Player Matchup

Vamana
Vamana
 
Vamana
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BosherCJ
Discordia
Level 107
God Stats
12W - 3L
1,583 SR
Queue Stats
266W - 261L
1,541 Elo+
Party 1
Terra
Terra
LQUINNO
Terra
Level 124
God Stats
1W - 1L
1,302 SR
Queue Stats
156W - 156L
1,574 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
aTinyPinkBunny
Ah Muzen Cab
Level 136
God Stats
3W - 3L
1,737 SR
Queue Stats
348W - 320L
1,502 Elo+
Party 1
Team Averages
Level 127
1,525 SR
1,523 Elo+

VS

Team Averages
Level 143
1,446 SR
1,478 Elo+
Raijin
Raijin
 
Raijin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
MrKiko136
Freya
Level 139
God Stats
0W - 3L
1,172 SR
Queue Stats
39W - 43L
1,507 Elo+
Party 2
Mercury
Mercury
RUBENS_MATERAZZI
Mercury
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 147L
1,483 Elo+
Solo
Horus
Horus
VVSR
Horus
Level 187
God Stats
0W - 1L
1,790 SR
Queue Stats
38W - 41L
1,523 Elo+
Party 2
Yu Huang
Yu Huang
xDanixZ
Yu Huang
Level 128
God Stats
0W - 1L
1,268 SR
Queue Stats
13W - 18L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
6 / 2 / 6
8,691
869
5,096
8,867
8,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
 
Geb
14
3 / 1 / 7
8,103
810
7,796
9,899
9,426
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
BosherCJ
Discordia
15
2 / 0 / 11
8,087
809
9,714
6,358
4,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Terra
LQUINNO
Terra
13
1 / 2 / 9
8,243
824
4,882
11,254
12,076
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
aTinyPinkBunny
Ah Muzen Cab
16
4 / 0 / 10
8,853
885
16,284
10,806
5,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
0 / 3 / 4
6,496
650
3,567
6,936
5,772
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
MrKiko136
Freya
15
3 / 2 / 2
7,082
708
5,491
9,056
4,895
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 2
6,173
617
3,729
8,831
3,799
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
VVSR
Horus
14
2 / 3 / 1
7,416
742
2,957
13,102
12,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Yu Huang
xDanixZ
Yu Huang
14
0 / 4 / 5
6,537
654
8,914
8,358
4,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
16
Kills
5
5
Deaths
16
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
2
6
4.5
W
Geb
 
Geb
3
1
7
6.5
L
Raijin
 
Raijin
0
3
4
0.67
W
Discordia
BosherCJ
Discordia
2
0
11
7.5
W
Terra
LQUINNO
Terra
1
2
9
2.75
L
Freya
MrKiko136
Freya
3
2
2
2
L
0
4
2
0.25
L
Horus
VVSR
Horus
2
3
1
0.83
W
Ah Muzen Cab
aTinyPinkBunny
Ah Muzen Cab
4
0
10
9
L
Yu Huang
xDanixZ
Yu Huang
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,772
Damage
24,658
47,184
Taken
46,283
40,095
Mitigated
30,569
20,532
Healing
14,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,096
2,083
88
1,230
8,867
8,794
170
3,560
5,307
0
14,107
W
Geb
 
Geb
7,796
97
1,796
3,315
9,899
9,426
0
2,504
7,167
14,715
0
L
Raijin
 
Raijin
3,567
293
787
810
6,936
5,772
0
2,180
4,572
15,464
0
W
Discordia
BosherCJ
Discordia
9,714
75
0
712
6,358
4,175
173
3,087
3,156
19,415
0
W
Terra
LQUINNO
Terra
4,882
328
5,688
2,605
11,254
12,076
55
3,989
7,085
5,828
425
L
Freya
MrKiko136
Freya
5,491
1,307
0
1,745
9,056
4,895
0
4,878
4,005
13,256
0
L
3,729
450
614
1,768
8,831
3,799
0
3,673
5,090
0
10,623
L
Horus
VVSR
Horus
2,957
1,298
3,189
5,278
13,102
12,009
0
6,304
6,231
0
4,240
W
Ah Muzen Cab
aTinyPinkBunny
Ah Muzen Cab
16,284
4,379
2,383
2,715
10,806
5,624
2,032
4,526
6,072
0
39,416
L
Yu Huang
xDanixZ
Yu Huang
8,914
284
0
773
8,358
4,094
0
4,058
4,024
16,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,977
Gold Earned
33,704
119
Minions Killed
80
0
Camps Cleared
0
1,001,686
Distance Traveled
816,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,691
869
28
3
0
167,493
0
W
Geb
8,103
810
16
2
0
225,727
0
L
Raijin
6,496
650
19
2
0
113,643
0
W
Discordia
8,087
809
15
2
0
197,957
0
W
Terra
8,243
824
5
1
0
212,843
0
L
Freya
7,082
708
21
2
0
168,066
0
L
Mercury
6,173
617
16
2
0
178,364
0
L
Horus
7,416
742
5
1
0
172,034
0
W
Ah Muzen Cab
8,853
885
55
6
0
197,666
0
L
Yu Huang
6,537
654
19
2
0
183,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role