Player Matchup

Bellona
Bellona
Himithy
Bellona
Level 27
God Stats
39W - 46L
1,387 SR
Queue Stats
61W - 93L
1,272 Elo+
Party 2
Bacchus
Bacchus
ReAp-CrIP
Bacchus
Level 35
God Stats
2W - 1L
1,481 SR
Queue Stats
97W - 149L
1,335 Elo+
Party 2
Cupid
Cupid
ReAp-MuRdErS
Cupid
Level 55
God Stats
64W - 80L
1,417 SR
Queue Stats
139W - 211L
1,361 Elo+
Party 2
Arachne
Arachne
bingbong665
Arachne
Level 55
God Stats
3W - 5L
1,456 SR
Queue Stats
146W - 212L
1,365 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
t00muchJUICE
Morgan Le Fay
Level 89
God Stats
25W - 12L
1,732 SR
Queue Stats
135W - 131L
1,516 Elo+
Solo
Team Averages
Level 52
1,495 SR
1,370 Elo+

VS

Team Averages
Level 65
1,394 SR
1,403 Elo+
Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MaltLiquor__
Merlin
Level 85
God Stats
0W - 1L
1,478 SR
Queue Stats
132W - 149L
1,469 Elo+
Party 3
Thanatos
Thanatos
MasterJMan1
Thanatos
Level 41
God Stats
1W - 2L
1,155 SR
Queue Stats
75W - 73L
1,325 Elo+
Party 1
Ymir
Ymir
Odyssy3320
Ymir
Level 5
God Stats
0W - 2L
1,241 SR
Queue Stats
1W - 2L
1,243 Elo+
Party 1
Artemis
Artemis
emptykitty
Artemis
Level 65
God Stats
32W - 34L
1,597 SR
Queue Stats
63W - 66L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Himithy
Bellona
10
2 / 2 / 0
6,150
559
6,161
7,134
4,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
ReAp-CrIP
Bacchus
9
0 / 0 / 6
5,586
508
3,973
5,322
5,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
4 / 0 / 3
5,742
522
4,960
4,633
1,302
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
bingbong665
Arachne
11
5 / 0 / 4
6,268
570
2,934
5,370
1,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Morgan Le Fay
t00muchJUICE
Morgan Le Fay
12
5 / 0 / 2
6,749
614
7,588
5,232
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 1 / 2
5,533
503
2,618
8,067
6,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Merlin
10
0 / 4 / 0
5,239
476
1,091
6,981
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
MasterJMan1
Thanatos
10
2 / 4 / 0
5,487
499
5,734
10,271
3,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 5 / 0
4,535
412
1,416
10,144
6,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
emptykitty
Artemis
9
0 / 2 / 0
5,190
472
2,659
4,548
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
16
Kills
2
2
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
2
1
W
Bellona
Himithy
Bellona
2
2
0
1
L
Merlin
0
4
0
0
L
Thanatos
MasterJMan1
Thanatos
2
4
0
0.5
L
0
5
0
0
W
Bacchus
ReAp-CrIP
Bacchus
0
0
6
3
W
4
0
3
5.5
W
Arachne
bingbong665
Arachne
5
0
4
7
L
Artemis
emptykitty
Artemis
0
2
0
0
W
Morgan Le Fay
t00muchJUICE
Morgan Le Fay
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,616
Damage
13,518
27,691
Taken
40,011
14,759
Mitigated
21,505
6,770
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,618
636
0
1,458
8,067
6,938
0
489
6,886
0
28,352
W
Bellona
Himithy
Bellona
6,161
1,293
0
1,981
7,134
4,816
327
0
7,134
0
36,617
L
Merlin
1,091
47
0
640
6,981
2,613
0
3,782
2,899
39,608
0
L
Thanatos
MasterJMan1
Thanatos
5,734
869
0
5,127
10,271
3,906
0
3,237
6,763
0
33,845
L
1,416
806
0
338
10,144
6,327
0
2,790
7,354
8,390
0
W
Bacchus
ReAp-CrIP
Bacchus
3,973
1,102
0
1,065
5,322
5,168
0
1,361
3,961
18,876
0
W
4,960
3,340
356
641
4,633
1,302
252
215
4,418
0
27,250
W
Arachne
bingbong665
Arachne
2,934
2,193
0
1,008
5,370
1,838
0
341
5,029
0
32,412
L
Artemis
emptykitty
Artemis
2,659
401
0
1,832
4,548
1,721
228
842
3,706
0
36,864
W
Morgan Le Fay
t00muchJUICE
Morgan Le Fay
7,588
186
0
1,719
5,232
1,635
439
750
4,482
40,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,495
Gold Earned
25,984
215
Minions Killed
236
0
Camps Cleared
0
1,118,675
Distance Traveled
1,040,763
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,533
503
56
5
0
244,655
0
W
Bellona
6,150
559
56
5
0
206,229
0
L
Merlin
5,239
476
59
5
0
195,797
0
L
Thanatos
5,487
499
50
5
0
222,660
0
L
Ymir
4,535
412
15
1
0
188,982
0
W
Bacchus
5,586
508
18
2
0
223,816
0
W
Cupid
5,742
522
44
4
0
199,602
0
W
Arachne
6,268
570
44
4
0
272,090
0
L
Artemis
5,190
472
56
5
0
188,669
0
W
Morgan Le Fay
6,749
614
53
5
0
216,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role