Player Matchup

Izanami
Izanami
ArchiNoob
Izanami
Level 139
God Stats
1W - 0L
1,660 SR
Queue Stats
130W - 95L
1,649 Elo+
Solo
Janus
Janus
Dylan91
Janus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 55L
1,538 Elo+
Solo
Aphrodite
Aphrodite
JoeyJimmy
Aphrodite
Level 64
God Stats
2W - 0L
1,730 SR
Queue Stats
110W - 77L
1,647 Elo+
Solo
Amaterasu
Amaterasu
Shadowfax0401
Amaterasu
Level 148
God Stats
6W - 0L
1,614 SR
Queue Stats
197W - 186L
1,589 Elo+
Solo
Ah Puch
Ah Puch
XenobladeJIN
Ah Puch
Level 114
God Stats
1W - 0L
1,780 SR
Queue Stats
6W - 11L
1,324 Elo+
Solo
Team Averages
Level 119
1,657 SR
1,549 Elo+

VS

Team Averages
Level 137
1,559 SR
1,570 Elo+
Yemoja
Yemoja
Alarakul
Yemoja
Level 151
God Stats
1W - 5L
1,255 SR
Queue Stats
193W - 177L
1,602 Elo+
Solo
Charybdis
Charybdis
BattleBoy1991
Charybdis
Level 147
God Stats
8W - 7L
1,812 SR
Queue Stats
429W - 417L
1,519 Elo+
Solo
Vamana
Vamana
Faralice
Vamana
Level 132
God Stats
2W - 3L
1,383 SR
Queue Stats
550W - 564L
1,538 Elo+
Solo
Mulan
Mulan
GankTank42O
Mulan
Level 127
God Stats
3W - 2L
1,798 SR
Queue Stats
173W - 135L
1,605 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PentaPieper420
Morgan Le Fay
Level 130
God Stats
3W - 5L
1,546 SR
Queue Stats
159W - 129L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArchiNoob
Izanami
17
7 / 3 / 11
10,696
891
20,625
10,914
5,868
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Dylan91
Janus
17
11 / 4 / 8
10,814
901
15,576
11,873
5,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
JoeyJimmy
Aphrodite
18
2 / 2 / 14
9,444
787
9,914
16,909
11,694
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amaterasu
Shadowfax0401
Amaterasu
17
2 / 4 / 12
9,608
801
7,672
19,233
20,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ah Puch
XenobladeJIN
Ah Puch
17
2 / 2 / 13
9,709
809
17,167
14,069
7,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alarakul
Yemoja
14
0 / 4 / 6
7,572
631
3,469
13,141
12,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Charybdis
BattleBoy1991
Charybdis
14
1 / 7 / 6
7,861
655
13,523
15,017
7,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
Faralice
Vamana
17
6 / 5 / 6
9,500
792
13,353
17,743
17,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 4 / 9
8,648
721
6,940
14,463
14,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
PentaPieper420
Morgan Le Fay
18
6 / 4 / 5
10,045
837
16,978
13,884
8,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
47
24
Kills
15
15
Deaths
24
58
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alarakul
Yemoja
0
4
6
0.75
W
Izanami
ArchiNoob
Izanami
7
3
11
4.17
L
Charybdis
BattleBoy1991
Charybdis
1
7
6
0.57
W
Janus
Dylan91
Janus
11
4
8
3.75
L
Vamana
Faralice
Vamana
6
5
6
1.8
L
2
4
9
1.63
W
Aphrodite
JoeyJimmy
Aphrodite
2
2
14
4.5
L
Morgan Le Fay
PentaPieper420
Morgan Le Fay
6
4
5
2.13
W
Amaterasu
Shadowfax0401
Amaterasu
2
4
12
2
W
Ah Puch
XenobladeJIN
Ah Puch
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,954
Damage
54,263
72,998
Taken
74,248
50,992
Mitigated
59,558
36,942
Healing
25,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alarakul
Yemoja
3,469
781
8,014
2,753
13,141
12,560
0
7,625
5,138
5,156
0
W
Izanami
ArchiNoob
Izanami
20,625
11,853
128
855
10,914
5,868
2,731
3,083
7,328
0
44,749
L
Charybdis
BattleBoy1991
Charybdis
13,523
5,520
1,331
2,152
15,017
7,240
0
9,756
4,942
0
27,032
W
Janus
Dylan91
Janus
15,576
1,413
1,874
1,878
11,873
5,499
1,251
3,115
8,362
22,111
0
L
Vamana
Faralice
Vamana
13,353
4,396
980
2,670
17,743
17,526
0
10,138
6,978
0
23,271
L
6,940
447
1,511
1,472
14,463
14,029
0
7,517
6,281
0
11,818
W
Aphrodite
JoeyJimmy
Aphrodite
9,914
571
9,364
8,727
16,909
11,694
582
3,051
13,062
17,076
0
L
Morgan Le Fay
PentaPieper420
Morgan Le Fay
16,978
609
2,212
2,568
13,884
8,203
0
6,873
6,697
33,116
0
W
Amaterasu
Shadowfax0401
Amaterasu
7,672
2,046
2,553
4,761
19,233
20,433
1,460
6,336
12,098
0
16,766
W
Ah Puch
XenobladeJIN
Ah Puch
17,167
188
823
5,979
14,069
7,498
1,196
4,266
9,283
38,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,271
Gold Earned
43,626
149
Minions Killed
128
0
Camps Cleared
0
1,094,404
Distance Traveled
963,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,572
631
11
1
0
162,486
0
W
Izanami
10,696
891
58
5
0
198,359
0
L
Charybdis
7,861
655
29
2
0
165,814
0
W
Janus
10,814
901
17
1
0
207,531
0
L
Vamana
9,500
792
33
3
0
246,504
0
L
Mulan
8,648
721
10
1
0
154,481
0
W
Aphrodite
9,444
787
18
2
0
245,078
0
L
Morgan Le Fay
10,045
837
45
4
0
233,804
0
W
Amaterasu
9,608
801
13
1
0
227,495
0
W
Ah Puch
9,709
809
43
4
0
215,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role