Player Matchup

Nu Wa
Nu Wa
GHETTODREAMS_TX
Nu Wa
Level 116
God Stats
180W - 128L
1,576 SR
Queue Stats
939W - 896L
1,475 Elo+
Party 1
Cupid
Cupid
Magna-Defender82
Cupid
Level 146
God Stats
3W - 2L
1,370 SR
Queue Stats
416W - 403L
1,532 Elo+
Solo
Ratatoskr
Ratatoskr
MrPache95
Ratatoskr
Level 144
God Stats
19W - 14L
1,248 SR
Queue Stats
821W - 762L
1,486 Elo+
Solo
Bacchus
Bacchus
OnE-HIiTtEr
Bacchus
Level 73
God Stats
40W - 41L
1,655 SR
Queue Stats
355W - 340L
1,484 Elo+
Party 1
Lancelot
Lancelot
Spankishmoop
Lancelot
Level 148
God Stats
3W - 4L
1,565 SR
Queue Stats
201W - 193L
1,492 Elo+
Solo
Team Averages
Level 125
1,483 SR
1,494 Elo+

VS

Team Averages
Level 65
1,571 SR
1,384 Elo+
Lancelot
Lancelot
Big Cr3amMan
Lancelot
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,361 Elo+
Party 2
Bellona
Bellona
Hannink
Bellona
Level 61
God Stats
0W - 1L
1,779 SR
Queue Stats
30W - 34L
1,238 Elo+
Solo
Neith
Neith
SnorlaXX-97
Neith
Level 62
God Stats
5W - 5L
1,535 SR
Queue Stats
160W - 164L
1,504 Elo+
Solo
Ymir
Ymir
ViolentObserver1
Ymir
Level 59
God Stats
3W - 2L
1,743 SR
Queue Stats
98W - 95L
1,560 Elo+
Solo
Sol
Sol
Womin Moment
Sol
Level 77
God Stats
0W - 4L
1,296 SR
Queue Stats
1W - 6L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 6
9,490
593
12,440
9,051
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 1
8,737
546
5,045
12,377
5,128
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
MrPache95
Ratatoskr
15
3 / 1 / 10
9,063
566
8,790
12,877
5,523
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
OnE-HIiTtEr
Bacchus
13
3 / 4 / 8
8,103
506
7,948
13,019
13,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
Spankishmoop
Lancelot
15
2 / 2 / 3
8,991
562
10,528
12,488
9,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Big Cr3amMan
Lancelot
12
1 / 6 / 2
7,390
462
5,599
15,885
5,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Hannink
Bellona
13
1 / 2 / 0
7,526
470
4,041
12,073
6,114
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

16
1 / 1 / 1
9,272
580
9,407
9,278
3,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 6
7,724
483
9,001
14,867
6,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 5 / 1
9,039
565
10,180
14,048
4,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
17
Kills
9
9
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Big Cr3amMan
Lancelot
1
6
2
0.33
W
7
2
6
5
L
Bellona
Hannink
Bellona
1
2
0
0.5
W
2
0
1
2.5
W
Ratatoskr
MrPache95
Ratatoskr
3
1
10
8
W
Bacchus
OnE-HIiTtEr
Bacchus
3
4
8
1.75
L
1
1
1
1.5
W
Lancelot
Spankishmoop
Lancelot
2
2
3
1.75
L
2
4
6
1.25
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,751
Damage
38,228
59,812
Taken
66,151
37,180
Mitigated
26,349
16,083
Healing
13,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Big Cr3amMan
Lancelot
5,599
1,226
0
2,989
15,885
5,456
192
3,455
12,028
0
45,367
W
12,440
1,857
0
2,235
9,051
3,913
83
6,154
2,577
65,231
0
L
Bellona
Hannink
Bellona
4,041
438
0
822
12,073
6,114
581
1,632
9,579
0
32,999
W
5,045
2,942
52
7,416
12,377
5,128
0
1,112
11,089
0
75,522
W
Ratatoskr
MrPache95
Ratatoskr
8,790
1,976
0
3,351
12,877
5,523
0
3,938
8,691
0
75,148
W
Bacchus
OnE-HIiTtEr
Bacchus
7,948
587
199
1,377
13,019
13,114
0
6,528
6,200
20,600
0
L
9,407
4,390
0
2,473
9,278
3,732
747
1,678
7,466
0
88,301
W
Lancelot
Spankishmoop
Lancelot
10,528
1,558
0
1,453
12,488
9,502
236
821
11,599
293
66,849
L
9,001
1,314
430
1,330
14,867
6,579
156
8,067
6,385
37,547
0
L
10,180
3,814
127
5,438
14,048
4,468
1,022
4,946
8,882
84,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,384
Gold Earned
40,951
446
Minions Killed
478
0
Camps Cleared
0
1,564,243
Distance Traveled
1,508,726
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,390
462
70
4
0
330,630
0
W
Nu Wa
9,490
593
108
7
0
288,719
4
L
Bellona
7,526
470
71
4
0
305,165
0
W
Cupid
8,737
546
134
8
0
280,140
0
W
Ratatoskr
9,063
566
103
6
0
351,036
3
W
Bacchus
8,103
506
23
1
0
323,504
4
L
Neith
9,272
580
147
9
0
281,138
3
W
Lancelot
8,991
562
78
5
0
320,844
0
L
Ymir
7,724
483
70
4
0
313,119
0
L
Sol
9,039
565
120
8
0
278,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role