Player Matchup

Discordia
Discordia
Andrewson81
Discordia
Level 124
God Stats
16W - 14L
1,570 SR
Queue Stats
741W - 742L
1,424 Elo+
Solo
Thoth
Thoth
MoodyNumber1
Thoth
Level 149
God Stats
1W - 1L
1,723 SR
Queue Stats
42W - 28L
1,613 Elo+
Solo
Danzaburou
Danzaburou
Pyxle
Danzaburou
Level 104
God Stats
7W - 2L
1,622 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 2
Shiva
Shiva
Tcig
Shiva
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,540 Elo+
Party 2
Camazotz
Camazotz
qixg
Camazotz
Level 129
God Stats
3W - 5L
1,219 SR
Queue Stats
39W - 33L
1,433 Elo+
Party 2
Team Averages
Level 130
1,527 SR
1,502 Elo+

VS

Team Averages
Level 148
1,471 SR
1,470 Elo+
Ix Chel
Ix Chel
AJMcKay11
Ix Chel
Level 156
God Stats
0W - 3L
1,188 SR
Queue Stats
7W - 15L
1,460 Elo+
Solo
Ne Zha
Ne Zha
ChuckTHEDuck313
Ne Zha
Level 123
God Stats
10W - 5L
1,635 SR
Queue Stats
89W - 81L
1,482 Elo+
Party 1
Neith
Neith
Doctorok
Neith
Level 122
God Stats
0W - 1L
1,491 SR
Queue Stats
1W - 2L
1,441 Elo+
Party 1
Shiva
Shiva
Dr Caveman PhD
Shiva
Level 148
God Stats
1W - 2L
1,440 SR
Queue Stats
17W - 19L
1,454 Elo+
Party 1
Ganesha
Ganesha
Swedish Theron
Ganesha
Level 189
God Stats
1W - 6L
1,600 SR
Queue Stats
235W - 247L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Andrewson81
Discordia
14
1 / 1 / 11
7,909
791
7,822
4,501
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 0 / 10
7,979
798
5,124
2,540
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Pyxle
Danzaburou
15
12 / 0 / 9
9,310
931
13,513
7,874
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Tcig
Shiva
14
6 / 1 / 13
8,232
823
11,856
12,255
10,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
qixg
Camazotz
15
1 / 1 / 13
8,043
804
5,395
8,226
3,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AJMcKay11
Ix Chel
13
1 / 5 / 0
6,948
695
5,921
7,915
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 5 / 3
6,800
680
5,248
9,833
3,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Doctorok
Neith
12
1 / 3 / 0
6,499
650
4,604
7,517
2,863
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

12
1 / 5 / 0
6,468
647
5,807
11,498
10,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
0 / 4 / 2
6,847
685
4,822
12,567
10,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
8
22
Kills
3
3
Deaths
22
56
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AJMcKay11
Ix Chel
1
5
0
0.2
W
Discordia
Andrewson81
Discordia
1
1
11
6.5
L
0
5
3
0.3
L
Neith
Doctorok
Neith
1
3
0
0.33
L
1
5
0
0.2
W
2
0
10
7
W
Danzaburou
Pyxle
Danzaburou
12
0
9
16.5
L
0
4
2
0.25
W
Shiva
Tcig
Shiva
6
1
13
12.5
W
Camazotz
qixg
Camazotz
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,710
Damage
26,402
35,396
Taken
49,330
18,974
Mitigated
31,129
7,908
Healing
4,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AJMcKay11
Ix Chel
5,921
1,145
365
765
7,915
3,094
0
1,103
6,550
29,590
0
W
Discordia
Andrewson81
Discordia
7,822
245
0
0
4,501
1,474
767
727
3,607
23,404
0
L
5,248
645
0
106
9,833
3,900
0
3,226
6,340
0
24,727
L
Neith
Doctorok
Neith
4,604
1,525
0
906
7,517
2,863
0
3,168
4,200
0
11,107
L
5,807
787
258
552
11,498
10,621
0
2,443
8,578
209
8,760
W
5,124
124
0
679
2,540
828
1,371
683
1,745
23,039
0
W
Danzaburou
Pyxle
Danzaburou
13,513
7,116
0
2,911
7,874
2,888
1,969
3,353
4,350
0
25,649
L
4,822
486
0
1,560
12,567
10,651
0
2,487
9,609
11,756
0
W
Shiva
Tcig
Shiva
11,856
2,145
150
1,463
12,255
10,459
176
4,025
7,859
0
22,555
W
Camazotz
qixg
Camazotz
5,395
1,656
0
2,705
8,226
3,325
140
2,337
5,483
0
31,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,473
Gold Earned
33,562
222
Minions Killed
140
0
Camps Cleared
0
1,064,995
Distance Traveled
953,619
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,948
695
52
5
0
182,340
0
W
Discordia
7,909
791
45
5
0
208,110
0
L
Ne Zha
6,800
680
43
4
0
182,487
0
L
Neith
6,499
650
25
3
0
199,588
0
L
Shiva
6,468
647
18
2
0
194,660
0
W
Thoth
7,979
798
49
5
0
203,157
1
W
Danzaburou
9,310
931
32
3
0
203,576
0
L
Ganesha
6,847
685
2
0
0
194,544
0
W
Shiva
8,232
823
29
3
0
226,769
0
W
Camazotz
8,043
804
67
7
0
223,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role