Player Matchup

Hades
Hades
DriftXAway
Hades
Level 84
God Stats
14W - 9L
1,555 SR
Queue Stats
198W - 189L
1,418 Elo+
Party 2
Izanami
Izanami
Greendude420
Izanami
Level 62
God Stats
2W - 3L
1,567 SR
Queue Stats
60W - 51L
1,579 Elo+
Solo
Kuzenbo
Kuzenbo
Hurkye
Kuzenbo
Level 52
God Stats
0W - 1L
1,340 SR
Queue Stats
7W - 6L
1,611 Elo+
Solo
Aphrodite
Aphrodite
NatNaty
Aphrodite
Level 144
God Stats
2W - 5L
1,278 SR
Queue Stats
188W - 186L
1,465 Elo+
Solo
Ravana
Ravana
oOcudsOo
Ravana
Level 146
God Stats
13W - 6L
1,451 SR
Queue Stats
410W - 395L
1,509 Elo+
Party 2
Team Averages
Level 98
1,438 SR
1,516 Elo+

VS

Team Averages
Level 100
1,571 SR
1,502 Elo+
Ra
Ra
Average_Joe409
Ra
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,555 Elo+
Party 1
Anubis
Anubis
BraedonMetz
Anubis
Level 137
God Stats
2W - 0L
1,736 SR
Queue Stats
21W - 20L
1,528 Elo+
Party 1
Ymir
Ymir
ComeYmirKids
Ymir
Level 108
God Stats
11W - 4L
1,715 SR
Queue Stats
53W - 42L
1,541 Elo+
Party 1
Ishtar
Ishtar
Romanianness
Ishtar
Level 46
God Stats
2W - 5L
1,532 SR
Queue Stats
28W - 29L
1,464 Elo+
Solo
Jormungandr
Jormungandr
duffman69420
Jormungandr
Level 76
God Stats
2W - 3L
1,371 SR
Queue Stats
95W - 97L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
3 / 4 / 4
9,244
487
10,262
18,031
8,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Greendude420
Izanami
16
2 / 3 / 5
9,600
505
10,765
12,804
5,268
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Hurkye
Kuzenbo
11
1 / 3 / 8
8,168
430
8,228
19,279
22,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
NatNaty
Aphrodite
15
0 / 2 / 0
9,227
486
3,586
12,691
5,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
oOcudsOo
Ravana
18
7 / 5 / 5
10,642
560
16,596
14,637
8,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 7
11,981
631
8,245
10,034
4,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
16
5 / 5 / 9
10,844
571
21,790
15,811
7,964
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
0 / 4 / 9
9,029
475
6,105
19,916
19,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
12
0 / 3 / 6
8,211
432
5,826
11,603
4,097
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Jormungandr
duffman69420
Jormungandr
18
6 / 0 / 4
11,740
618
16,111
17,972
16,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
13
Kills
17
17
Deaths
13
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
Anubis
5
5
9
1.9
W
0
4
9
1.13
L
Hades
3
4
4
1.25
L
Izanami
Greendude420
Izanami
2
3
5
1.5
L
Kuzenbo
Hurkye
Kuzenbo
1
3
8
1.67
L
Aphrodite
NatNaty
Aphrodite
0
2
0
0
W
Ishtar
0
3
6
1
W
Jormungandr
duffman69420
Jormungandr
6
0
4
8
L
Ravana
oOcudsOo
Ravana
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,437
Damage
58,077
77,442
Taken
75,336
50,069
Mitigated
52,713
24,186
Healing
27,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,245
583
2,153
5,969
10,034
4,724
328
2,392
7,435
113,517
0
W
Anubis
21,790
1,514
0
7,343
15,811
7,964
627
5,139
10,538
94,572
0
W
6,105
533
446
3,457
19,916
19,604
112
7,880
11,772
29,816
172
L
Hades
10,262
181
956
5,475
18,031
8,273
0
12,954
4,833
61,098
0
L
Izanami
Greendude420
Izanami
10,765
7,834
0
4,611
12,804
5,268
3,004
7,073
5,384
0
90,449
L
Kuzenbo
Hurkye
Kuzenbo
8,228
2,450
0
4,139
19,279
22,407
7
12,961
6,097
27,495
0
L
Aphrodite
NatNaty
Aphrodite
3,586
349
192
7,014
12,691
5,676
383
7,581
5,110
73,344
0
W
Ishtar
5,826
3,817
0
3,130
11,603
4,097
0
3,837
7,766
0
41,606
W
Jormungandr
duffman69420
Jormungandr
16,111
3,842
0
5,047
17,972
16,324
0
6,425
11,147
97,986
376
L
Ravana
oOcudsOo
Ravana
16,596
5,319
0
1,799
14,637
8,445
0
10,495
3,917
71
105,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,881
Gold Earned
51,805
519
Minions Killed
512
0
Camps Cleared
0
1,769,184
Distance Traveled
1,767,267
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,981
631
151
8
0
399,760
0
W
Anubis
10,844
571
110
6
0
332,967
1
W
Ymir
9,029
475
38
2
0
350,034
5
L
Hades
9,244
487
107
6
0
376,182
4
L
Izanami
9,600
505
139
7
0
338,237
2
L
Kuzenbo
8,168
430
17
1
0
368,024
5
L
Aphrodite
9,227
486
124
7
0
283,523
0
W
Ishtar
8,211
432
60
3
0
350,738
0
W
Jormungandr
11,740
618
153
8
0
333,768
9
L
Ravana
10,642
560
132
7
0
403,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role