Player Matchup

Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AgainWthNobs
Jing Wei
Level 149
God Stats
2W - 5L
1,403 SR
Queue Stats
644W - 652L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fin41ly1999
Cu Chulainn
Level 149
God Stats
0W - 1L
1,153 SR
Queue Stats
88W - 79L
1,528 Elo+
Solo
Khepri
Khepri
Guiguiwarrior
Khepri
Level 128
God Stats
2W - 2L
1,254 SR
Queue Stats
76W - 82L
1,404 Elo+
Party 2
Bellona
Bellona
chrisFR62
Bellona
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,387 Elo+
Party 2
Team Averages
Level 143
1,362 SR
1,452 Elo+

VS

Team Averages
Level 105
1,435 SR
1,503 Elo+
Ymir
Ymir
Chriket
Ymir
Level 119
God Stats
1W - 4L
1,094 SR
Queue Stats
149W - 156L
1,424 Elo+
Solo
Medusa
Medusa
Rikmun
Medusa
Level 121
God Stats
3W - 3L
1,551 SR
Queue Stats
121W - 130L
1,609 Elo+
Party 1
Discordia
Discordia
Specqq
Discordia
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 62L
1,460 Elo+
Solo
Sobek
Sobek
Zombeagle
Sobek
Level 117
God Stats
3W - 0L
1,738 SR
Queue Stats
131W - 148L
1,546 Elo+
Party 1
Set
Set
hell_dachka
Set
Level 108
God Stats
4W - 8L
1,292 SR
Queue Stats
261W - 269L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 5 / 2
8,275
637
10,506
21,674
29,875
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
AgainWthNobs
Jing Wei
13
0 / 3 / 6
7,549
581
5,464
8,964
4,053
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
Fin41ly1999
Cu Chulainn
17
2 / 6 / 4
9,180
706
10,861
17,600
12,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 4 / 4
7,444
573
5,750
17,037
15,119
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
chrisFR62
Bellona
13
2 / 3 / 3
8,051
619
5,748
11,851
12,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chriket
Ymir
17
4 / 1 / 14
10,939
841
8,625
11,336
15,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
Rikmun
Medusa
17
5 / 1 / 10
10,464
805
17,663
8,561
4,867
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Specqq
Discordia
18
5 / 1 / 14
11,037
849
22,424
6,027
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Zombeagle
Sobek
17
2 / 2 / 13
9,539
734
9,471
16,178
20,741
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 9
10,206
785
12,592
16,850
20,478
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
7
Kills
19
21
Deaths
7
19
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
5
2
0.8
L
Jing Wei
AgainWthNobs
Jing Wei
0
3
6
1
W
Ymir
Chriket
Ymir
4
1
14
11
L
Cu Chulainn
Fin41ly1999
Cu Chulainn
2
6
4
0.67
L
0
4
4
0.5
W
Medusa
Rikmun
Medusa
5
1
10
10
W
Discordia
Specqq
Discordia
5
1
14
12
W
Sobek
Zombeagle
Sobek
2
2
13
4.25
L
Bellona
chrisFR62
Bellona
2
3
3
1.17
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,329
Damage
70,775
77,126
Taken
58,952
73,481
Mitigated
64,739
24,582
Healing
20,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,506
1,676
619
8,648
21,674
29,875
108
12,709
8,941
0
15,277
L
Jing Wei
AgainWthNobs
Jing Wei
5,464
2,591
164
1,711
8,964
4,053
243
2,981
5,983
0
13,918
W
Ymir
Chriket
Ymir
8,625
1,156
692
2,514
11,336
15,709
648
1,443
9,448
15,964
0
L
Cu Chulainn
Fin41ly1999
Cu Chulainn
10,861
1,338
1,166
5,110
17,600
12,154
468
10,406
7,194
1,049
25,850
L
5,750
187
525
3,705
17,037
15,119
0
7,180
9,857
17,339
0
W
Medusa
Rikmun
Medusa
17,663
6,702
455
994
8,561
4,867
3,329
1,399
7,071
0
42,814
W
Discordia
Specqq
Discordia
22,424
1,770
425
1,203
6,027
2,944
1,240
794
5,151
40,287
0
W
Sobek
Zombeagle
Sobek
9,471
273
751
2,533
16,178
20,741
345
1,631
14,193
14,141
812
L
Bellona
chrisFR62
Bellona
5,748
791
1,186
1,748
11,851
12,280
258
6,413
5,438
0
12,398
W
12,592
4,512
3,611
6,879
16,850
20,478
707
1,302
15,311
0
30,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,499
Gold Earned
52,185
100
Minions Killed
158
0
Camps Cleared
0
1,015,277
Distance Traveled
1,297,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,275
637
18
1
0
211,700
0
L
Jing Wei
7,549
581
26
2
0
171,811
0
W
Ymir
10,939
841
9
1
0
231,905
0
L
Cu Chulainn
9,180
706
31
2
0
202,863
0
L
Khepri
7,444
573
11
1
0
211,306
0
W
Medusa
10,464
805
50
4
0
260,946
0
W
Discordia
11,037
849
51
4
0
259,288
0
W
Sobek
9,539
734
12
1
0
266,095
0
L
Bellona
8,051
619
14
1
0
217,597
0
W
Set
10,206
785
36
3
0
279,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role