7
1
0.21
L
Nemesis
muniemun
Nemesis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,266
Damage
58,075
77,057
Taken
61,802
44,153
Mitigated
43,868
19,950
Healing
17,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
EternalSmokes
Tsukuyomi
9,414
2,909
0
1,650
15,080
7,212
0
2,528
12,443
0
90,277
L
5,121
417
0
750
9,523
3,798
356
3,956
5,263
101,750
0
W
Sun Wukong
LudwigFrct
Sun Wukong
16,405
4,491
0
6,045
17,665
16,979
108
120
17,545
0
100,862
L
Khepri
Morphisse
Khepri
3,022
299
323
2,358
10,161
9,191
0
2,537
7,235
32,055
0
W
Nu Wa
Soluzzo
Nu Wa
10,825
2,269
0
500
4,406
1,436
129
1,804
2,504
66,207
0
W
16,402
11,957
0
7,089
11,551
5,868
8,916
1,352
10,151
0
118,214
L
11,954
2,801
0
10,589
28,690
21,836
0
2,918
25,586
0
74,124
W
Ganesha
gbeach
Ganesha
5,029
711
0
2,354
13,100
12,373
0
2,711
10,337
24,577
0
L
Izanami
3,533
2,633
0
506
13,220
4,010
0
2,479
10,533
0
35,407
L
Nemesis
muniemun
Nemesis
6,636
2,927
33
5,391
15,463
5,318
0
2,852
12,392
0
46,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,274
Gold Earned
50,358
504
Minions Killed
588
0
Camps Cleared
0
1,697,351
Distance Traveled
1,772,858
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,830
546
130
7
0
404,664
3
L
Janus
9,128
507
188
10
0
363,084
7
W
Sun Wukong
10,785
599
147
8
0
350,555
4
L
Khepri
7,770
432
40
2
0
359,577
2
W
Nu Wa
8,999
500
109
6
0
339,128
7
W
Hachiman
12,195
678
195
11
0
322,148
0
L
Mulan
8,422
468
120
7
0
325,473
0
W
Ganesha
8,549
475
7
0
0
356,363
7
L
Izanami
7,386
410
60
3
0
310,148
0
L
Nemesis
7,568
420
96
5
0
339,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role