Player Matchup

Anubis
Anubis
 
Anubis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DasGemuese36
Kuzenbo
Level 124
God Stats
1W - 2L
1,552 SR
Queue Stats
243W - 223L
1,520 Elo+
Party 1
Jormungandr
Jormungandr
Sevarty
Jormungandr
Level 96
God Stats
1W - 3L
1,458 SR
Queue Stats
175W - 176L
1,465 Elo+
Solo
Charybdis
Charybdis
XxPotti_-xX
Charybdis
Level 109
God Stats
11W - 10L
1,662 SR
Queue Stats
163W - 145L
1,512 Elo+
Party 1
Fenrir
Fenrir
vitesse_possible
Fenrir
Level 31
God Stats
1W - 2L
1,295 SR
Queue Stats
9W - 21L
1,276 Elo+
Solo
Team Averages
Level 92
1,493 SR
1,455 Elo+

VS

Team Averages
Level 110
1,415 SR
1,463 Elo+
Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
develinside
Zeus
Level 158
God Stats
14W - 11L
1,422 SR
Queue Stats
421W - 432L
1,421 Elo+
Solo
Medusa
Medusa
flavourdave1986
Medusa
Level 157
God Stats
9W - 20L
1,352 SR
Queue Stats
452W - 448L
1,476 Elo+
Solo
Nemesis
Nemesis
zBeLxcking
Nemesis
Level 45
God Stats
2W - 2L
1,303 SR
Queue Stats
26W - 46L
1,458 Elo+
Party 2
Horus
Horus
zHugeBxy
Horus
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 3 / 0
6,647
604
4,017
8,640
4,397
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
DasGemuese36
Kuzenbo
9
0 / 3 / 2
5,762
524
2,537
9,201
9,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
Sevarty
Jormungandr
11
2 / 3 / 1
6,933
630
5,264
7,922
5,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
XxPotti_-xX
Charybdis
11
4 / 2 / 0
6,364
579
4,513
8,747
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 6 / 1
4,948
450
4,163
8,472
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
4 / 0 / 4
6,757
614
3,129
7,881
6,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 2 / 5
7,274
661
8,512
6,168
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 4 / 0
5,963
542
5,745
7,823
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
zBeLxcking
Nemesis
13
4 / 0 / 6
7,461
678
7,591
7,344
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
zHugeBxy
Horus
12
2 / 3 / 2
6,672
607
3,047
8,105
5,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
9
Kills
17
17
Deaths
9
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
0
0.67
W
Ymir
 
Ymir
4
0
4
6
L
Kuzenbo
DasGemuese36
Kuzenbo
0
3
2
0.33
L
Jormungandr
Sevarty
Jormungandr
2
3
1
0.83
L
Charybdis
XxPotti_-xX
Charybdis
4
2
0
2
W
4
2
5
3.25
W
3
4
0
0.75
L
1
6
1
0.25
W
Nemesis
zBeLxcking
Nemesis
4
0
6
7
W
Horus
zHugeBxy
Horus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,494
Damage
28,024
42,982
Taken
37,321
25,171
Mitigated
18,525
11,346
Healing
8,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,017
53
0
3,482
8,640
4,397
0
4,783
3,857
56,308
0
W
Ymir
 
Ymir
3,129
412
0
2,071
7,881
6,368
0
2,484
5,397
13,424
0
L
Kuzenbo
DasGemuese36
Kuzenbo
2,537
1,008
76
1,543
9,201
9,209
0
4,676
4,525
17,539
0
L
Jormungandr
Sevarty
Jormungandr
5,264
1,239
0
1,879
7,922
5,451
0
106
7,266
45,390
0
L
Charybdis
XxPotti_-xX
Charybdis
4,513
2,970
0
3,641
8,747
3,298
282
709
8,038
0
38,351
W
8,512
791
0
1,080
6,168
1,469
553
3,011
3,157
57,103
0
W
5,745
2,377
0
1,540
7,823
2,880
300
393
7,430
0
38,660
L
4,163
1,119
0
725
8,472
2,816
0
1,564
6,908
0
21,545
W
Nemesis
zBeLxcking
Nemesis
7,591
3,688
0
1,192
7,344
2,518
0
1,999
5,255
0
64,171
W
Horus
zHugeBxy
Horus
3,047
1,503
12
2,234
8,105
5,290
0
4,354
3,751
0
38,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,654
Gold Earned
34,127
293
Minions Killed
322
0
Camps Cleared
0
1,014,359
Distance Traveled
1,122,777
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,647
604
107
10
0
227,702
6
W
Ymir
6,757
614
12
1
0
211,675
0
L
Kuzenbo
5,762
524
21
2
0
215,981
2
L
Jormungandr
6,933
630
75
7
0
202,640
0
L
Charybdis
6,364
579
65
6
0
197,165
1
W
Zeus
7,274
661
108
10
0
190,176
0
W
Medusa
5,963
542
47
4
0
193,475
0
L
Fenrir
4,948
450
25
2
0
170,871
0
W
Nemesis
7,461
678
86
8
0
293,003
0
W
Horus
6,672
607
69
6
0
234,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role